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Despite significant advancements in text-to-image models for generating high-quality images, these methods still struggle to ensure the controllability of text prompts over images in the context of complex text prompts, especially when it…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Zhenyu Wang , Enze Xie , Aoxue Li , Zhongdao Wang , Xihui Liu , Zhenguo Li

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

Motivated by discrete diffusion's success in language-vision modeling, we explore its potential for multi-view generation, a task dominated by continuous approaches. We introduce ViewMask-1-to-3, formulating multi-view synthesis as a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Ruishu Zhu , Zhihao Huang , Jiacheng Sun , Ping Luo , Hongyuan Zhang , Xuelong Li

Recent methods in text-to-3D leverage powerful pretrained diffusion models to optimize NeRF. Notably, these methods are able to produce high-quality 3D scenes without training on 3D data. Due to the open-ended nature of the task, most…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Yuze He , Yushi Bai , Matthieu Lin , Wang Zhao , Yubin Hu , Jenny Sheng , Ran Yi , Juanzi Li , Yong-Jin Liu

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Text-to-image generation has achieved astonishing results, yet precise spatial controllability and prompt fidelity remain highly challenging. This limitation is typically addressed through cumbersome prompt engineering, scene layout…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Petru-Daniel Tudosiu , Yongxin Yang , Shifeng Zhang , Fei Chen , Steven McDonagh , Gerasimos Lampouras , Ignacio Iacobacci , Sarah Parisot

Human face generation and editing represent an essential task in the era of computer vision and the digital world. Recent studies have shown remarkable progress in multi-modal face generation and editing, for instance, using face…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Mohammadreza Mofayezi , Reza Alipour , Mohammad Ali Kakavand , Ehsaneddin Asgari

The perception system in personalized mobile agents requires developing indoor scene understanding models, which can understand 3D geometries, capture objectiveness, analyze human behaviors, etc. Nonetheless, this direction has not been…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Yao-Hung Hubert Tsai , Hanlin Goh , Ali Farhadi , Jian Zhang

Large Language Models have demonstrated remarkable capabilities across diverse domains, yet significant challenges persist when deploying them as AI agents for real-world long-horizon tasks. Existing LLM agents suffer from a critical…

Computation and Language · Computer Science 2025-10-10 Cheng Yang , Xuemeng Yang , Licheng Wen , Daocheng Fu , Jianbiao Mei , Rong Wu , Pinlong Cai , Yufan Shen , Nianchen Deng , Botian Shi , Yu Qiao , Haifeng Li

We propose M3Bench, a new benchmark for whole-body motion generation in mobile manipulation tasks. Given a 3D scene context, M3Bench requires an embodied agent to reason about its configuration, environmental constraints, and task…

Robotics · Computer Science 2025-05-30 Zeyu Zhang , Sixu Yan , Muzhi Han , Zaijin Wang , Xinggang Wang , Song-Chun Zhu , Hangxin Liu

This paper presents a method that allows users to design cinematic video shots in the context of image-to-video generation. Shot design, a critical aspect of filmmaking, involves meticulously planning both camera movements and object…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Jinbo Xing , Long Mai , Cusuh Ham , Jiahui Huang , Aniruddha Mahapatra , Chi-Wing Fu , Tien-Tsin Wong , Feng Liu

Utilizing pre-trained 2D large-scale generative models, recent works are capable of generating high-quality novel views from a single in-the-wild image. However, due to the lack of information from multiple views, these works encounter…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Yunhan Yang , Yukun Huang , Xiaoyang Wu , Yuan-Chen Guo , Song-Hai Zhang , Hengshuang Zhao , Tong He , Xihui Liu

Recently, text-to-image generation models have achieved remarkable advancements, particularly with diffusion models facilitating high-quality image synthesis from textual descriptions. However, these models often struggle with achieving…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Lunhao Duan , Shanshan Zhao , Wenjun Yan , Yinglun Li , Qing-Guo Chen , Zhao Xu , Weihua Luo , Kaifu Zhang , Mingming Gong , Gui-Song Xia

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tianyu Hua , Hongdong Zheng , Yalong Bai , Wei Zhang , Xiao-Ping Zhang , Tao Mei

Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly under occlusions--remains challenging. Existing methods often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hui Shan , Keyang Luo , Ming Li , Sizhe Zheng , Yanwei Fu , Zhen Chen , Xiangru Huang

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

We present DreamBooth3D, an approach to personalize text-to-3D generative models from as few as 3-6 casually captured images of a subject. Our approach combines recent advances in personalizing text-to-image models (DreamBooth) with…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Amit Raj , Srinivas Kaza , Ben Poole , Michael Niemeyer , Nataniel Ruiz , Ben Mildenhall , Shiran Zada , Kfir Aberman , Michael Rubinstein , Jonathan Barron , Yuanzhen Li , Varun Jampani

Humans can intuitively compose and arrange scenes in the 3D space for photography. However, can advanced AI image generators plan scenes with similar 3D spatial awareness when creating images from text or image prompts? We present GenSpace,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Zehan Wang , Jiayang Xu , Ziang Zhang , Tianyu Pang , Chao Du , Hengshuang Zhao , Zhou Zhao

Compositional Customized Image Generation aims to customize multiple target concepts within generation content, which has gained attention for its wild application. Existing approaches mainly concentrate on the target entity's appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Zhu Xu , Zhaowen Wang , Yuxin Peng , Yang Liu

Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhifei Yang , Keyang Lu , Chao Zhang , Jiaxing Qi , Hanqi Jiang , Ruifei Ma , Shenglin Yin , Yifan Xu , Mingzhe Xing , Zhen Xiao , Jieyi Long , Guangyao Zhai
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