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Related papers: ExpertAF: Expert Actionable Feedback from Video

200 papers

Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 C. Spampinato , S. Palazzo , P. D'Oro , D. Giordano , M. Shah

Facial Action Coding System is an approach for modeling the complexity of human emotional expression. Automatic action unit (AU) detection is a crucial research area in human-computer interaction. This paper describes our submission to the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-24 Duy Le Hoai , Eunchae Lim , Eunbin Choi , Sieun Kim , Sudarshan Pant , Guee-Sang Lee , Soo-Huyng Kim , Hyung-Jeong Yang

In recent years, the thriving development of research related to egocentric videos has provided a unique perspective for the study of conversational interactions, where both visual and audio signals play a crucial role. While most prior…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Wenqi Jia , Miao Liu , Hao Jiang , Ishwarya Ananthabhotla , James M. Rehg , Vamsi Krishna Ithapu , Ruohan Gao

Learning from Demonstration (LfD) provides an intuitive and fast approach to program robotic manipulators. Task parameterized representations allow easy adaptation to new scenes and online observations. However, this approach has been…

Robotics · Computer Science 2021-09-10 An T. Le , Meng Guo , Niels van Duijkeren , Leonel Rozo , Robert Krug , Andras G. Kupcsik , Mathias Buerger

In this article, we present a novel multimodal feedback framework called MOSAIC-F, an acronym for a data-driven Framework that integrates Multimodal Learning Analytics (MMLA), Observations, Sensors, Artificial Intelligence (AI), and…

Human-Computer Interaction · Computer Science 2025-06-11 Alvaro Becerra , Daniel Andres , Pablo Villegas , Roberto Daza , Ruth Cobos

As the demand for analyzing egocentric videos grows, egocentric visual attention prediction, anticipating where a camera wearer will attend, has garnered increasing attention. However, it remains challenging due to the inherent complexity…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Sungjune Park , Hongda Mao , Qingshuang Chen , Yong Man Ro , Yelin Kim

Can we teach a robot to recognize and make predictions for activities that it has never seen before? We tackle this problem by learning models for video from text. This paper presents a hierarchical model that generalizes instructional…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Fadime Sener , Rishabh Saraf , Angela Yao

Due to burdensome data requirements, learning from demonstration often falls short of its promise to allow users to quickly and naturally program robots. Demonstrations are inherently ambiguous and incomplete, making correct generalization…

Machine Learning · Computer Science 2019-04-29 Wonjoon Goo , Scott Niekum

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Anticipating future actions in a video is useful for many autonomous and assistive technologies. Most prior action anticipation work treat this as a vision modality problem, where the models learn the task information primarily from the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-22 Sayontan Ghosh , Tanvi Aggarwal , Minh Hoai , Niranjan Balasubramanian

Video-based dialog task is a challenging multimodal learning task that has received increasing attention over the past few years with state-of-the-art obtaining new performance records. This progress is largely powered by the adaptation of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Huda Alamri , Anthony Bilic , Michael Hu , Apoorva Beedu , Irfan Essa

We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural (multi-channel) audio…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Sagnik Majumder , Ziad Al-Halah , Kristen Grauman

Egocentric videos can bring a lot of information about how humans perceive the world and interact with the environment, which can be beneficial for the analysis of human behaviour. The research in egocentric video analysis is developing…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Ivan Rodin , Antonino Furnari , Dimitrios Mavroedis , Giovanni Maria Farinella

Video understanding is fundamental to tasks such as action recognition, video reasoning, and robotic control. Early video understanding methods based on large vision-language models (LVLMs) typically adopt a single-pass reasoning paradigm…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Yiyang Zhou , Yangfan He , Yaofeng Su , Siwei Han , Joel Jang , Gedas Bertasius , Mohit Bansal , Huaxiu Yao

The conventional training approach for image captioning involves pre-training a network using teacher forcing and subsequent fine-tuning with Self-Critical Sequence Training to maximize hand-crafted captioning metrics. However, when…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Nicholas Moratelli , Davide Caffagni , Marcella Cornia , Lorenzo Baraldi , Rita Cucchiara

We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Eadom Dessalene , Botao He , Michael Maynord , Yonatan Tussa , Pavan Mantripragada , Yianni Karabati , Nirupam Roy , Yiannis Aloimonos

This paper proposes human-in-the-loop adaptation for Group Activity Feature Learning (GAFL) without group activity annotations. This human-in-the-loop adaptation is employed in a group-activity video retrieval framework to improve its…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Chihiro Nakatani , Hiroaki Kawashima , Norimichi Ukita

We propose technology to enable a new medium of expression, where video elements can be looped, merged, and triggered, interactively. Like audio, video is easy to sample from the real world but hard to segment into clean reusable elements.…

Human-Computer Interaction · Computer Science 2017-05-23 Corneliu Ilisescu , Halil Aytac Kanaci , Matteo Romagnoli , Neill D. F. Campbell , Gabriel J. Brostow

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

Egocentric perception enables humans to experience and understand the world directly from their own point of view. Translating exocentric (third-person) videos into egocentric (first-person) videos opens up new possibilities for immersive…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Taewoong Kang , Kinam Kim , Dohyeon Kim , Minho Park , Junha Hyung , Jaegul Choo