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Related papers: CT4D: Consistent Text-to-4D Generation with Animat…

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Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Su Sun , Cheng Zhao , Himangi Mittal , Gaurav Mittal , Rohith Kukkala , Yingjie Victor Chen , Mei Chen

Previous text-to-4D methods have leveraged multiple Score Distillation Sampling (SDS) techniques, combining motion priors from video-based diffusion models (DMs) with geometric priors from multiview DMs to implicitly guide 4D renderings.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Qiaowei Miao , JinSheng Quan , Kehan Li , Yawei Luo

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

We pose a new problem, In-2-4D, for generative 4D (i.e., 3D + motion) inbetweening to interpolate two single-view images. In contrast to video/4D generation from only text or a single image, our interpolative task can leverage more precise…

Graphics · Computer Science 2025-09-30 Sauradip Nag , Daniel Cohen-Or , Hao Zhang , Ali Mahdavi-Amiri

Recent advancements in diffusion models for 2D and 3D content creation have sparked a surge of interest in generating 4D content. However, the scarcity of 3D scene datasets constrains current methodologies to primarily object-centric…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Dejia Xu , Hanwen Liang , Neel P. Bhatt , Hezhen Hu , Hanxue Liang , Konstantinos N. Plataniotis , Zhangyang Wang

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 AmirHossein Zamani , Tianhao Xie , Amir G. Aghdam , Tiberiu Popa , Eugene Belilovsky

Text-to-texture generation has recently attracted increasing attention, but existing methods often suffer from the problems of view inconsistencies, apparent seams, and misalignment between textures and the underlying mesh. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Jangyeong Kim , Donggoo Kang , Junyoung Choi , Jeonga Wi , Junho Gwon , Jiun Bae , Dumim Yoon , Junghyun Han

Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Zhiqi Li , Yiming Chen , Peidong Liu

Aided by text-to-image and text-to-video diffusion models, existing 4D content creation pipelines utilize score distillation sampling to optimize the entire dynamic 3D scene. However, as these pipelines generate 4D content from text or…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yuyang Yin , Dejia Xu , Zhangyang Wang , Yao Zhao , Yunchao Wei

Text-to-4D generation is rapidly developing and widely applied in various scenarios. However, existing methods often fail to incorporate adequate spatio-temporal modeling and prompt alignment within a unified framework, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yunze Deng , Haijun Xiong , Bin Feng , Xinggang Wang , Wenyu Liu

Generative artificial intelligence has recently progressed from static image and video synthesis to 3D content generation, culminating in the emergence of 4D generation-the task of synthesizing temporally coherent dynamic 3D assets guided…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Qiaowei Miao , Kehan Li , Jinsheng Quan , Zhiyuan Min , Shaojie Ma , Yichao Xu , Yi Yang , Ping Liu , Yawei Luo

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Remy Sabathier , David Novotny , Niloy J. Mitra , Tom Monnier

With the advent of depth-to-image diffusion models, text-guided generation, editing, and transfer of realistic textures are no longer difficult. However, due to the limitations of pre-trained diffusion models, they can only create…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhibin Tang , Tiantong He

Large-scale text-guided image diffusion models have shown astonishing results in text-to-image (T2I) generation. However, applying these models to synthesize textures for 3D geometries remains challenging due to the domain gap between 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Jiawei Lu , Yingpeng Zhang , Zengjun Zhao , He Wang , Kun Zhou , Tianjia Shao

We present V2M4, a novel 4D reconstruction method that directly generates a usable 4D mesh animation asset from a single monocular video. Unlike existing approaches that rely on priors from multi-view image and video generation models, our…

Graphics · Computer Science 2025-07-30 Jianqi Chen , Biao Zhang , Xiangjun Tang , Peter Wonka

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

Advances in generative modeling have significantly enhanced digital content creation, extending from 2D images to complex 3D and 4D scenes. Despite substantial progress, producing high-fidelity and temporally consistent dynamic 4D content…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 DongFu Yin , Xiaotian Chen , Fei Richard Yu , Xuanchen Li , Xinhao Zhang

The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…

Given a 3D mesh with a UV parameterization, we introduce a novel approach to generating textures from text prompts. While prior work uses optimization from Text-to-Image Diffusion models to generate textures and geometry, this is slow and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Julian Knodt , Xifeng Gao