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Related papers: Informativeness and Trust in Bayesian Persuasion

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When users lack specific knowledge of various system parameters, their uncertainty may lead them to make undesirable deviations in their decision making. To alleviate this, an informed system operator may elect to signal information to…

Computer Science and Game Theory · Computer Science 2023-03-31 Bryce L. Ferguson , Philip N. Brown , Jason R. Marden

We study the bounds of mediated communication in sender-receiver games in which the sender's payoff is state-independent. We show that the feasible distributions over the receiver's beliefs under mediation are those that induce zero…

Theoretical Economics · Economics 2023-11-14 Roberto Corrao , Yifan Dai

We examine information structure design, also called "persuasion" or "signaling", in the presence of a constraint on the amount of communication. We focus on the fundamental setting of bilateral trade, which in its simplest form involves a…

Computer Science and Game Theory · Computer Science 2020-03-09 Shaddin Dughmi , David Kempe , Ruixin Qiang

Common sense suggests that when individuals explain why they believe something, we can arrive at more accurate conclusions than when they simply state what they believe. Yet, there is no known mechanism that provides incentives to elicit…

Computer Science and Game Theory · Computer Science 2025-02-20 Siddarth Srinivasan , Ezra Karger , Michiel Bakker , Yiling Chen

When people choose what messages to send to others, they often consider how others will interpret the messages. A sender may expect a receiver to engage in motivated reasoning, leading the receiver to trust good news more than bad news,…

General Economics · Economics 2023-10-02 Michael Thaler

We study continuous-time persuasion where a sender controls both how informative a signal is over time and when to stop providing information to a receiver. Given an exogenous signal process, the sender can both garble the evolving signal…

Theoretical Economics · Economics 2025-12-19 Can Urgun , Mark Whitmeyer

This paper analyzes a finite horizon dynamic signaling game motivated by the well-known strategic information transmission problems in economics. The mathematical model involves information transmission between two agents, a sender who…

Systems and Control · Computer Science 2016-11-17 Muhammed Sayin , Emrah Akyol , Tamer Basar

In many real-world scenarios, experts must convey complex information with limited message capacity. This paper explores how the availability of messages influences an expert's persuasive ability. We develop a geometric representation of…

Theoretical Economics · Economics 2024-05-09 Yunus C. Aybas , Eray Turkel

We consider a two-player dynamic information design problem between a principal and a receiver -- a game is played between the two agents on top of a Markovian system controlled by the receiver's actions, where the principal obtains and…

Computer Science and Game Theory · Computer Science 2024-03-20 Dengwang Tang , Vijay G. Subramanian

Large language model (LLM) agents have shown remarkable progress in social deduction games (SDGs). However, existing approaches primarily focus on information processing and strategy selection, overlooking the significance of persuasive…

Artificial Intelligence · Computer Science 2026-04-15 Zhang Zheng , Deheng Ye , Peilin Zhao , Hao Wang

We study a repeated information design setting in which the receiver, who is also the decision-maker, updates beliefs in a systematically biased way. More specifically, a distorted posterior in our model can be written as a convex…

Computer Science and Game Theory · Computer Science 2026-05-18 Yuqi Pan , Sadie Zhao , Milind Tambe , Yiling Chen

Experimental design is crucial for inference where limitations in the data collection procedure are present due to cost or other restrictions. Optimal experimental designs determine parameters that in some appropriate sense make the data…

Machine Learning · Statistics 2016-03-11 Panagiotis Tsilifis , Roger G. Ghanem , Paris Hajali

We show that it can be suboptimal for Bayesian decision-making agents employing social learning to use correct prior probabilities as their initial beliefs. We consider sequential Bayesian binary hypothesis testing where each individual…

Information Theory · Computer Science 2026-03-12 Joong Bum Rhim , Vivek K Goyal

It is common in recommendation systems that users both consume and produce information as they make strategic choices under uncertainty. While a social planner would balance "exploration" and "exploitation" using a multi-armed bandit…

Computer Science and Game Theory · Computer Science 2019-02-20 Nicole Immorlica , Jieming Mao , Aleksandrs Slivkins , Zhiwei Steven Wu

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

Cryptography and Security · Computer Science 2018-10-02 Tao Zhang , Quanyan zhu

Consider a persuasion game where both the sender and receiver are ambiguity averse with maxmin expected utility (MEU) preferences and the sender can choose an ambiguous information structure. This paper analyzes the game in an ex-ante…

Theoretical Economics · Economics 2026-02-12 Xiaoyu Cheng

We study the problem of selection in the context of Bayesian persuasion. We are given multiple agents with hidden values (or quality scores), to whom resources must be allocated by a welfare-maximizing decision-maker. An intermediary with…

Computer Science and Game Theory · Computer Science 2025-11-18 Yannan Bai , Kamesh Munagala , Yiheng Shen , Davidson Zhu

We model the communication of narratives as a cheap-talk game under model uncertainty. The sender has private information about the true data generating process of publicly observable data. The receiver is uncertain about how to interpret…

Theoretical Economics · Economics 2025-07-09 Gerrit Bauch , Manuel Foerster

We consider a ubiquitous scenario in the Internet economy when individual decision-makers (henceforth, agents) both produce and consume information as they make strategic choices in an uncertain environment. This creates a three-way…

Computer Science and Game Theory · Computer Science 2021-04-09 Yishay Mansour , Aleksandrs Slivkins , Vasilis Syrgkanis , Zhiwei Steven Wu

We study the voting game where agents' preferences are endogenously decided by the information they receive, and they can collaborate in a group. We show that strategic voting behaviors have a positive impact on leading to the ``correct''…

Computer Science and Game Theory · Computer Science 2023-05-23 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia