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Large-scale pre-trained vision-language models allow for the zero-shot text-based generation of 3D avatars. The previous state-of-the-art method utilized CLIP to supervise neural implicit models that reconstructed a human body mesh.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Shuo Huang , Zongxin Yang , Liangting Li , Yi Yang , Jia Jia

This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Hugo Bertiche , Meysam Madadi , Sergio Escalera

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Xu Chen , Tianjian Jiang , Jie Song , Jinlong Yang , Michael J. Black , Andreas Geiger , Otmar Hilliges

Text-driven image generation using diffusion models has recently gained significant attention. To enable more flexible image manipulation and editing, recent research has expanded from single image generation to transparent layer generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Junjia Huang , Pengxiang Yan , Jinhang Cai , Jiyang Liu , Zhao Wang , Yitong Wang , Xinglong Wu , Guanbin Li

In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Boyi Li , Junming Chen , Jathushan Rajasegaran , Yossi Gandelsman , Alexei A. Efros , Jitendra Malik

Modeling a human avatar that can plausibly deform to articulations is an active area of research. We present PocoLoco -- the first template-free, point-based, pose-conditioned generative model for 3D humans in loose clothing. We motivate…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Siddharth Seth , Rishabh Dabral , Diogo Luvizon , Marc Habermann , Ming-Hsuan Yang , Christian Theobalt , Adam Kortylewski

Garment sewing patterns are fundamental design elements that bridge the gap between design concepts and practical manufacturing. The generative modeling of sewing patterns is crucial for creating diversified garments. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Xinyu Li , Qi Yao , Yuanda Wang

Creating detailed 3D human avatars with fitted garments traditionally requires specialized expertise and labor-intensive workflows. While recent advances in generative AI have enabled text-to-3D human and clothing synthesis, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Zhiyao Sun , Yu-Hui Wen , Ho-Jui Fang , Sheng Ye , Matthieu Lin , Tian Lv , Yong-Jin Liu

We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a method to build an…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Donglai Xiang , Fabian Prada , Timur Bagautdinov , Weipeng Xu , Yuan Dong , He Wen , Jessica Hodgins , Chenglei Wu

The pose-guided person image generation task requires synthesizing photorealistic images of humans in arbitrary poses. The existing approaches use generative adversarial networks that do not necessarily maintain realistic textures or need…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Ankan Kumar Bhunia , Salman Khan , Hisham Cholakkal , Rao Muhammad Anwer , Jorma Laaksonen , Mubarak Shah , Fahad Shahbaz Khan

Reconstructing 3D clothed humans from images is fundamental to applications like virtual try-on, avatar creation, and mixed reality. While recent advances have enhanced human body recovery, accurate reconstruction of garment geometry --…

Graphics · Computer Science 2025-05-16 Ren Li , Cong Cao , Corentin Dumery , Yingxuan You , Hao Li , Pascal Fua

Text-driven avatar generation has gained significant attention owing to its convenience. However, existing methods typically model the human body with all garments as a single 3D model, limiting its usability, such as clothing replacement,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Jingyu Zhuang , Di Kang , Linchao Bao , Liang Lin , Guanbin Li

3D human modeling has been widely used for engaging interaction in gaming, film, and animation. The customization of these characters is crucial for creativity and scalability, which highlights the importance of controllability. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-23 Tsu-Jui Fu , Wenhan Xiong , Yixin Nie , Jingyu Liu , Barlas Oğuz , William Yang Wang

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Alexander W. Bergman , Wang Yifan , Gordon Wetzstein

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based generative models have enabled new possibilities for 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Boqian Li , Xuan Li , Ying Jiang , Tianyi Xie , Feng Gao , Huamin Wang , Yin Yang , Chenfanfu Jiang

Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Yingxuan You , Ren Li , Corentin Dumery , Cong Cao , Hao Li , Pascal Fua

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Xuyang Wang , Ziang Cheng , Zhenyu Li , Jiayu Yang , Haorui Ji , Pan Ji , Mehrtash Harandi , Richard Hartley , Hongdong Li

In this paper, we introduce a novel 3D-aware image generation method that leverages 2D diffusion models. We formulate the 3D-aware image generation task as multiview 2D image set generation, and further to a sequential…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Jianfeng Xiang , Jiaolong Yang , Binbin Huang , Xin Tong

Text-to-image generative models can generate high-quality humans, but realism is lost when generating hands. Common artifacts include irregular hand poses, shapes, incorrect numbers of fingers, and physically implausible finger…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Supreeth Narasimhaswamy , Uttaran Bhattacharya , Xiang Chen , Ishita Dasgupta , Saayan Mitra , Minh Hoai

Generating sewing patterns in garment design is receiving increasing attention due to its CG-friendly and flexible-editing nature. Previous sewing pattern generation methods have been able to produce exquisite clothing, but struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Shengqi Liu , Yuhao Cheng , Zhuo Chen , Xingyu Ren , Wenhan Zhu , Lincheng Li , Mengxiao Bi , Xiaokang Yang , Yichao Yan