Related papers: Non-Stabilizing Parallel Chip-Firing Games
In this article, we provide three formulas allowing to compute the minimum amount of initial chips leading to an infinite Chip-firing game. These formulas hold for strongly connected directed loop-free multigraphs and generalize what was…
The stability number of a graph G is the cardinality of a stability system of G (that is of a stable set of maximum size of G). A graph is alpha-stable if its stability number remains the same upon both the deletion and the addition of any…
We consider the problem of solving random parity games. We prove that parity games exibit a phase transition threshold above $d_P$, so that when the degree of the graph that defines the game has a degree $d > d_P$ then there exists a…
We establish finite-time last-iterate guarantees for vanilla stochastic gradient descent in co-coercive games under noisy feedback. This is a broad class of games that is more general than strongly monotone games, allows for multiple Nash…
The Chow-Robbins game is a classical still partly unsolved stopping problem introduced by Chow and Robbins in 1965. You repeatedly toss a fair coin. After each toss, you decide if you take the fraction of heads up to now as a payoff,…
A pair of graphs $(\Gamma,\Sigma)$ is said to be stable if the full automorphism group of $\Gamma\times\Sigma$ is isomorphic to the product of the full automorphism groups of $\Gamma$ and $\Sigma$ and unstable otherwise, where…
Given a graph $G$ and a family of graphs $\cal F$, an $\cal F$-isolating set, as introduced by Caro and Hansberg, is any set $S\subset V(G)$ such that $G - N[S]$ contains no member of $\cal F$ as a subgraph. In this paper, we introduce a…
This paper considers the problem of solving infinite two-player games over finite graphs under various classes of progress assumptions motivated by applications in cyber-physical system (CPS) design. Formally, we consider a game graph G, a…
Confirming a conjecture posed by Caro, it was shown by Chen and Yu that every graph $G$ with $n$ vertices and at most $2n-4$ edges has a stable cutset, which is a stable set of vertices whose removal disconnects the graph. Le and Pfender…
An \emph{equitable coloring} of a graph is a proper vertex coloring such that the sizes of every two color classes differ by at most 1. Chen, Lih, and Wu conjectured that every connected graph $G$ with maximum degree $\Delta \geq 2$ has an…
Given a graph $G$, we consider a game where two players, $A$ and $B$, alternatingly color edges of $G$ in red and in blue respectively. Let $l(G)$ be the maximum number of moves in which $B$ is able to keep the red and the blue subgraphs…
For three-dimensional piecewise-smooth systems of ordinary differential equations, this paper characterises the stability of points that belong to a switching surface and are equilibria of exactly one of the two neighbouring pieces of the…
We consider 2-players, 2-values minimization games where the players' costs take on two values, $a,b$, $a<b$. The players play mixed strategies and their costs are evaluated by unimodal valuations. This broad class of valuations includes…
The least $k$ admitting a proper edge colouring $c:E\to\{1,2,\ldots,k\}$ of a graph $G=(V,E)$ without isolated edges such that $\sum_{e\ni u}c(e)\neq \sum_{e\ni v}c(e)$ for every $uv\in E$ is denoted by $\chi'_{\Sigma}(G)$. It has been…
This article deals with stabilizing discrete-time switched linear systems. Our contributions are threefold: Firstly, given a family of linear systems possibly containing unstable dynamics, we propose a large class of switching signals that…
Xu and Wu proved that if every $5$-cycle of a planar graph $G$ is not simultaneously adjacent to $3$-cycles and $4$-cycles, then $G$ is $4$-choosable. In this paper, we improve this result as follows. Let $\{i, j, k, l\} = \{3,4,5,6\}.$ For…
Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…
Let $n>c_1\ge c_2$ and $\Sigma$ be positive integers with $n\cdot c_1\ge \Sigma \ge n\cdot c_2.$ Let $\mD=\dds{n}{\Sigma}{c_1}{c_2}$ denote the set of all degree sequences of length $n$ with the even sum $\Sigma$ and satisfying $c_1\ge…
This paper investigates the sublinear regret guarantees of two non-no-regret algorithms in zero-sum games: Fictitious Play, and Online Gradient Descent with constant stepsizes. In general adversarial online learning settings, both…
A bipartite graph $G(U,V;E)$ that admits a perfect matching is given. One player imposes a permutation $\pi$ over $V$, the other player imposes a permutation $\sigma$ over $U$. In the greedy matching algorithm, vertices of $U$ arrive in…