English

HumanOrbit: 3D Human Reconstruction as 360{\deg} Orbit Generation

Computer Vision and Pattern Recognition 2026-03-02 v1

Abstract

We present a method for generating a full 360{\deg} orbit video around a person from a single input image. Existing methods typically adapt image-based diffusion models for multi-view synthesis, but yield inconsistent results across views and with the original identity. In contrast, recent video diffusion models have demonstrated their ability in generating photorealistic results that align well with the given prompts. Inspired by these results, we propose HumanOrbit, a video diffusion model for multi-view human image generation. Our approach enables the model to synthesize continuous camera rotations around the subject, producing geometrically consistent novel views while preserving the appearance and identity of the person. Using the generated multi-view frames, we further propose a reconstruction pipeline that recovers a textured mesh of the subject. Experimental results validate the effectiveness of HumanOrbit for multi-view image generation and that the reconstructed 3D models exhibit superior completeness and fidelity compared to those from state-of-the-art baselines.

Keywords

Cite

@article{arxiv.2602.24148,
  title  = {HumanOrbit: 3D Human Reconstruction as 360{\deg} Orbit Generation},
  author = {Keito Suzuki and Kunyao Chen and Lei Wang and Bang Du and Runfa Blark Li and Peng Liu and Ning Bi and Truong Nguyen},
  journal= {arXiv preprint arXiv:2602.24148},
  year   = {2026}
}

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CVPR 2026 Findings

R2 v1 2026-07-01T10:55:49.224Z