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To facilitate effective, safe deployment in the real world, individual robots must reason about interactions with other agents, which often occur without explicit communication. Recent work has identified game theory, particularly the…

Robotics · Computer Science 2025-12-30 Avishav Engle , Andrey Zhitnikov , Oren Salzman , Omer Ben-Porat , Kiril Solovey

Compute-In-Memory (CIM) systems, particularly those utilizing ReRAM and memristive technologies, offer a promising path toward energy-efficient neural network computation. However, conventional quantization and compression techniques often…

Hardware Architecture · Computer Science 2025-12-23 Guan-Cheng Chen , Chieh-Lin Tsai , Pei-Hsuan Tsai , Yuan-Hao Chang

As an emerging type of AI computing accelerator, SRAM Computing-In-Memory (CIM) accelerators feature high energy efficiency and throughput. However, various CIM designs and under-explored mapping strategies impede the full exploration of…

Hardware Architecture · Computer Science 2026-01-27 Jinwu Chen , Yuhui Shi , He Wang , Zhe Jiang , Jun Yang , Xin Si , Zhenhua Zhu

We address the Nash equilibrium problem in a partial-decision information scenario, where each agent can only observe the actions of some neighbors, while its cost possibly depends on the strategies of other agents. Our main contribution is…

Optimization and Control · Mathematics 2021-05-07 Mattia Bianchi , Giuseppe Belgioioso , Sergio Grammatico

Many efficient algorithms have been designed to recover Nash equilibria of various classes of finite games. Special classes of continuous games with infinite strategy spaces, such as polynomial games, can be solved by semidefinite…

Computer Science and Game Theory · Computer Science 2020-10-01 Lukáš Adam , Rostislav Horčík , Tomáš Kasl , Tomáš Kroupa

Structured game representations have recently attracted interest as models for multi-agent artificial intelligence scenarios, with rational behavior most commonly characterized by Nash equilibria. This paper presents efficient, exact…

Computer Science and Game Theory · Computer Science 2011-10-27 B. Blum , D. Koller , C. R. Shelton

Decoding how rational agents should behave in shared systems remains a critical challenge within theoretical computer science, artificial intelligence and economics studies. Central to this challenge is the task of computing the solution…

Computer Science and Game Theory · Computer Science 2025-01-07 Dongge Wang , Xiang Yan , Zehao Dou , Wenhan Huang , Yaodong Yang , Xiaotie Deng

In today's data-centric world, where data fuels numerous application domains, with machine learning at the forefront, handling the enormous volume of data efficiently in terms of time and energy presents a formidable challenge. Conventional…

Hardware Architecture · Computer Science 2024-01-29 Asif Ali Khan , João Paulo C. De Lima , Hamid Farzaneh , Jeronimo Castrillon

Compute-in-memory (CiM) is a promising approach to alleviating the memory wall problem for domain-specific applications. Compared to current-domain CiM solutions, charge-domain CiM shows the opportunity for higher energy efficiency and…

Emerging Technologies · Computer Science 2021-02-03 Guodong Yin , Yi Cai , Juejian Wu , Zhengyang Duan , Zhenhua Zhu , Yongpan Liu , Yu Wang , Huazhong Yang , Xueqing Li

Quantum algorithms for selecting a subspace of Hamiltonians to diagonalize have emerged as a promising alternative to variational algorithms in the NISQ era. So far, such algorithms, which include the quantum selected configuration…

The works of (Daskalakis et al., 2009, 2022; Jin et al., 2022; Deng et al., 2023) indicate that computing Nash equilibria in multi-player Markov games is a computationally hard task. This fact raises the question of whether or not…

Computer Science and Game Theory · Computer Science 2023-05-30 Fivos Kalogiannis , Ioannis Panageas

In this paper, a distributed non-model based seeking algorithm which combines the extremum seeking control (ESC) jointly with learning algorithms is proposed to seek a generalized Nash equilibrium (GNE) for a class of noncooperative games…

Optimization and Control · Mathematics 2023-02-27 Feng Xiao , Xin Cai , Bo Wei

In this paper, we investigate a prescribed-time and fully distributed Nash Equilibrium (NE) seeking problem for continuous-time noncooperative games. By exploiting pseudo-gradient play and consensus-based schemes, various distributed NE…

Systems and Control · Electrical Eng. & Systems 2020-09-25 Zhi Feng , Guoqiang Hu

Compute-In-Memory (CiM) is a promising solution to accelerate Deep Neural Networks (DNNs) as it can avoid energy-intensive DNN weight movement and use memory arrays to perform low-energy, high-density computations. These benefits have…

Hardware Architecture · Computer Science 2024-11-01 Tanner Andrulis , Joel S. Emer , Vivienne Sze

This paper considers the distributed strategy design for Nash equilibrium (NE) seeking in multi-cluster games under a partial-decision information scenario. In the considered game, there are multiple clusters and each cluster consists of a…

Optimization and Control · Mathematics 2022-06-08 Min Meng , Xiuxian Li

Analog Compute-In-Memory (CIM) architectures promise significant energy efficiency gains for neural network inference, but suffer from complex hardware-induced noise that poses major challenges for deployment. While noise-aware training…

Machine Learning · Computer Science 2025-08-19 Yuannuo Feng , Wenyong Zhou , Yuexi Lyu , Yixiang Zhang , Zhengwu Liu , Ngai Wong , Wang Kang

Several combinatorial optimization problems can be solved with NISQ devices once that a corresponding quadratic unconstrained binary optimization (QUBO) form is derived. The aim of this work is to drastically reduce the variables needed for…

Quantum Physics · Physics 2026-02-25 Dario De Santis , Salvatore Tirone , Stefano Marmi , Vittorio Giovannetti

We consider a multi-agent noncooperative game with agents' objective functions being affected by uncertainty. Following a data driven paradigm, we represent uncertainty by means of scenarios and seek a robust Nash equilibrium solution. We…

Optimization and Control · Mathematics 2020-10-15 Filiberto Fele , Kostas Margellos

This work proposes a policy learning algorithm for seeking generalised feedback Nash equilibria (GFNE) in $N_P$-player noncooperative dynamic games. We consider linear-quadratic games with stochastic dynamics and design a best-response…

Optimization and Control · Mathematics 2025-06-13 Otacilio B. L. Neto , Michela Mulas , Francesco Corona

A Nash Equilibrium (NE) is a strategy profile resilient to unilateral deviations, and is predominantly used in the analysis of multiagent systems. A downside of NE is that it is not necessarily stable against deviations by coalitions. Yet,…

Computer Science and Game Theory · Computer Science 2014-01-16 Michal Feldman , Tami Tamir