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Related papers: MeshFormer: High-Quality Mesh Generation with 3D-G…

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We present SparseGen, a novel framework for efficient image-to-3D generation, which exhibits low input-view bias while being significantly faster. Unlike traditional approaches that rely on dense volumetric grids, triplanes, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Zhiyuan Xu , Jiuming Liu , Yuxin Chen , Masayoshi Tomizuka , Chenfeng Xu , Chensheng Peng

Recent work has shown the ability to learn generative models for 3D shapes from only unstructured 2D images. However, training such models requires differentiating through the rasterization step of the rendering process, therefore past work…

Computer Vision and Pattern Recognition · Computer Science 2020-03-02 Sebastian Lunz , Yingzhen Li , Andrew Fitzgibbon , Nate Kushman

While local-window self-attention performs notably in vision tasks, it suffers from limited receptive field and weak modeling capability issues. This is mainly because it performs self-attention within non-overlapped windows and shares…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Qiang Chen , Qiman Wu , Jian Wang , Qinghao Hu , Tao Hu , Errui Ding , Jian Cheng , Jingdong Wang

Open-world 3D generation has recently attracted considerable attention. While many single-image-to-3D methods have yielded visually appealing outcomes, they often lack sufficient controllability and tend to produce hallucinated regions that…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Chao Xu , Ang Li , Linghao Chen , Yulin Liu , Ruoxi Shi , Hao Su , Minghua Liu

Sparse-view 3D reconstruction is increasingly addressed with feed-forward splatting networks that predict explicit primitives directly from images. Yet most existing methods remain centered on Gaussian primitives and expose surfaces only…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Weijie Wang , Zimu Li , Jinchuan Shi , Zeyu Zhang , Botao Ye , Marc Pollefeys , Donny Y. Chen , Bohan Zhuang

Recent progress in image and video synthesis has inspired their use in advancing 3D scene generation. However, we observe that text-to-image and -video approaches struggle to maintain scene- and object-level consistency beyond a limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Manuel-Andreas Schneider , Angela Dai

The remarkable achievements of both generative models of 2D images and neural field representations for 3D scenes present a compelling opportunity to integrate the strengths of both approaches. In this work, we propose a methodology that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Azmi Haider , Dan Rosenbaum

This paper introduces a novel hierarchical autoencoder that maps 3D models into a highly compressed latent space. The hierarchical autoencoder is specifically designed to tackle the challenges arising from large-scale datasets and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Biao Zhang , Peter Wonka

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Remy Sabathier , David Novotny , Niloy J. Mitra , Tom Monnier

Diffusion-based image generators can now produce high-quality and diverse samples, but their success has yet to fully translate to 3D generation: existing diffusion methods can either generate low-resolution but 3D consistent outputs, or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Animesh Karnewar , Niloy J. Mitra , Andrea Vedaldi , David Novotny

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li

The techniques for 3D indoor scene capturing are widely used, but the meshes produced leave much to be desired. In this paper, we propose "RoomDreamer", which leverages powerful natural language to synthesize a new room with a different…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Liangchen Song , Liangliang Cao , Hongyu Xu , Kai Kang , Feng Tang , Junsong Yuan , Yang Zhao

Fully-supervised category-level pose estimation aims to determine the 6-DoF poses of unseen instances from known categories, requiring expensive mannual labeling costs. Recently, various self-supervised category-level pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Jingtao Sun , Yaonan Wang , Mingtao Feng , Chao Ding , Mike Zheng Shou , Ajmal Saeed Mian

The convergence of generative artificial intelligence and advanced computer vision technologies introduces a groundbreaking approach to transforming textual descriptions into three-dimensional representations. This research proposes a fully…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Venkat Kumar R , Deepak Saravanan

The analysis of deforming 3D surface meshes is accelerated by autoencoders since the low-dimensional embeddings can be used to visualize underlying dynamics. But, state-of-the-art mesh convolutional autoencoders require a fixed connectivity…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Sara Hahner , Jochen Garcke

We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Zeren Jiang , Chuanxia Zheng , Iro Laina , Diane Larlus , Andrea Vedaldi

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Xuan Gong , Liangchen Song , Meng Zheng , Benjamin Planche , Terrence Chen , Junsong Yuan , David Doermann , Ziyan Wu

Reconstructing 3D objects from images is inherently an ill-posed problem due to ambiguities in geometry, appearance, and topology. This paper introduces collaborative inverse rendering with persistent homology priors, a novel strategy that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xiang Gao , Xinmu Wang , Yuanpeng Liu , Yue Wang , Junqi Huang , Wei Chen , Xianfeng Gu
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