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Nudging is a behavioral strategy aimed at influencing people's thoughts and actions. Nudging techniques can be found in many situations in our daily lives, and these nudging techniques can targeted at human fast and unconscious thinking,…

Interactive collaborative video is now a common part of remote work. Despite its prevalence, traditional video conferencing can be challenging, sometimes causing social discomforts that undermine process and outcomes. Avatars on 2D displays…

Human-Computer Interaction · Computer Science 2025-04-30 Pitch Sinlapanuntakul , Mark Zachry

Crowdsourcing can collect many diverse ideas by prompting ideators individually, but this can generate redundant ideas. Prior methods reduce redundancy by presenting peers' ideas or peer-proposed prompts, but these require much human…

Human-Computer Interaction · Computer Science 2021-01-18 Samuel Rhys Cox , Yunlong Wang , Ashraf Abdul , Christian von der Weth , Brian Y. Lim

Recent technological advances popularized the use of image generation among the general public. Crafting effective prompts can, however, be difficult for novice users. To tackle this challenge, we developed PromptMap, a new interaction…

Human-Computer Interaction · Computer Science 2025-04-04 Krzysztof Adamkiewicz , Paweł W. Woźniak , Julia Dominiak , Andrzej Romanowski , Jakob Karolus , Stanislav Frolov

Image generation using generative AI is rapidly becoming a major new source of visual media, with billions of AI generated images created using diffusion models such as Stable Diffusion and Midjourney over the last few years. In this paper…

Human-Computer Interaction · Computer Science 2024-01-29 Jon McCormack , Maria Teresa Llano , Stephen James Krol , Nina Rajcic

Direct democracy is often proposed as a possible solution to the 21st-century problems of democracy. However, this suggestion clashes with the size and complexity of 21st-century societies, entailing an excessive cognitive burden on voters,…

Artificial Intelligence · Computer Science 2018-07-11 Umberto Grandi

Cybergrooming emerges as a growing threat to adolescent safety and mental health. One way to combat cybergrooming is to leverage predictive artificial intelligence (AI) to detect predatory behaviors in social media. However, these methods…

Human-Computer Interaction · Computer Science 2024-05-24 Xinyi Zhang , Pamela J. Wisniewski , Jin-hee Cho , Lifu Huang , Sang Won Lee

Modern avatar generators allow anyone to synthesize photorealistic real-time talking avatars, ushering in a new era of avatar-based human communication, such as with immersive AR/VR interactions or videoconferencing with limited bandwidths.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Ekta Prashnani , Koki Nagano , Shalini De Mello , David Luebke , Orazio Gallo

Large language models (LLMs) have demonstrated their potential in social science research by emulating human perceptions and behaviors, a concept referred to as algorithmic fidelity. This study assesses the algorithmic fidelity and bias of…

Artificial Intelligence · Computer Science 2024-08-09 S. Lee , T. Q. Peng , M. H. Goldberg , S. A. Rosenthal , J. E. Kotcher , E. W. Maibach , A. Leiserowitz

The rising demand for creating lifelike avatars in the digital realm has led to an increased need for generating high-quality human videos guided by textual descriptions and poses. We propose Dancing Avatar, designed to fabricate human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Bosheng Qin , Wentao Ye , Qifan Yu , Siliang Tang , Yueting Zhuang

Recent critiques of Artificial-intelligence (AI)-generated visual content highlight concerns about the erosion of artistic originality, as these systems often replicate patterns from their training datasets, leading to significant…

Human-Computer Interaction · Computer Science 2024-10-10 Maria-Teresa De Rosa Palmini , Eva Cetinic

Natural language-based user profiles in recommender systems have been explored for their interpretability and potential to help users scrutinize and refine their interests, thereby improving recommendation quality. Building on this…

Human-Computer Interaction · Computer Science 2025-10-13 Ruixuan Sun , Junyuan Wang , Sanjali Roy , Joseph A. Konstan

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

We introduce AvatarForge, a framework for generating animatable 3D human avatars from text or image inputs using AI-driven procedural generation. While diffusion-based methods have made strides in general 3D object generation, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Recent advancements in machine learning and natural language processing have led to the rapid development of artificial intelligence (AI) as a valuable tool in the healthcare industry. Using large language models (LLMs) as conversational…

Computation and Language · Computer Science 2024-01-25 Nicholas Yan , Gil Alterovitz

Online questionnaires that use crowd-sourcing platforms to recruit participants have become commonplace, due to their ease of use and low costs. Artificial Intelligence (AI) based Large Language Models (LLM) have made it easy for bad actors…

Human-Computer Interaction · Computer Science 2024-02-02 Benjamin Lebrun , Sharon Temtsin , Andrew Vonasch , Christoph Bartneck

The increasing capability of Large Language Models to act as human-like social agents raises two important questions in the area of opinion dynamics. First, whether these agents can generate effective arguments that could be injected into…

Computers and Society · Computer Science 2023-12-27 Simon Martin Breum , Daniel Vædele Egdal , Victor Gram Mortensen , Anders Giovanni Møller , Luca Maria Aiello

Generative AI, such as image generation models and large language models, stands to provide tremendous value to end-user programmers in creative and knowledge workflows. Current research methods struggle to engage end-users in a realistic…

Human-Computer Interaction · Computer Science 2023-12-29 Advait Sarkar , Ian Drosos , Rob Deline , Andrew D. Gordon , Carina Negreanu , Sean Rintel , Jack Williams , Benjamin Zorn

Persona prompting is increasingly used in large language models (LLMs) to simulate views of various sociodemographic groups. However, how a persona prompt is formulated can significantly affect outcomes, raising concerns about the fidelity…

Computation and Language · Computer Science 2025-10-06 Marlene Lutz , Indira Sen , Georg Ahnert , Elisa Rogers , Markus Strohmaier

We seek to democratise public-opinion research by providing practitioners with a general methodology to make representative inference from cheap, high-frequency, highly unrepresentative samples. We focus specifically on samples which are…

Methodology · Statistics 2023-09-13 Roberto Cerina , Raymond Duch