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Generating high-quality 360-degree views of human heads from single-view images is essential for enabling accessible immersive telepresence applications and scalable personalized content creation. While cutting-edge methods for full head…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Yuming Gu , Phong Tran , Yujian Zheng , Hongyi Xu , Heyuan Li , Adilbek Karmanov , Hao Li

Synthesis and reconstruction of 3D human head has gained increasing interests in computer vision and computer graphics recently. Existing state-of-the-art 3D generative adversarial networks (GANs) for 3D human head synthesis are either…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Sizhe An , Hongyi Xu , Yichun Shi , Guoxian Song , Umit Ogras , Linjie Luo

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Stanislaw Szymanowicz , Virginia Estellers , Tadas Baltrusaitis , Matthew Johnson

In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Jianfu Zhang , Yujie Gao , Jiahui Zhan , Wentao Wang , Yiyi Zhang , Haohua Zhao , Liqing Zhang

Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios. One of the vital…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Dongwei Pan , Long Zhuo , Jingtan Piao , Huiwen Luo , Wei Cheng , Yuxin Wang , Siming Fan , Shengqi Liu , Lei Yang , Bo Dai , Ziwei Liu , Chen Change Loy , Chen Qian , Wayne Wu , Dahua Lin , Kwan-Yee Lin

Human head detection, keypoint estimation, and 3D head model fitting are essential tasks with many applications. However, traditional real-world datasets often suffer from bias, privacy, and ethical concerns, and they have been recorded in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Orest Kupyn , Eugene Khvedchenia , Christian Rupprecht

In this paper, we propose a novel learning approach for feed-forward one-shot 4D head avatar synthesis. Different from existing methods that often learn from reconstructing monocular videos guided by 3DMM, we employ pseudo multi-view videos…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yu Deng , Duomin Wang , Baoyuan Wang

We propose a novel 3D morphable model for complete human heads based on hybrid neural fields. At the core of our model lies a neural parametric representation that disentangles identity and expressions in disjoint latent spaces. To this…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Simon Giebenhain , Tobias Kirschstein , Markos Georgopoulos , Martin Rünz , Lourdes Agapito , Matthias Nießner

Current advances in human head modeling allow the generation of plausible-looking 3D head models via neural representations, such as NeRFs and SDFs. Nevertheless, constructing complete high-fidelity head models with explicitly controlled…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Artem Sevastopolsky , Philip-William Grassal , Simon Giebenhain , ShahRukh Athar , Luisa Verdoliva , Matthias Niessner

In this paper, we propose HeadNeRF, a novel NeRF-based parametric head model that integrates the neural radiance field to the parametric representation of the human head. It can render high fidelity head images in real-time on modern GPUs,…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Yang Hong , Bo Peng , Haiyao Xiao , Ligang Liu , Juyong Zhang

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu

Imagine taking a selfie video with your mobile phone and getting as output a 3D model of your head (face and 3D hair strands) that can be later used in VR, AR, and any other domain. State of the art hair reconstruction methods allow either…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Shu Liang , Xiufeng Huang , Xianyu Meng , Kunyao Chen , Linda G. Shapiro , Ira Kemelmacher-Shlizerman

We present a method for generating a full 360{\deg} orbit video around a person from a single input image. Existing methods typically adapt image-based diffusion models for multi-view synthesis, but yield inconsistent results across views…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Keito Suzuki , Kunyao Chen , Lei Wang , Bang Du , Runfa Blark Li , Peng Liu , Ning Bi , Truong Nguyen

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

Graphics · Computer Science 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

3D head stylization has emerged as a key technique for reimagining realistic human heads in various artistic forms, enabling expressive character design and creative visual experiences in digital media. Despite the progress in 3D-aware…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Furkan Guzelant , Arda Goktogan , Tarık Kaya , Aysegul Dundar

Recovering the 3D geometric structure of a face from a single input image is a challenging active research area in computer vision. In this paper, we present a novel method for reconstructing 3D heads from a single or multiple image(s)…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Oussema Bouafif , Bogdan Khomutenko , Mohamed Daoudi

We present deep neural network methodology to reconstruct the 3d pose and shape of people, given an input RGB image. We rely on a recently introduced, expressivefull body statistical 3d human model, GHUM, trained end-to-end, and learn to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Zanfir , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Diego Thomas

Creating high-fidelity, animatable 3D avatars from a single image remains a formidable challenge. We identified three desirable attributes of avatar generation: 1) the method should be feed-forward, 2) model a 360{\deg} full-head, and 3)…

Graphics · Computer Science 2026-02-13 Zehao Xia , Yiqun Wang , Zhengda Lu , Kai Liu , Jun Xiao , Peter Wonka

We present a fully automatic system that can produce high-fidelity, photo-realistic 3D digital human heads with a consumer RGB-D selfie camera. The system only needs the user to take a short selfie RGB-D video while rotating his/her head,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Linchao Bao , Xiangkai Lin , Yajing Chen , Haoxian Zhang , Sheng Wang , Xuefei Zhe , Di Kang , Haozhi Huang , Xinwei Jiang , Jue Wang , Dong Yu , Zhengyou Zhang
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