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We aim to help users estimate the state of the world in tasks like robotic teleoperation and navigation with visual impairments, where users may have systematic biases that lead to suboptimal behavior: they might struggle to process…

Machine Learning · Computer Science 2020-08-10 Siddharth Reddy , Sergey Levine , Anca D. Dragan

This paper explores the effectiveness of Multimodal Large Language models (MLLMs) as assistive technologies for visually impaired individuals. We conduct a user survey to identify adoption patterns and key challenges users face with such…

Actively participating in body movement such as dance, sports, and fitness activities is challenging for people who are blind or have low vision (BLV). Teachers primarily rely on verbal instructions and physical demonstrations with limited…

Human-Computer Interaction · Computer Science 2024-10-01 Madhuka Thisuri De Silva , Sarah Goodwin , Leona M Holloway , Matthew Butler

Dance teachers rely primarily on verbal instructions and visual demonstrations to convey key dance concepts and movement. These techniques, however, have limitations in supporting students who are blind or have low vision (BLV). This work…

Human-Computer Interaction · Computer Science 2025-03-06 Madhuka Thisuri De Silva , Jim Smiley , Sarah Goodwin , Leona M Holloway , Matthew Butler

Real-world environments evolve continuously, yet blind and low-vision (BLV) individuals often have limited access to understanding how they change over time. Unexpected or relocated objects, layout modifications, and content updates (e.g.,…

Human-Computer Interaction · Computer Science 2026-04-28 Ruei-Che Chang , Xirui Jiang , Rosiana Natalie , Hao Chen , Vlad Roznyatovskiy , Jianzhong Zhang , Kang G. Shin , Ke Sun , Anhong Guo

Leveraging the integration of visual and proprioceptive cues, research has uncovered various perception thresholds in VR that can be exploited to support haptic feedback for grasping. While previous studies have explored individual…

Human-Computer Interaction · Computer Science 2025-04-09 Jian Zhang , Wafa Johal , Jarrod Knibbe

Recent advancements in large multimodal models have provided blind or visually impaired (BVI) individuals with new capabilities to interpret and engage with the real world through interactive systems that utilize live video feeds. However,…

Human-Computer Interaction · Computer Science 2025-08-06 Ruei-Che Chang , Rosiana Natalie , Wenqian Xu , Jovan Zheng Feng Yap , Anhong Guo

People with visual impairments face numerous challenges when interacting with their environment. Our objective is to develop a device that facilitates communication between individuals with visual impairments and their surroundings. The…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Souayah Abdelkader , Mokretar Kraroubi Abderrahmene , Slimane Larabi

Dyslexia is a neurological learning disability that primarily disrupts one's ability to read, write, and spell, affecting an estimated 15-20% of the global population. This high prevalence underscores the importance of developing effective…

Human-Computer Interaction · Computer Science 2026-04-24 Sansrit Paudel , Subek Acharya , Piriyankan Kirupaharan , Bishal KC , Bipul Thapa

Blind people face significant challenges when using smartphones. The focus on improving non-visual mobile accessibility has been at the level of touchscreen access. Our research investigates the challenges faced by blind people in their…

Human-Computer Interaction · Computer Science 2019-10-31 André Rodrigues , Hugo Nicolau , Kyle Montague , João Guerreiro , Tiago Guerreiro

Large Vision-Language Models (LVLMs) have achieved remarkable success across a wide range of multimodal tasks, yet their robustness to spatial variations remains insufficiently understood. In this work, we conduct a systematic study of the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Yingjie Zhu , Xuefeng Bai , Kehai Chen , Yang Xiang , Youcheng Pan , Yongshuai Hou , Weili Guan , Jun Yu , Min Zhang

STEAM education integrates Science, Technology, Engineering, Arts, and Mathematics to foster creativity and problem-solving. However, students with visual impairments (VI) encounter significant challenges in programming and robotics,…

Human-Computer Interaction · Computer Science 2025-03-24 Mahmoud Hamash , Md Raqib Khan , Peter Tiernan

It is challenging for humans -- particularly those living with physical disabilities -- to control high-dimensional, dexterous robots. Prior work explores learning embedding functions that map a human's low-dimensional inputs (e.g., via a…

Robotics · Computer Science 2021-05-04 Siddharth Karamcheti , Albert J. Zhai , Dylan P. Losey , Dorsa Sadigh

People with blindness and low vision (pBLV) face challenges in navigating. Mobility aids are crucial for enhancing independence and safety. This paper presents an electronic travel aid that leverages a haptic-based, higher-order sensory…

Human-Computer Interaction · Computer Science 2024-08-28 Junchi Feng , Giles Hamilton-Fletcher , Todd E Hudson , Mahya Beheshti , Maurizio Porfiri , John-Ross Rizzo

Immersive audio-visual perception relies on the spatial integration of both auditory and visual information which are heterogeneous sensing modalities with different fields of reception and spatial resolution. This study investigates the…

Audio and Speech Processing · Electrical Eng. & Systems 2020-03-17 Davide Berghi , Hanne Stenzel , Marco Volino , Adrian Hilton , Philip J. B. Jackson

A limitation of brain-computer interface (BCI) spellers is that they require the user to be able to move the eyes to fixate on targets. This poses an issue for users who cannot voluntarily control their eye movements, for instance, people…

Human-Computer Interaction · Computer Science 2024-10-15 S. Narayanan , S. Ahmadi , P. Desain , J. Thielen

Tactile perception is an increasingly popular gateway in human-machine interaction, yet universal design guidelines for tactile displays are still lacking, largely due to the absence of methods to measure sensibility across skin areas. In…

Human-Computer Interaction · Computer Science 2023-10-03 Max vom Stein , Maximilian Hoppe , Maxim Sommer , Kai-Dietrich Wolf

Non-invasive steady-state visual evoked potential (SSVEP) based brain-computer interface (BCI) systems offer high bandwidth compared to other BCI types and require only minimal calibration and training. Virtual reality (VR) has been already…

Human-Computer Interaction · Computer Science 2017-01-17 Josef Faller , Brendan Z. Allison , Clemens Brunner , Reinhold Scherer , Dieter Schmalstieg , Gert Pfurtscheller , Christa Neuper

Laparoscopic surgery constrains surgeons spatial awareness because procedures are performed through a monocular, two-dimensional (2D) endoscopic view. Conventional training methods using dry-lab models or recorded videos provide limited…

Human-Computer Interaction · Computer Science 2025-11-05 Songyang Liu , Yunpeng Tan , Shuai Li

In developing and underdeveloped regions, many 'Blind Colleges' exclusively enroll individuals with Blindness or Vision Impairment (BLV) for higher education. While advancements in accessible technologies have facilitated BLV student…

Human-Computer Interaction · Computer Science 2025-01-15 Xiuqi Tommy Zhu , Ziyue Qiu , Ye Wei , Jianhao Wang , Yang Jiao