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Related papers: Physically-based Path Tracer using WebGPU and Open…

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We present a new approach for redirected walking in static and dynamic scenes that uses techniques from robot motion planning to compute the redirection gains that steer the user on collision-free paths in the physical space. Our first…

Robotics · Computer Science 2021-11-12 Niall L. Williams , Aniket Bera , Dinesh Manocha

Physics-based differentiable rendering has emerged as a powerful technique in computer graphics and vision, with a broad range of applications in solving inverse rendering tasks. At its core, differentiable rendering enables the computation…

Graphics · Computer Science 2025-04-03 Yunfan Zeng , Guangyan Cai , Shuang Zhao

Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intertwined effects of materials and lighting. While existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xiaokang Wei , Bowen Zhang , Xianghui Yang , Yuxuan Wang , Chunchao Guo , Xi Zhao , Yan Luximon

Holistic 3D human-scene reconstruction is a crucial and emerging research area in robot perception. A key challenge in holistic 3D human-scene reconstruction is to generate a physically plausible 3D scene from a single monocular RGB image.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Sandika Biswas , Kejie Li , Biplab Banerjee , Subhasis Chaudhuri , Hamid Rezatofighi

This paper studies tracking of collision-free waypoint paths produced by an offline planner for a planar double-integrator system with bounded speed and acceleration. Because sampling-based planners must route around obstacles, the…

Robotics · Computer Science 2026-04-02 Hossein Gholampour , Logan E. Beaver

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

Recently we have witnessed progress in hiding road vehicles against object detectors through adversarial camouflage in the digital world. The extension of this technique to the physical world is crucial for testing the robustness of…

Graphics · Computer Science 2025-05-09 Yuqiu Liu , Huanqian Yan , Xiaopei Zhu , Xiaolin Hu , Liang Tang , Hang Su , Chen Lv

We address the challenge of content diversity and controllability in pedestrian simulation for driving scenarios. Recent pedestrian animation frameworks have a significant limitation wherein they primarily focus on either following…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Jingbo Wang , Zhengyi Luo , Ye Yuan , Yixuan Li , Bo Dai

Many existing visual SLAM methods can achieve high localization accuracy in dynamic environments by leveraging deep learning to mask moving objects. However, these methods incur significant computational overhead as the camera tracking…

Robotics · Computer Science 2025-06-18 Yuhao Zhang , Mihai Bujanca , Mikel Luján

We propose GOTPR, a robust place recognition method designed for outdoor environments where GPS signals are unavailable. Unlike existing approaches that use point cloud maps, which are large and difficult to store, GOTPR leverages scene…

Robotics · Computer Science 2025-05-23 Donghwi Jung , Keonwoo Kim , Seong-Woo Kim

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Over the lifetime of a computing task, determining the maximum usage of random-access memory (RAM) on both the motherboard and on a graphical processing unit (GPU), as well as the utilization percentage of the central processing unit (CPU)…

Performance · Computer Science 2025-06-27 Erik D. Huckvale , Hunter N. B. Moseley

Designing and validating sensor applications and algorithms in simulation is an important step in the modern development process. Furthermore, modern open-source multi-sensor simulation frameworks are moving towards the usage of video-game…

Robotics · Computer Science 2023-03-24 Wouter Jansen , Nico Huebel , Jan Steckel

femtoPro is an interactive virtual reality (VR) laser laboratory balancing the contrasting challenges of accuracy and computational efficiency in optics simulations. It can simulate linear and nonlinear optical phenomena in real time, a…

Graph-based Approximate Nearest Neighbor Search (ANNS) is widely adopted in numerous applications, such as recommendation systems, natural language processing, and computer vision. While recent works on GPU-based acceleration have…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-24 Sukjin Kim , Seongyeon Park , Si Ung Noh , Junguk Hong , Taehee Kwon , Hunseong Lim , Jinho Lee

Graph based representation is widely used in visual tracking field by finding correct correspondences between target parts in consecutive frames. However, most graph based trackers consider pairwise geometric relations between local parts.…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Dawei Du , Honggang Qi , Longyin Wen , Qi Tian , Qingming Huang , Siwei Lyu

Point-based representations have recently gained popularity in novel view synthesis, for their unique advantages, e.g., intuitive geometric representation, simple manipulation, and faster convergence. However, based on our observation,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Qingtian Zhu , Zizhuang Wei , Zhongtian Zheng , Yifan Zhan , Zhuyu Yao , Jiawang Zhang , Kejian Wu , Yinqiang Zheng

We present TraceFlow, a novel framework for high-fidelity rendering of dynamic specular scenes by addressing two key challenges: precise reflection direction estimation and physically accurate reflection modeling. To achieve this, we…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Jiachen Tao , Junyi Wu , Haoxuan Wang , Zongxin Yang , Dawen Cai , Yan Yan

In medical image visualization, path tracing of volumetric medical data like CT scans produces lifelike three-dimensional visualizations. Immersive VR displays can further enhance the understanding of complex anatomies. Going beyond the…

Graphics · Computer Science 2026-01-30 Constantin Kleinbeck , Hannah Schieber , Klaus Engel , Ralf Gutjahr , Daniel Roth

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang