Related papers: Faster and simpler online/sliding rightmost Lempel…
We consider the reordering buffer problem on a line consisting of n equidistant points. We show that, for any constant delta, an (offline) algorithm that has a buffer (1-delta) k performs worse by a factor of Omega(log n) than an offline…
We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of…
In the online bipartite matching problem with replacements, all the vertices on one side of the bipartition are given, and the vertices on the other side arrive one by one with all their incident edges. The goal is to maintain a maximum…
We introduce a new family of priority-queue data structures: partition-based simple heaps. The structures consist of $O(\log n)$ doubly-linked lists; order is enforced among data in different lists, but the individual lists are unordered.…
Given two rooted, ordered, and labeled trees $P$ and $T$ the tree inclusion problem is to determine if $P$ can be obtained from $T$ by deleting nodes in $T$. This problem has recently been recognized as an important query primitive in XML…
This paper considers the online machine minimization problem, a basic real time scheduling problem. The setting for this problem consists of n jobs that arrive over time, where each job has a deadline by which it must be completed. The goal…
Computation on compressed strings is one of the key approaches to processing massive data sets. We consider local subsequence recognition problems on strings compressed by straight-line programs (SLP), which is closely related to…
Tree edit distance is a well-studied measure of dissimilarity between rooted trees with node labels. It can be computed in $O(n^3)$ time [Demaine, Mozes, Rossman, and Weimann, ICALP 2007], and fine-grained hardness results suggest that the…
Embeddings of graphs into distributions of trees that preserve distances in expectation are a cornerstone of many optimization algorithms. Unfortunately, online or dynamic algorithms which use these embeddings seem inherently randomized and…
We revisit self-adjusting external memory tree data structures, which combine the optimal (and practical) worst-case I/O performances of B-trees, while adapting to the online distribution of queries. Our approach is analogous to undergoing…
Given a set $ P $ of $n$ points and a set $ H $ of $n$ half-planes in the plane, we consider the problem of computing a smallest subset of points such that each half-plane contains at least one point of the subset. The previously best…
Given a graph $G = (V, E)$, we wish to compute a spanning tree whose maximum vertex degree, i.e. tree degree, is as small as possible. Computing the exact optimal solution is known to be NP-hard, since it generalizes the Hamiltonian path…
We develop fast algorithms for solving regression problems on graphs where one is given the value of a function at some vertices, and must find its smoothest possible extension to all vertices. The extension we compute is the absolutely…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
The Bayesian network structure learning (BNSL) problem asks for a directed acyclic graph that maximizes a given score function. For networks with $n$ nodes, the fastest known algorithms run in time $O(2^n n^2)$ in the worst case, with no…
Low-rank representation~(LRR) has been a significant method for segmenting data that are generated from a union of subspaces. It is, however, known that solving the LRR program is challenging in terms of time complexity and memory…
Semi-online algorithms that are allowed to perform a bounded amount of repacking achieve guaranteed good worst-case behaviour in a more realistic setting. Most of the previous works focused on minimization problems that aim to minimize some…
Motivated by an application in computational topology, we consider a novel variant of the problem of efficiently maintaining dynamic rooted trees. This variant requires merging two paths in a single operation. In contrast to the standard…
We give new deterministic bounds for fully-dynamic graph connectivity. Our data structure supports updates (edge insertions/deletions) in $O(\log^2n/\log\log n)$ amortized time and connectivity queries in $O(\log n/\log\log n)$ worst-case…
This paper presents a new deterministic algorithm for single-source shortest paths (SSSP) on real non-negative edge-weighted directed graphs, with running time $O(m\sqrt{\log n}+\sqrt{mn\log n\log \log n})$, which is $O(m\sqrt{\log n\log…