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The diversity, quantity, and quality of manipulation data are critical for training effective robot policies. However, due to hardware and physical setup constraints, collecting large-scale real-world manipulation data remains difficult to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Boyang Wang , Haoran Zhang , Shujie Zhang , Jinkun Hao , Mingda Jia , Qi Lv , Yucheng Mao , Zhaoyang Lyu , Jia Zeng , Xudong Xu , Jiangmiao Pang

As large language models (LLMs) shape AI development, ensuring ethical prompt recommendations is crucial. LLMs offer innovation but risk bias, fairness issues, and accountability concerns. Traditional oversight methods struggle with…

Information Retrieval · Computer Science 2026-01-27 Jordan Nelson , Almas Baimagambetov , Konstantinos Avgerinakis , Nikolaos Polatidis

LLM-based and agent-based synthetic personas are increasingly used in design and product decision-making, yet prior work shows that prompt-based personas often produce persuasive but unverifiable responses that obscure their evidentiary…

Human-Computer Interaction · Computer Science 2026-02-02 Mario Truss

This thesis presents an innovative approach to automate video thumbnail selection for traditional broadcast content. Our methodology establishes stringent criteria for diverse, representative, and aesthetically pleasing thumbnails,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Elia Fantini

What breathes life into an embodied agent or avatar? While body motions such as facial expressions, speech and gestures have been well studied, relatively little attention has been applied to subtle changes due to underlying physiology. We…

Human-Computer Interaction · Computer Science 2021-03-16 Daniel McDuff , Ewa Nowara

Existing research on avatar creation is typically limited to laboratory datasets, which require high costs against scalability and exhibit insufficient representation of the real world. On the other hand, the web abounds with off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Zihao Huang , Shoukang Hu , Guangcong Wang , Tianqi Liu , Yuhang Zang , Zhiguo Cao , Wei Li , Ziwei Liu

While automatic performance metrics are crucial for machine learning of artificial human-like behaviour, the gold standard for evaluation remains human judgement. The subjective evaluation of artificial human-like behaviour in embodied…

Human-Computer Interaction · Computer Science 2021-08-16 Pieter Wolfert , Jeffrey M. Girard , Taras Kucherenko , Tony Belpaeme

As algorithmic tools increasingly aid experts in making consequential decisions, the need to understand the precise factors that mediate their influence has grown commensurately. In this paper, we present a crowdsourcing vignette study…

Human-Computer Interaction · Computer Science 2022-05-20 Riccardo Fogliato , Sina Fazelpour , Shantanu Gupta , Zachary Lipton , David Danks

The growing popularity of online fundraising (aka "crowdfunding") has attracted significant research on the subject. In contrast to previous studies that attempt to predict the success of crowdfunded projects based on specific…

Human-Computer Interaction · Computer Science 2021-01-19 Henry K. Dambanemuya , Emőke-Ágnes Horvát

The character of the "AI assistant" persona generated by modern chatbot large language models influences both surface-level behavior and apparent values, beliefs, and ethics. These all affect interaction quality, perceived intelligence, and…

Computation and Language · Computer Science 2025-11-04 Sharan Maiya , Henning Bartsch , Nathan Lambert , Evan Hubinger

Authoring realistic behaviors to populate a large virtual city can be a cumbersome, time-consuming and error-prone task. Believable crowds require the effort of storytellers and programming experts working together for long periods of time.…

Graphics · Computer Science 2018-11-27 O. Rogla , N. Pelechano , G. Patow

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

We present a novel multimodal preference dataset for creative tasks, consisting of over 250 million human ratings on more than 2.2 million captions, collected through crowdsourcing rating data for The New Yorker's weekly cartoon caption…

Efficient and realistic crowd rendering is an important element of many real-time graphics applications such as Virtual Reality (VR) and games. To this end, Levels of Detail (LOD) avatar representations such as polygonal meshes, image-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Xiaohan Sun , Yinghan Xu , John Dingliana , Carol O'Sullivan

Conducting user studies is a crucial component in many scientific fields. While some studies require participants to be physically present, other studies can be conducted both physically (e.g. in-lab) and online (e.g. via crowdsourcing).…

Human-Computer Interaction · Computer Science 2020-10-26 Patrik Jonell , Taras Kucherenko , Ilaria Torre , Jonas Beskow

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Bohong Chen , Yumeng Li , Yinglin Xu , Youyi Zheng , Yanlin Weng , Kun Zhou

Recent advancements in AI have highlighted its application in captology, the field of using computers as persuasive technologies. We hypothesized that the "conformity effect," where individuals align with others' actions, also occurs with…

Human-Computer Interaction · Computer Science 2025-10-20 Rikuo Sasaki , Michimasa Inaba

How AI models should deal with political topics has been discussed, but it remains challenging and requires better governance. This paper examines the governance of large language models through individual and collective deliberation,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Tanusree Sharma , Yujin Potter , Zachary Kilhoffer , Yun Huang , Dawn Song , Yang Wang

Virtual Reality simulators offer a powerful tool for teacher training, yet the integration of AI-powered student avatars presents a critical challenge: determining the optimal level of avatar realism for effective pedagogy. This literature…

Human-Computer Interaction · Computer Science 2025-06-16 Judson Leroy Dean Haynes

Proactive and real-time interactive experiences are essential for human-like AI companions, yet face three key challenges: (1) achieving low-latency inference under continuous streaming inputs, (2) autonomously deciding when to respond, and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Weicai Yan , Yuhong Dai , Qi Ran , Haodong Li , Wang Lin , Tao Jin , Xing Xie , Hao Liao , Jianxun Lian