Related papers: Interactive Coding with Small Memory and Improved …
In the setting of error-correcting codes with feedback, Alice wishes to communicate a $k$-bit message $x$ to Bob by sending a sequence of bits over a channel while noiselessly receiving feedback from Bob. It has been long known (Berlekamp,…
This paper introduces a novel approach called "friendly attack" aimed at enhancing the performance of error correction channel codes. Inspired by the concept of adversarial attacks, our method leverages the idea of introducing slight…
Efficient information reconciliation is crucial in several scenarios, being quantum key distribution a remarkable example. However, efficiency is not the only requirement for determining the quality of the information reconciliation…
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private inputs $x$ and $y$. They do this by engaging in an interactive protocol to jointly compute $f(x,y)$. The goal is to do this in an…
We study {\em online} active learning of homogeneous halfspaces in $\mathbb{R}^d$ with adversarial noise where the overall probability of a noisy label is constrained to be at most $\nu$. Our main contribution is a Perceptron-like online…
We consider interactive coding in a setting where $n$ parties wish to compute a joint function of their inputs via an interactive protocol over imperfect channels. We assume that adversarial errors can comprise a $\mathcal{O}(\frac{1}{n})$…
In this work we consider the communication of information in the presence of an online adversarial jammer. In the setting under study, a sender wishes to communicate a message to a receiver by transmitting a codeword x=x_1,...,x_n…
Suppose that a transmitter Alice potentially wishes to communicate with a receiver Bob over an adversarially jammed binary channel. An active adversary James eavesdrops on their communication over a binary symmetric channel (BSC(q)), and…
We consider computations over networks with multiple broadcast channels that intersect at a single party. Each broadcast link suffers from random bit-flip noise that affects the receivers independently. We design interactive coding schemes…
A powerful category of (invisible) data poisoning attacks modify a subset of training examples by small adversarial perturbations to change the prediction of certain test-time data. Existing defense mechanisms are not desirable to deploy in…
In interactive coding, Alice and Bob wish to compute some function $f$ of their individual private inputs $x$ and $y$. They do this by engaging in a non-adaptive (fixed order, fixed length) protocol to jointly compute $f(x,y)$. The goal is…
Alice and Bob want to run a protocol over a noisy channel, where a certain number of bits are flipped adversarially. Several results take a protocol requiring $L$ bits of noise-free communication and make it robust over such a channel. In a…
We investigate the problem of reliable communication in the presence of active adversaries that can tamper with the transmitted data. We consider a legitimate transmitter-receiver pair connected over multiple communication paths (routes).…
We study the problem of privacy amplification with an active adversary in the information theoretic setting. In this setting, two parties Alice and Bob start out with a shared $n$-bit weak random string $W$, and try to agree on a secret…
In this paper, we design secure multi-party computation (MPC) protocols in the asynchronous communication setting with optimal resilience. Our protocols are secure against a computationally-unbounded malicious adversary, characterized by an…
Information needs to be appropriately encoded to be reliably transmitted over physical media. Similarly, neurons have their own codes to convey information in the brain. Even though it is well-known that neurons exchange information using a…
We consider the problem of communication over a multi-path network in the presence of a causal adversary. The limited-view causal adversary is able to eavesdrop on a subset of links and also jam on a potentially overlapping subset of links…
This paper introduces a novel adversarial algorithm for attacking the state-of-the-art speech-to-text systems, namely DeepSpeech, Kaldi, and Lingvo. Our approach is based on developing an extension for the conventional distortion condition…
Message Passing Interface (MPI) is a foundational programming model for high-performance computing. MPI libraries traditionally employ network interconnects (e.g., Ethernet and InfiniBand) and network protocols (e.g., TCP and RoCE) with…
Population protocols are a fundamental model in distributed computing, where many nodes with bounded memory and computational power have random pairwise interactions over time. This model has been studied in a rich body of literature aiming…