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The primary goal of skeletal motion prediction is to generate future motion by observing a sequence of 3D skeletons. A key challenge in motion prediction is the fact that a motion can often be performed in several different ways, with each…

Computer Vision and Pattern Recognition · Computer Science 2020-02-18 Junfeng Hu , Zhencheng Fan , Jun Liao , Li Liu

Human activity understanding with 3D/depth sensors has received increasing attention in multimedia processing and interactions. This work targets on developing a novel deep model for automatic activity recognition from RGB-D videos. We…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Keze Wang , Xiaolong Wang , Liang Lin , Meng Wang , Wangmeng Zuo

We propose a novel approach for unsupervised 3D animation of non-rigid deformable objects. Our method learns the 3D structure and dynamics of objects solely from single-view RGB videos, and can decompose them into semantically meaningful…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Aliaksandr Siarohin , Willi Menapace , Ivan Skorokhodov , Kyle Olszewski , Jian Ren , Hsin-Ying Lee , Menglei Chai , Sergey Tulyakov

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

Dynamic Neural Radiance Fields (NeRFs) achieve remarkable visual quality when synthesizing novel views of time-evolving 3D scenes. However, the common reliance on backward deformation fields makes reanimation of the captured object poses…

Computer Vision and Pattern Recognition · Computer Science 2024-02-12 Lukas Uzolas , Elmar Eisemann , Petr Kellnhofer

Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Atsuhiro Noguchi , Umar Iqbal , Jonathan Tremblay , Tatsuya Harada , Orazio Gallo

World models for deformable objects should recover not only geometry and appearance, but also underlying physical dynamics, interaction grounding, and material behavior. Learning such a model from real videos is challenging because…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Can Li , Zhoujian Li , Ren Li , Jie Gu , Lei Lei , Jingmin Chen , Lei Sun

Real-life man-made objects often exhibit strong and easily-identifiable structure, as a direct result of their design or their intended functionality. Structure typically appears in the form of individual parts and their arrangement.…

Computer Vision and Pattern Recognition · Computer Science 2018-09-06 Vignesh Ganapathi-Subramanian , Olga Diamanti , Soeren Pirk , Chengcheng Tang , Matthias Niessner , Leonidas J. Guibas

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Elham Amin Mansour , Hehui Zheng , Robert K. Katzschmann

Prior work for articulated 3D shape reconstruction often relies on specialized sensors (e.g., synchronized multi-camera systems), or pre-built 3D deformable models (e.g., SMAL or SMPL). Such methods are not able to scale to diverse sets of…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Gengshan Yang , Minh Vo , Natalia Neverova , Deva Ramanan , Andrea Vedaldi , Hanbyul Joo

Robotic manipulation systems operating in complex environments rely on perception systems that provide information about the geometry (pose and 3D shape) of the objects in the scene along with other semantic information such as object…

Robotics · Computer Science 2023-05-17 Shubham Agrawal , Nikhil Chavan-Dafle , Isaac Kasahara , Selim Engin , Jinwook Huh , Volkan Isler

We present a novel framework for the automatic discovery and recognition of motion primitives in videos of human activities. Given the 3D pose of a human in a video, human motion primitives are discovered by optimizing the `motion flux', a…

Robotics · Computer Science 2019-02-05 Marta Sanzari , Valsamis Ntouskos , Fiora Pirri

This paper focuses on motion prediction for point cloud sequences in the challenging case of deformable 3D objects, such as human body motion. First, we investigate the challenges caused by deformable shapes and complex motions present in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Pedro Gomes , Silvia Rossi , Laura Toni

This paper presents a novel approach to reconstruct complete 3D deformable models over time by a single depth camera. These are the steps employed for deforming objects from single depth camera. The partial surfaces reconstructed from…

Computer Vision and Pattern Recognition · Computer Science 2017-08-31 Vamshhi Pavan Kumar Varma Vegeshna

In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Zhong Li , Yu Ji , Wei Yang , Jinwei Ye , Jingyi Yu

We present a novel neural implicit representation for articulated human bodies. Compared to explicit template meshes, neural implicit body representations provide an efficient mechanism for modeling interactions with the environment, which…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Marko Mihajlovic , Shunsuke Saito , Aayush Bansal , Michael Zollhoefer , Siyu Tang

Deformable object manipulation remains a key challenge in developing autonomous robotic systems that can be successfully deployed in real-world scenarios. In this work, we explore the challenges of deformable object manipulation through the…

Robotics · Computer Science 2025-03-05 Alison Bartsch , Amir Barati Farimani

3D Reconstruction of moving articulated objects without additional information about object structure is a challenging problem. Current methods overcome such challenges by employing category-specific skeletal models. Consequently, they do…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Hao Zhang , Fang Li , Samyak Rawlekar , Narendra Ahuja
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