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We present and release MIDI-GPT, a generative system based on the Transformer architecture that is designed for computer-assisted music composition workflows. MIDI-GPT supports the infilling of musical material at the track and bar level,…
While automatic music transcription is well-established in music information retrieval, most models are limited to transcribing pitch and timing information from audio, and thus omit crucial expressive and instrument-specific nuances. One…
We propose a shape fitting/registration method based on a Gaussian Processes formulation, suitable for shapes with extensive regions of missing data. Gaussian Processes are a proven powerful tool, as they provide a unified setting for shape…
This paper presents the Holistic and Multi-Granular Surgical Scene Understanding of Prostatectomies (GraSP) dataset, a curated benchmark that models surgical scene understanding as a hierarchy of complementary tasks with varying levels of…
The advancement of machine learning in audio analysis has opened new possibilities for technology-enhanced music education. This paper introduces a framework for automatic singing mistake detection in the context of music pedagogy,…
Music arrangement generation is a subtask of automatic music generation, which involves reconstructing and re-conceptualizing a piece with new compositional techniques. Such a generation process inevitably requires reference from the…
Transcribing electric guitar recordings is challenging due to the scarcity of diverse datasets and the complex tone-related variations introduced by amplifiers, cabinets, and effect pedals. To address these issues, we introduce EGDB-PG, a…
In this paper we introduce a large-scale hand pose dataset, collected using a novel capture method. Existing datasets are either generated synthetically or captured using depth sensors: synthetic datasets exhibit a certain level of…
This paper introduces HiFiTTS-2, a large-scale speech dataset designed for high-bandwidth speech synthesis. The dataset is derived from LibriVox audiobooks, and contains approximately 36.7k hours of English speech for 22.05 kHz training,…
Paralinguistic sounds, like laughter and sighs, are crucial for synthesizing more realistic and engaging speech. However, existing methods typically depend on proprietary datasets, while publicly available resources often suffer from…
Computational engine sound modeling is central to the automotive audio industry, particularly for active sound design, virtual prototyping, and emerging data-driven engine sound synthesis methods. These applications require large volumes of…
While piano music has become a significant area of study in Music Information Retrieval (MIR), there is a notable lack of datasets for piano solo music with text labels. To address this gap, we present PIAST (PIano dataset with Audio,…
The growing popularity of generative music models underlines the need for perceptually relevant, objective music quality metrics. The Frechet Audio Distance (FAD) is commonly used for this purpose even though its correlation with perceptual…
Whereas chord transcription has received considerable attention during the past couple of decades, far less work has been devoted to transcribing and encoding the rhythmic patterns that occur in a song. The topic is especially relevant for…
In this paper, we touch on the problem of markerless multi-modal human motion capture especially for string performance capture which involves inherently subtle hand-string contacts and intricate movements. To fulfill this goal, we first…
We present the Geometric-Wave Acoustic (GWA) dataset, a large-scale audio dataset of about 2 million synthetic room impulse responses (IRs) and their corresponding detailed geometric and simulation configurations. Our dataset samples…
3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be achieved by using a large number of 3D Gaussians. However,…
3D Gaussian Splatting (3DGS) has become the de facto method of 3D representation in many vision tasks. This calls for the 3D understanding directly in this representation space. To facilitate the research in this direction, we first build…
Audio tagging is an active research area and has a wide range of applications. Since the release of AudioSet, great progress has been made in advancing model performance, which mostly comes from the development of novel model architectures…
In the past, the field of drum source separation faced significant challenges due to limited data availability, hindering the adoption of cutting-edge deep learning methods that have found success in other related audio applications. In…