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Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Christopher B. Choy , Danfei Xu , JunYoung Gwak , Kevin Chen , Silvio Savarese

We propose a novel framework for training neural networks which is capable of learning 3D information of non-rigid objects when only 2D annotations are available as ground truths. Recently, there have been some approaches that incorporate…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Sungheon Park , Minsik Lee , Nojun Kwak

In this paper, we present a deep-learning based method for estimating the 3D structure of a bone from a pair of 2D X-ray images. Our triplet loss-trained neural network selects the most closely matching 3D bone shape from a predefined set…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Jana Čavojská , Julian Petrasch , Nicolas J. Lehmann , Agnès Voisard , Peter Böttcher

Objects manipulated by the hand (i.e., manipulanda) are particularly challenging to reconstruct from Internet videos. Not only does the hand occlude much of the object, but also the object is often only visible in a small number of image…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jane Wu , Georgios Pavlakos , Georgia Gkioxari , Jitendra Malik

Manipulating elasto-plastic objects remains a significant challenge due to severe self-occlusion, difficulties of representation, and complicated dynamics. This work proposes a novel framework for elasto-plastic object manipulation with a…

Robotics · Computer Science 2025-05-26 Zhen Zhang , Xiangyu Chu , Yunxi Tang , Lulu Zhao , Jing Huang , Zhongliang Jiang , K. W. Samuel Au

This paper addresses the long-standing challenge of reconstructing 3D structures from videos with dynamic content. Current approaches to this problem were not designed to operate on casual videos recorded by standard cameras or require a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Yoni Kasten , Wuyue Lu , Haggai Maron

As part of human core knowledge, the representation of objects is the building block of mental representation that supports high-level concepts and symbolic reasoning. While humans develop the ability of perceiving objects situated in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 John Day , Tushar Arora , Jirui Liu , Li Erran Li , Ming Bo Cai

We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Denys Rozumnyi , Martin R. Oswald , Vittorio Ferrari , Marc Pollefeys

We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

Automatically recognizing surgical gestures is a crucial step towards a thorough understanding of surgical skill. Possible areas of application include automatic skill assessment, intra-operative monitoring of critical surgical steps, and…

Computer Vision and Pattern Recognition · Computer Science 2019-07-29 Isabel Funke , Sebastian Bodenstedt , Florian Oehme , Felix von Bechtolsheim , Jürgen Weitz , Stefanie Speidel

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

This paper presents a novel framework to recover \emph{detailed} avatar from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, texture, and viewpoints. Prior methods typically attempt to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-21 Hao Zhu , Xinxin Zuo , Haotian Yang , Sen Wang , Xun Cao , Ruigang Yang

We present a learning method for predicting animation skeletons for input 3D models of articulated characters. In contrast to previous approaches that fit pre-defined skeleton templates or predict fixed sets of joints, our method produces…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Zhan Xu , Yang Zhou , Evangelos Kalogerakis , Karan Singh

Generative models of 3D human motion are often restricted to a small number of activities and can therefore not generalize well to novel movements or applications. In this work we propose a deep learning framework for human motion capture…

Computer Vision and Pattern Recognition · Computer Science 2017-04-14 Judith Bütepage , Michael Black , Danica Kragic , Hedvig Kjellström

We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Hongyi Xu , Thiemo Alldieck , Cristian Sminchisescu

While remarkable success has been achieved through diffusion-based 3D generative models for shapes, 4D generative modeling remains challenging due to the complexity of object deformations over time. We propose DNF, a new 4D representation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Xinyi Zhang , Naiqi Li , Angela Dai

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…

Graphics · Computer Science 2020-08-18 Ping Yu , Yang Zhao , Chunyuan Li , Junsong Yuan , Changyou Chen

Motion artifacts caused by prolonged acquisition time are a significant challenge in Magnetic Resonance Imaging (MRI), hindering accurate tissue segmentation. These artifacts appear as blurred images that mimic tissue-like appearances,…

Image and Video Processing · Electrical Eng. & Systems 2024-12-06 Sunyoung Jung , Yoonseok Choi , Mohammed A. Al-masni , Minyoung Jung , Dong-Hyun Kim