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Related papers: R2G: Reasoning to Ground in 3D Scenes

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Understanding the function of individual neurons within language models is essential for mechanistic interpretability research. We propose $\textbf{Neuron to Graph (N2G)}$, a tool which takes a neuron and its dataset examples, and…

Machine Learning · Computer Science 2023-04-26 Alex Foote , Neel Nanda , Esben Kran , Ionnis Konstas , Fazl Barez

We present an Open-Vocabulary 3D Scene Graph (OVSG), a formal framework for grounding a variety of entities, such as object instances, agents, and regions, with free-form text-based queries. Unlike conventional semantic-based object…

When connecting objects and their language referents in an embodied 3D environment, it is important to note that: (1) an object can be better characterized by leveraging comparative information between itself and other objects, and (2) an…

Computation and Language · Computer Science 2024-04-11 Chancharik Mitra , Abrar Anwar , Rodolfo Corona , Dan Klein , Trevor Darrell , Jesse Thomason

The human language is one of the most natural interfaces for humans to interact with robots. This paper presents a robot system that retrieves everyday objects with unconstrained natural language descriptions. A core issue for the system is…

Robotics · Computer Science 2017-07-19 Mohit Shridhar , David Hsu

Visual grounding is a task to ground referring expressions in images, e.g., localize "the white truck in front of the yellow one". To resolve this task fundamentally, the model should first find out the contextual objects (e.g., the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-13 Daqing Liu , Hanwang Zhang , Zheng-Jun Zha , Meng Wang , Qianru Sun

Visual grounding (VG) aims to establish fine-grained alignment between vision and language. Ideally, it can be a testbed for vision-and-language models to evaluate their understanding of the images and texts and their reasoning abilities…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Zhihong Chen , Ruifei Zhang , Yibing Song , Xiang Wan , Guanbin Li

Hierarchical 3D grouping aims to recover scene groups across multiple granularities, from fine object parts to complete objects, without relying on semantic labels or a fixed vocabulary. The main challenge is to transform 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 ByungHa Ko , Youngmin Lee , Dong Hwan Kim

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

The recent development in multimodal learning has greatly advanced the research in 3D scene understanding in various real-world tasks such as embodied AI. However, most existing studies are facing two common challenges: 1) they are short of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Xueying Jiang , Lewei Lu , Ling Shao , Shijian Lu

Multimodal large language models often struggle with faithful reasoning in complex visual scenes, where intricate entities and relations require precise visual grounding at each step. This reasoning unfaithfulness frequently manifests as…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Chuhan Wang , Xintong Li , Jennifer Yuntong Zhang , Junda Wu , Chengkai Huang , Lina Yao , Julian McAuley , Jingbo Shang

Several accounts of human cognition posit that our intelligence is rooted in our ability to form abstract composable concepts, ground them in our environment, and reason over these grounded entities. This trifecta of human thought has…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Bhishma Dedhia , Niraj K. Jha

Despite rapid progress, embodied agents still struggle with long-horizon manipulation that requires maintaining spatial consistency, causal dependencies, and goal constraints. A key limitation of existing approaches is that task reasoning…

We introduce GroundNet, a neural network for referring expression recognition -- the task of localizing (or grounding) in an image the object referred to by a natural language expression. Our approach to this task is the first to rely on a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Volkan Cirik , Taylor Berg-Kirkpatrick , Louis-Philippe Morency

This paper presents a framework for jointly grounding objects that follow certain semantic relationship constraints given in a scene graph. A typical natural scene contains several objects, often exhibiting visual relationships of varied…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Aditay Tripathi , Anand Mishra , Anirban Chakraborty

Grounding 3D object affordance seeks to locate objects' ''action possibilities'' regions in the 3D space, which serves as a link between perception and operation for embodied agents. Existing studies primarily focus on connecting visual…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Yuhang Yang , Wei Zhai , Hongchen Luo , Yang Cao , Jiebo Luo , Zheng-Jun Zha

Reasoning segmentation aims to segment target objects in complex scenes based on human intent and spatial reasoning. While recent multimodal large language models (MLLMs) have demonstrated impressive 2D image reasoning segmentation,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Jiaxin Huang , Runnan Chen , Ziwen Li , Zhengqing Gao , Xiao He , Yandong Guo , Mingming Gong , Tongliang Liu

Prior studies on 3D scene understanding have primarily developed specialized models for specific tasks or required task-specific fine-tuning. In this study, we propose Grounded 3D-LLM, which explores the potential of 3D large multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yilun Chen , Shuai Yang , Haifeng Huang , Tai Wang , Runsen Xu , Ruiyuan Lyu , Dahua Lin , Jiangmiao Pang

As robots begin to cohabit with humans in semi-structured environments, the need arises to understand instructions involving rich variability---for instance, learning to ground symbols in the physical world. Realistically, this task must…

Artificial Intelligence · Computer Science 2017-06-02 Yordan Hristov , Svetlin Penkov , Alex Lascarides , Subramanian Ramamoorthy

Video temporal grounding (VTG) is a fine-grained video understanding problem that aims to ground relevant clips in untrimmed videos given natural language queries. Most existing VTG models are built upon frame-wise final-layer CLIP…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Ye Liu , Jixuan He , Wanhua Li , Junsik Kim , Donglai Wei , Hanspeter Pfister , Chang Wen Chen

Scene graph generation (SGG) is built on top of detected objects to predict object pairwise visual relations for describing the image content abstraction. Existing works have revealed that if the links between objects are given as prior…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Yuyu Guo , Lianli Gao , Jingkuan Song , Peng Wang , Nicu Sebe , Heng Tao Shen , Xuelong Li