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Related papers: 3DStoryline: Immersive Visual Storytelling

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As a technically challenging topic, visual storytelling aims at generating an imaginary and coherent story with narrative multi-sentences from a group of relevant images. Existing methods often generate direct and rigid descriptions of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-11 Tengpeng Li , Hanli Wang , Bin He , Chang Wen Chen

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Rao Fu , Jingyu Liu , Xilun Chen , Yixin Nie , Wenhan Xiong

This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D…

Graphics · Computer Science 2023-12-01 Alexey Tikhonov , Anton Repushko

We present a method for producing documentary-style content using real-time scientific visualization. We produce molecumentaries, i.e., molecular documentaries featuring structural models from molecular biology. We employ scalable methods…

Human-Computer Interaction · Computer Science 2024-04-25 David Kouřil , Ondřej Strnad , Peter Mindek , Sarkis Halladjian , Tobias Isenberg , M. Eduard Gröller , Ivan Viola

While narrative visualization has been used successfully in various applications to communicate scientific data in the format of a story to a general audience, the same has not been true for medical data. There are only a few exceptions…

Current story visualization methods tend to position subjects solely by text and face challenges in maintaining artistic consistency. To address these limitations, we introduce DreamingComics, a layout-aware story visualization framework.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Patrick Kwon , Chen Chen

This paper introduces a pipeline for integrating semantic metadata, 3D models, and storytelling, enhancing cultural heritage digitization. Using the Aldrovandi Digital Twin case study, it outlines a reusable workflow combining RDF-driven…

Digital Libraries · Computer Science 2025-05-21 Sebastian Barzaghi , Simona Colitti , Arianna Moretti , Giulia Renda

In the context of autonomous navigation, effectively conveying abstract navigational cues to agents in dynamic environments presents significant challenges, particularly when navigation information is derived from diverse modalities such as…

Machine Learning · Computer Science 2025-03-17 Hsuan-Kung Yang , Tsung-Chih Chiang , Jou-Min Liu , Ting-Ru Liu , Chun-Wei Huang , Tsu-Ching Hsiao , Chun-Yi Lee

Story visualization requires generating sequential imagery that aligns semantically with evolving narratives while maintaining rigorous consistency in character identity and visual style. However, existing methodologies often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Jianzhang Zhang , Yijing Tian , Jiwang Qu , Chuang Liu

While previous work exists on how to conduct and disseminate insights from problem-driven visualization projects and design studies, the literature does not address how to accomplish these goals in transdisciplinary teams in ways that…

This paper proposes a visual analytics framework that addresses the complex user interactions required through a command-line interface to run analyses in distributed data analysis systems. The visual analytics framework facilitates the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-12 Abdullah-Al-Raihan Nayeem , Mohammed Elshambakey , Todd Dobbs , Huikyo Lee , Daniel Crichton , Yimin Zhu , Chanachok Chokwitthaya , William J. Tolone , Isaac Cho

We present VOICE, a novel approach to science communication that connects large language models' (LLM) conversational capabilities with interactive exploratory visualization. VOICE introduces several innovative technical contributions that…

Human-Computer Interaction · Computer Science 2026-05-19 Donggang Jia , Alexandra Irger , Lonni Besancon , Ondrej Strnad , Deng Luo , Johanna Bjorklund , Anders Ynnerman , Ivan Viola

StorySpace is a classroom-based design and presentation system for interactive multimedia posters. Employing the technology base first used in Eden's PITAboard [2002], StorySpace allows groups of learners to manipulate projected multimedia…

Human-Computer Interaction · Computer Science 2025-07-09 Tom Moher , Louis Gomez , Janet Kim , Claudia Hindo , Benjamin Watson , Stephen Fransen , Tim McEneany

Game-Based Learning has proven to be an effective method for enhancing engagement with educational material. However, gaining a deeper understanding of player strategies remains challenging. Sequential game-state and action-based tracking…

Human-Computer Interaction · Computer Science 2025-07-03 Braden Roper , William Thompson , Chris Weaver

Recent advancements in text-to-image generative models have improved narrative consistency in story visualization. However, current story visualization models often overlook cultural dimensions, resulting in visuals that lack authenticity…

Multimedia · Computer Science 2025-12-01 Janak Kapuriya , Ali Hatami , Paul Buitelaar

Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the complexity of 3D VR environments and the need for techniques…

Human-Computer Interaction · Computer Science 2025-02-07 Junlong Chen , Rosella P. Galindo Esparza , Vanja Garaj , Per Ola Kristensson , John Dudley

The integration of Large Language Models (LLMs) into Virtual Reality (VR) games marks a paradigm shift in the design of immersive, adaptive, and intelligent digital experiences. This paper presents a comprehensive review of recent research…

Human-Computer Interaction · Computer Science 2025-11-24 Süeda Özkaya , Santiago Berrezueta-Guzman , Stefan Wagner

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

Human-Computer Interaction · Computer Science 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

Interactive lenses are useful tools for supporting the analysis of data in different ways. Most existing lenses are designed for 2D visualization and are operated using standard mouse and keyboard interaction. On the other hand, research on…

Graphics · Computer Science 2020-09-08 Sven Kluge , Stefan Gladisch , Uwe Freiherr von Lukas , Oliver Staadt , Christian Tominski
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