Related papers: GAPS: A Large and Diverse Classical Guitar Dataset…
The artist similarity quest has become a crucial subject in social and scientific contexts, driven by the desire to enhance music discovery according to user preferences. Modern research solutions facilitate music discovery according to…
We introduce a free and open dataset of 7690 audio clips sampled from the field-recording tag in the Freesound audio archive. The dataset is designed for use in research related to data mining in audio archives of field recordings /…
We propose an audio effects processing framework that learns to emulate a target electric guitar tone from a recording. We train a deep neural network using an adversarial approach, with the goal of transforming the timbre of a guitar, into…
We present robust high-performance implementations of signal-processing tasks performed by a high-throughput wildlife tracking system called ATLAS. The system tracks radio transmitters attached to wild animals by estimating the time of…
We present a deep convolutional GAN which leverages techniques from MP3/Vorbis audio compression to produce long, high-quality audio samples with long-range coherence. The model uses a Modified Discrete Cosine Transform (MDCT) data…
This study focuses on the perception of music performances when contextual factors, such as room acoustics and instrument, change. We propose to distinguish the concept of "performance" from the one of "interpretation", which expresses the…
We release the EARS (Expressive Anechoic Recordings of Speech) dataset, a high-quality speech dataset comprising 107 speakers from diverse backgrounds, totaling in 100 hours of clean, anechoic speech data. The dataset covers a large range…
We propose a dataset, AVASpeech-SMAD, to assist speech and music activity detection research. With frame-level music labels, the proposed dataset extends the existing AVASpeech dataset, which originally consists of 45 hours of audio and…
Advances in speech representation and large language models have enhanced zero-shot text-to-speech (TTS) performance. However, existing zero-shot TTS models face challenges in capturing the complex correlations between acoustic and semantic…
Music classification is a task to classify a music piece into labels such as genres or composers. We propose large-scale MIDI based composer classification systems using GiantMIDI-Piano, a transcription-based dataset. We propose to use…
The rapid advancement of generative models has enabled highly realistic audio deepfakes, yet current detectors suffer from a critical bias problem, leading to poor generalization across unseen datasets. This paper proposes Artifact-Focused…
Automatic sample identification (ASID), the detection and identification of portions of audio recordings that have been reused in new musical works, is an essential but challenging task in the field of audio query-based retrieval. While a…
Acoustic scene classification (ASC) predominantly relies on supervised approaches. However, acquiring labeled data for training ASC models is often costly and time-consuming. Recently, self-supervised learning (SSL) has emerged as a…
Recently, deep learning-based methods have drawn huge attention due to their simple yet high performance without domain knowledge in sound classification and localization tasks. However, a lack of gun sounds in existing datasets has been a…
Audio fingerprinting is a technique used to identify and match audio recordings based on their unique characteristics. It involves creating a condensed representation of an audio signal that can be used to quickly compare and match against…
MIDI velocity is crucial for capturing expressive dynamics in human performances. In practical scenarios, a music score with inaccurate velocities may be available alongside the performance audio (e.g., music education and free online…
High-quality datasets for learning-based modelling of polyphonic symbolic music remain less readily-accessible at scale than in other domains, such as language modelling or image classification. Deep learning algorithms show great potential…
Object grasping is critical for many applications, which is also a challenging computer vision problem. However, for the clustered scene, current researches suffer from the problems of insufficient training data and the lacking of…
Quantitative analysis of commonalities and differences between recorded music performances is an increasingly common task in computational musicology. A typical scenario involves manual annotation of different recordings of the same piece…
The ability to automatically generate music that appropriately matches an arbitrary input track is a challenging task. We present a novel controllable system for generating single stems to accompany musical mixes of arbitrary length. At the…