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The field of text-to-image (T2I) generation has made significant progress in recent years, largely driven by advancements in diffusion models. Linguistic control enables effective content creation, but struggles with fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Yanan Sun , Yanchen Liu , Yinhao Tang , Wenjie Pei , Kai Chen

We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Guying Lin , Kemeng Huang , Michael Liu , Ruihan Gao , Hanke Chen , Lyuhao Chen , Beijia Lu , Taku Komura , Yuan Liu , Jun-Yan Zhu , Minchen Li

Recent advances in NeRF and 3DGS have significantly enhanced the efficiency and quality of 3D content synthesis. However, efficient personalization of generated 3D content remains a critical challenge. Current 3D personalization approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qi Song , Ziyuan Luo , Ka Chun Cheung , Simon See , Renjie Wan

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou

3D animation is central to modern visual media, yet traditional production pipelines remain labor-intensive, expertise-demanding, and computationally expensive. Recent AIGC-based approaches partially automate asset creation and rigging, but…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yupeng Zhu , Xiongzhen Zhang , Ye Chen , Bingbing Ni

Generative models have shown substantial impact across multiple domains, their potential for scene synthesis remains underexplored in robotics. This gap is more evident in drone simulators, where simulation environments still rely heavily…

3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Tao Mei

Generative methods for 3D assets have recently achieved remarkable progress, yet providing intuitive and precise control over the object geometry remains a key challenge. Existing approaches predominantly rely on text or image prompts,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Elisabetta Fedele , Francis Engelmann , Ian Huang , Or Litany , Marc Pollefeys , Leonidas Guibas

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Yao-Chih Lee , Yi-Ting Chen , Andrew Wang , Ting-Hsuan Liao , Brandon Y. Feng , Jia-Bin Huang

Photorealistic 3D scene generation is challenging due to the scarcity of large-scale, high-quality real-world 3D datasets and complex workflows requiring specialized expertise for manual modeling. These constraints often result in slow…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Clément Jambon , Changwoon Choi , Dongsu Zhang , Olga Sorkine-Hornung , Young Min Kim

3D editing has shown remarkable capability in editing scenes based on various instructions. However, existing methods struggle with achieving intuitive, localized editing, such as selectively making flowers blossom. Drag-style editing has…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Chenghao Gu , Zhenzhe Li , Zhengqi Zhang , Yunpeng Bai , Shuzhao Xie , Zhi Wang

Generating high-quality, textured 3D scenes from a single image remains a fundamental challenge in vision and graphics. Recent image-to-3D generators recover reasonable geometry from single views, but their object-centric training limits…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Kaizhi Zheng , Yue Fan , Jing Gu , Zishuo Xu , Xuehai He , Xin Eric Wang

Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Omer Bar-Tal , Lior Yariv , Yaron Lipman , Tali Dekel

Recent advances in large language models (LLMs) have significantly improved language-driven 3D content generation, but most existing approaches still treat scene generation and user interaction as separate processes, limiting the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Anh H. Vo , Sungyo Lee , Phil-Joong Kim , Soo-Mi Choi , Yong-Guk Kim

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques or recent approaches that employ multi-stage…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Zehuan Huang , Yuan-Chen Guo , Xingqiao An , Yunhan Yang , Yangguang Li , Zi-Xin Zou , Ding Liang , Xihui Liu , Yan-Pei Cao , Lu Sheng