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3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…
We study the problem of single-image 3D object reconstruction. Recent works have diverged into two directions: regression-based modeling and generative modeling. Regression methods efficiently infer visible surfaces, but struggle with…
As a promising 3D generation technique, multiview diffusion (MVD) has received a lot of attention due to its advantages in terms of generalizability, quality, and efficiency. By finetuning pretrained large image diffusion models with 3D…
We present LT3SD, a novel latent diffusion model for large-scale 3D scene generation. Recent advances in diffusion models have shown impressive results in 3D object generation, but are limited in spatial extent and quality when extended to…
We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…
Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the…
While diffusion models have shown impressive performance in 2D image/video generation, diffusion-based Text-to-Multi-view-Video (T2MVid) generation remains underexplored. The new challenges posed by T2MVid generation lie in the lack of…
We present a method for generating a full 360{\deg} orbit video around a person from a single input image. Existing methods typically adapt image-based diffusion models for multi-view synthesis, but yield inconsistent results across views…
Recent diffusion-based Single-image 3D portrait generation methods typically employ 2D diffusion models to provide multi-view knowledge, which is then distilled into 3D representations. However, these methods usually struggle to produce…
We present Acc3D to tackle the challenge of accelerating the diffusion process to generate 3D models from single images. To derive high-quality reconstructions through few-step inferences, we emphasize the critical issue of regularizing the…
We introduce a diffusion-based cross-domain image translator in the absence of paired training data. Unlike GAN-based methods, our approach integrates diffusion models to learn the image translation process, allowing for more coverable…
Reconstructing 3D objects from a single image remains challenging, especially under real-world occlusions. While recent diffusion-based view synthesis models can generate consistent novel views from a single RGB image, they typically assume…
Low-field to high-field MRI synthesis has emerged as a cost-effective strategy to enhance image quality under hardware and acquisition constraints, particularly in scenarios where access to high-field scanners is limited or impractical.…
In medical imaging, the diffusion models have shown great potential for synthetic image generation tasks. However, these approaches often lack the interpretable connections between the generated and real images and can create anatomically…
Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…
Given a single image of a 3D object, this paper proposes a novel method (named ConsistNet) that is able to generate multiple images of the same object, as if seen they are captured from different viewpoints, while the 3D (multi-view)…
Generating high-quality 360-degree views of human heads from single-view images is essential for enabling accessible immersive telepresence applications and scalable personalized content creation. While cutting-edge methods for full head…
Transparent image layer generation plays a significant role in digital art and design workflows. Existing methods typically decompose transparent layers from a single RGB image using a set of tools or generate multiple transparent layers…
Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert intervention, making it costly and complex. Recently, efforts…
Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…