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We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

We consider the problem of sequential evaluation, in which an evaluator observes candidates in a sequence and assigns scores to these candidates in an online, irrevocable fashion. Motivated by the psychology literature that has studied…

Machine Learning · Statistics 2023-11-20 Jingyan Wang , Ashwin Pananjady

We study the complexity of (approximate) winner determination under the Monroe and Chamberlin--Courant multiwinner voting rules, which determine the set of representatives by optimizing the total (dis)satisfaction of the voters with their…

Artificial Intelligence · Computer Science 2013-12-17 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

We investigate the parameterized complexity of strategic behaviors in generalized scoring rules. In particular, we prove that the manipulation, control (all the 22 standard types), and bribery problems are fixed-parameter tractable for most…

Computer Science and Game Theory · Computer Science 2014-05-27 Yongjie Yang

It is conventional wisdom in machine learning and data mining that logical models such as rule sets are more interpretable than other models, and that among such rule-based models, simpler models are more interpretable than more complex…

Machine Learning · Computer Science 2020-12-09 Johannes Fürnkranz , Tomáš Kliegr , Heiko Paulheim

Everyday life is increasingly influenced by artificial intelligence, and there is no question that machine learning algorithms must be designed to be reliable and trustworthy for everyone. Specifically, computer scientists consider an…

Machine Learning · Computer Science 2025-10-29 Sara Narteni , Alberto Carlevaro , Fabrizio Dabbene , Marco Muselli , Maurizio Mongelli

We present a method for neural network interpretability by combining feature attribution with counterfactual explanations to generate attribution maps that highlight the most discriminative features between pairs of classes. We show that…

Machine Learning · Computer Science 2021-09-29 Nils Eckstein , Alexander S. Bates , Gregory S. X. E. Jefferis , Jan Funke

Despite extensive theoretical research on proportionality in approval-based multiwinner voting, its impact on which committees and candidates can be selected in practice remains poorly understood. We address this gap by (i) analyzing the…

Computer Science and Game Theory · Computer Science 2025-11-13 Niclas Boehmer , Lara Glessen , Jannik Peters

Election systems based on scores generally determine the winner by computing the score of each candidate and the winner is the candidate with the best score. It would be natural to expect that computing the winner of an election is at least…

Computer Science and Game Theory · Computer Science 2019-11-21 Zack Fitzsimmons , Edith Hemaspaandra

Considering voting rules based on evaluation inputs rather than preference rankings modifies the paradigm of probabilistic studies of voting procedures. This article proposes several simulation models for generating evaluation-based voting…

Applications · Statistics 2024-03-18 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni

Studying complexity of various bribery problems has been one of the main research focus in computational social choice. In all the models of bribery studied so far, the briber has to pay every voter some amount of money depending on what…

Computer Science and Game Theory · Computer Science 2020-12-14 Palash Dey

We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Hadas Shachnai , Benny Kimelfeld

We consider the problem of designing an adaptive sequence of questions that optimally classify a candidate's ability into one of several categories or discriminative grades. A candidate's ability is modeled as an unknown parameter, which,…

Machine Learning · Computer Science 2020-04-14 Achal Bassamboo , Vikas Deep , Sandeep Juneja , Assaf Zeevi

We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…

Computer Science and Game Theory · Computer Science 2019-04-19 Oren Dean , Yakov Babichenko , Moshe Tennenholtz

The complete reason behind a decision is a Boolean formula that characterizes why the decision was made. This recently introduced notion has a number of applications, which include generating explanations, detecting decision bias and…

Artificial Intelligence · Computer Science 2022-03-22 Adnan Darwiche , Chunxi Ji

We evaluate the tendency for different voting methods to promote political compromise and reduce tensions in a society by using computer simulations to determine which voters candidates are incentivized to appeal to. We find that Instant…

General Economics · Economics 2024-04-04 Marcus Ogren

Most efforts in interpretability in deep learning have focused on (1) extracting explanations of a specific downstream task in relation to the input features and (2) imposing constraints on the model, often at the expense of predictive…

Machine Learning · Computer Science 2022-02-22 Marco Bertolini , Djork-Arné Clevert , Floriane Montanari

All proper scoring rules incentivize an expert to predict \emph{accurately} (report their true estimate), but not all proper scoring rules equally incentivize \emph{precision}. Rather than treating the expert's belief as exogenously given,…

Computer Science and Game Theory · Computer Science 2021-06-01 Eric Neyman , Georgy Noarov , S. Matthew Weinberg

Juba recently proposed a formulation of learning abductive reasoning from examples, in which both the relative plausibility of various explanations, as well as which explanations are valid, are learned directly from data. The main…

Artificial Intelligence · Computer Science 2017-11-28 Brendan Juba , Zongyi Li , Evan Miller

Constructive election control considers the problem of an adversary who seeks to sway the outcome of an electoral process in order to ensure that their favored candidate wins. We consider the computational problem of constructive election…

Computer Science and Game Theory · Computer Science 2019-12-02 Jasper Lu , David Kai Zhang , Zinovi Rabinovich , Svetlana Obraztsova , Yevgeniy Vorobeychik