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The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…

Most existing hand gesture recognition (HGR) systems are limited to a predefined set of gestures. However, users and developers often want to recognize new, unseen gestures. This is challenging due to the vast diversity of all plausible…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Esha Uboweja , David Tian , Qifei Wang , Yi-Chun Kuo , Joe Zou , Lu Wang , George Sung , Matthias Grundmann

Statistical 3D shape models of the head, hands, and fullbody are widely used in computer vision and graphics. Despite their wide use, we show that existing models of the head and hands fail to capture the full range of motion for these…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Ahmed A. A. Osman , Timo Bolkart , Dimitrios Tzionas , Michael J. Black

As modern complex neural networks keep breaking records and solving harder problems, their predictions also become less and less intelligible. The current lack of interpretability often undermines the deployment of accurate machine learning…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Jacopo Teneggi , Alexandre Luster , Jeremias Sulam

Planar-symmetric hands, such as parallel grippers, are widely adopted in both research and industrial fields. Their symmetry, however, introduces ambiguity and discontinuity in the SO(3) representation, which hinders both the training and…

Robotics · Computer Science 2024-10-11 Tianyi Ko , Takuya Ikeda , Hiroya Sato , Koichi Nishiwaki

Advancements in Biological Signal Processing (BSP) and Machine-Learning (ML) models have paved the path for development of novel immersive Human-Machine Interfaces (HMI). In this context, there has been a surge of significant interest in…

Machine Learning · Computer Science 2022-10-28 Soheil Zabihi , Elahe Rahimian , Amir Asif , Arash Mohammadi

Grasping is an incredible ability of animals using their arms and limbs in their daily life. The human hand is an especially astonishing multi-fingered tool for precise grasping, which helped humans to develop the modern world. The…

Robotics · Computer Science 2023-01-03 Jose James

A lensless camera is an imaging system that uses a mask in place of a lens, making it thinner, lighter, and less expensive than a lensed camera. However, additional complex computation and time are required for image reconstruction. This…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Yinger Zhang , Zhouyi Wu , Peiying Lin , Yang Pan , Yuting Wu , Liufang Zhang , Jiangtao Huangfu

Convolutional Neural Networks (CNNs) are a cornerstone of the Deep Learning toolbox and have led to many breakthroughs in Artificial Intelligence. These networks have mostly been developed for regular Euclidean domains such as those…

Cosmology and Nongalactic Astrophysics · Physics 2021-01-05 Nathanaël Perraudin , Michaël Defferrard , Tomasz Kacprzak , Raphael Sgier

Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how…

Machine Learning · Computer Science 2023-09-12 Arjun Mani , Ishaan Preetam Chandratreya , Elliot Creager , Carl Vondrick , Richard Zemel

Due to the increasing use of virtual avatars, the animation of head-hand interactions has recently gained attention. To this end, we present a novel volumetric and physics-based interaction simulation. In contrast to previous work, our…

Graphics · Computer Science 2024-10-18 Nicolas Wagner , Mario Botsch , Ulrich Schwanecke

Recent advancements in deep learning have enabled 3D human body reconstruction from a monocular image, which has broad applications in multiple domains. In this paper, we propose SHARP (SHape Aware Reconstruction of People in loose…

Computer Vision and Pattern Recognition · Computer Science 2022-05-25 Sai Sagar Jinka , Astitva Srivastava , Chandradeep Pokhariya , Avinash Sharma , P. J. Narayanan

Invisible persons are seen in fiction stories only, but in the real world it is proved that invisibility is possible. This paper describes the creation of invisibility with the help of technologies like Optical camouflage; Image based…

Other Computer Science · Computer Science 2014-04-17 Vasireddy Srikanth , Pillem Ramesh

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. The state-of-the-art methods directly regress 3D hand meshes from 2D depth images via 2D convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Jameel Malik , Ibrahim Abdelaziz , Ahmed Elhayek , Soshi Shimada , Sk Aziz Ali , Vladislav Golyanik , Christian Theobalt , Didier Stricker

Grasping in cluttered scenes remains highly challenging for dexterous hands due to the scarcity of data. To address this problem, we present a large-scale synthetic benchmark, encompassing 1319 objects, 8270 scenes, and 427 million grasps.…

Robotics · Computer Science 2024-10-31 Jialiang Zhang , Haoran Liu , Danshi Li , Xinqiang Yu , Haoran Geng , Yufei Ding , Jiayi Chen , He Wang

Recognizing handwritten mathematical expressions (HMER) is a challenging task due to the inherent two-dimensional structure, varying symbol scales, and complex spatial relationships among symbols. In this paper, we present a self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Shree Mitra , Ritabrata Chakraborty , Nilkanta Sahu

High-quality 3D garment reconstruction plays a crucial role in mitigating the sim-to-real gap in applications such as digital avatars, virtual try-on and robotic manipulation. However, existing garment reconstruction methods typically rely…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Ming Li , Hui Shan , Kai Zheng , Chentao Shen , Siyu Liu , Yanwei Fu , Zhen Chen , Xiangru Huang

We present Ghostfinger, a technology for highly dynamic up/down fingertip haptics and control. The overall user experience offered by the technology can be described as that of tangibly and audibly interacting with a small hologram. More…

Human-Computer Interaction · Computer Science 2021-07-28 Staas de Jong

This paper presents a new continuous interaction strategy with visual feedback of hand pose and mid-air gesture recognition and control for a smart music speaker, which utilizes only 2 video frames to recognize gestures. Frame-based hand…

Human-Computer Interaction · Computer Science 2023-03-01 Songpei Xu , Chaitanya Kaul , Xuri Ge , Roderick Murray-Smith

In the modern context, hand gesture recognition has emerged as a focal point. This is due to its wide range of applications, which include comprehending sign language, factories, hands-free devices, and guiding robots. Many researchers have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Md Abdur Rahim , Abu Saleh Musa Miah , Hemel Sharker Akash , Jungpil Shin , Md. Imran Hossain , Md. Najmul Hossain