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Scene Graph Generation (SGG) provides basic language representation of visual scenes, requiring models to grasp complex and diverse semantics between objects. This complexity and diversity in SGG leads to underrepresentation, where parts of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Yuxuan Wang , Xiaoyuan Liu

Scene graph generation (SGG) has gained tremendous progress in recent years. However, its underlying long-tailed distribution of predicate classes is a challenging problem. For extremely unbalanced predicate distributions, existing…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Liguang Zhou , Yuhongze Zhou , Tin Lun Lam , Yangsheng Xu

Scene Graphs are widely applied in computer vision as a graphical representation of relationships between objects shown in images. However, these applications have not yet reached a practical stage of development owing to biased training…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Misaki Ohashi , Yusuke Matsui

The scene graph generation (SGG) task involves detecting objects within an image and predicting predicates that represent the relationships between the objects. However, in SGG benchmark datasets, each subject-object pair is annotated with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Jaehyeong Jeon , Kibum Kim , Kanghoon Yoon , Chanyoung Park

Scene Graph Generation, which generally follows a regular encoder-decoder pipeline, aims to first encode the visual contents within the given image and then parse them into a compact summary graph. Existing SGG approaches generally not only…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Xingning Dong , Tian Gan , Xuemeng Song , Jianlong Wu , Yuan Cheng , Liqiang Nie

Scene Graph Generation (SGG) suffers from a long-tailed distribution, where a few predicate classes dominate while many others are underrepresented, leading to biased models that underperform on rare relations. Unbiased-SGG methods address…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Runfeng Qu , Ole Hall , Pia K Bideau , Julie Ouerfelli-Ethier , Martin Rolfs , Klaus Obermayer , Olaf Hellwich

Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on"…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Lianli Gao , Xinyu Lyu , Yuyu Guo , Yuxuan Hu , Yuan-Fang Li , Lu Xu , Heng Tao Shen , Jingkuan Song

Unbiased scene graph generation (USGG) is a challenging task that requires predicting diverse and heavily imbalanced predicates between objects in an image. To address this, we propose a novel framework peer learning that uses predicate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Liguang Zhou , Junjie Hu , Yuhongze Zhou , Tin Lun Lam , Yangsheng Xu

Scene Graph Generation (SGG) aims to extract entities, predicates and their semantic structure from images, enabling deep understanding of visual content, with many applications such as visual reasoning and image retrieval. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Alireza Zareian , Svebor Karaman , Shih-Fu Chang

Panoptic Scene Graph Generation (PSG) parses objects and predicts their relationships (predicate) to connect human language and visual scenes. However, different language preferences of annotators and semantic overlaps between predicates…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Li Li , Wei Ji , Yiming Wu , Mengze Li , You Qin , Lina Wei , Roger Zimmermann

Current Scene Graph Generation (SGG) methods explore contextual information to predict relationships among entity pairs. However, due to the diverse visual appearance of numerous possible subject-object combinations, there is a large…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Chaofan Zheng , Xinyu Lyu , Lianli Gao , Bo Dai , Jingkuan Song

Panoptic Scene Graph Generation (PSG) involves the detection of objects and the prediction of their corresponding relationships (predicates). However, the presence of biased predicate annotations poses a significant challenge for PSG…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Li Li , You Qin , Wei Ji , Yuxiao Zhou , Roger Zimmermann

The Scene Graph Generation (SGG) task aims to detect all the objects and their pairwise visual relationships in a given image. Although SGG has achieved remarkable progress over the last few years, almost all existing SGG models follow the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Lin Li , Long Chen , Hanrong Shi , Wenxiao Wang , Jian Shao , Yi Yang , Jun Xiao

Today's scene graph generation (SGG) task is still far from practical, mainly due to the severe training bias, e.g., collapsing diverse "human walk on / sit on / lay on beach" into "human on beach". Given such SGG, the down-stream tasks…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kaihua Tang , Yulei Niu , Jianqiang Huang , Jiaxin Shi , Hanwang Zhang

Scene Graph Generation (SGG) aims to explore the relationships between objects in images and obtain scene summary graphs, thereby better serving downstream tasks. However, the long-tailed problem has adversely affected the scene graph's…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yansheng Li , Tingzhu Wang , Kang Wu , Linlin Wang , Xin Guo , Wenbin Wang

Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the prevalence of large visual variations of subject-object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Jiankai Li , Yunhong Wang , Xiefan Guo , Ruijie Yang , Weixin Li

Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Kanghoon Yoon , Kibum Kim , Jaehyung Jeon , Yeonjun In , Donghyun Kim , Chanyoung Park

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Existing Unbiased Scene Graph Generation (USGG) methods only focus on addressing the predicate-level imbalance that high-frequency classes dominate predictions of rare ones, while overlooking the concept-level imbalance. Actually, even if…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xinyu Lyu , Lianli Gao , Junlin Xie , Pengpeng Zeng , Yulu Tian , Jie Shao , Heng Tao Shen

Today's scene graph generation (SGG) models typically require abundant manual annotations to learn new predicate types. Therefore, it is difficult to apply them to real-world applications with massive uncommon predicate categories whose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Xingchen Li , Jun Xiao , Guikun Chen , Yinfu Feng , Yi Yang , An-an Liu , Long Chen
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