English
Related papers

Related papers: Getting the Agent to Wait

200 papers

In the principal-agent problem formulated by Myerson'82, agents have private information (type) and make private decisions (action), both of which are unobservable to the principal. Myerson pointed out an elegant linear programming solution…

Computer Science and Game Theory · Computer Science 2024-02-15 Jiarui Gan , Minbiao Han , Jibang Wu , Haifeng Xu

We consider a model of a data broker selling information to a single agent to maximize his revenue. The agent has a private valuation of the additional information, and upon receiving the signal from the data broker, the agent can conduct…

Theoretical Economics · Economics 2023-08-08 Yingkai Li

Developing agents that can quickly adapt their behavior to new tasks remains a challenge. Meta-learning has been applied to this problem, but previous methods require either specifying a reward function which can be tedious or providing…

Artificial Intelligence · Computer Science 2019-07-03 Mark Woodward , Chelsea Finn , Karol Hausman

Large parts of professional human communication proceed in a request-reply fashion, whereby requests contain specifics of the information desired while replies can deliver the required information. However, time limitations often force…

Social and Information Networks · Computer Science 2013-12-25 Kristian Moss Bendtsen , Florian Uekermann , Jan O. Haerter

A principal and an agent face symmetric uncertainty about the value of two correlated projects for the agent. The principal chooses which project values to publicly discover and makes a proposal to the agent, who accepts if and only if the…

Theoretical Economics · Economics 2022-11-22 Eitan Sapiro-Gheiler

We consider a recent model in which agents hold opinions about each other and influence each other's opinions during random pair interactions. When the opinions are initially close, on the short term, all the opinions tend to increase over…

Physics and Society · Physics 2022-01-26 Guillaume Deffuant , Thibaut Roubin

A sender with state-independent preferences (i.e., transparent motives) privately observes a signal about the state of the world before sending a message to a receiver, who subsequently takes an action. Regardless of whether the receiver…

Theoretical Economics · Economics 2023-05-03 Mark Whitmeyer

A researcher observes a finite sequence of choices made by multiple agents in a binary-state environment. Agents maximize expected utilities that depend on their chosen alternative and the unknown underlying state. Agents learn about the…

Theoretical Economics · Economics 2021-05-11 Rahul Deb , Ludovic Renou

Motivated by applications in cyber security, we develop a simple game model for describing how a learning agent's private information influences an observing agent's inference process. The model describes a situation in which one of the…

Computer Science and Game Theory · Computer Science 2019-09-16 Erik Miehling , Roy Dong , Cédric Langbort , Tamer Başar

Sequential allocation is a simple and widely studied mechanism to allocate indivisible items in turns to agents according to a pre-specified picking sequence of agents. At each turn, the current agent in the picking sequence picks its most…

Data Structures and Algorithms · Computer Science 2019-09-17 Mingyu Xiao , Jiaxing Ling

Modern AI agents increasingly combine conversational interaction with autonomous task execution, such as coding and web research, raising a natural question: What happens when an agent engaged in long-horizon tasks is exposed to user…

Artificial Intelligence · Computer Science 2026-05-22 Hyejun Jeong , Amir Houmansadr , Shlomo Zilberstein , Eugene Bagdasarian

A key challenge in non-cooperative multi-agent systems is that of developing efficient planning algorithms for intelligent agents to interact and perform effectively among boundedly rational, self-interested agents (e.g., humans). The…

Artificial Intelligence · Computer Science 2013-04-19 Trong Nghia Hoang , Kian Hsiang Low

A central question of crowd-sourcing is how to elicit expertise from agents. This is even more difficult when answers cannot be directly verified. A key challenge is that sophisticated agents may strategically withhold effort or information…

Computer Science and Game Theory · Computer Science 2018-05-24 Yuqing Kong , Grant Schoenebeck

This paper studies the persuasion of a receiver who accesses information only if she exerts costly attention effort. A sender designs an experiment to persuade the receiver to take a specific action. The experiment affects the receiver's…

Theoretical Economics · Economics 2026-04-07 Pietro Dall'Ara

Bias exists in how we pick leaders, who we perceive as being influential, and who we interact with, not only in society, but in organizational contexts. Drawing from leadership emergence and social influence theories, we investigate…

Multiagent Systems · Computer Science 2023-04-06 Andria L. Smith , Simon Heuschkel , Ksenia Keplinger , Charley M. Wu

Suppose a decision maker wants to predict weather tomorrow by eliciting and aggregating information from crowd. How can the decision maker incentivize the crowds to report their information truthfully? Many truthful peer prediction…

Computer Science and Game Theory · Computer Science 2021-07-22 Qishen Han , Sikai Ruan , Yuqing Kong , Ao Liu , Farhad Mohsin , Lirong Xia

Human interaction relies on a wide range of signals, including non-verbal cues. In order to develop effective Explainable Planning (XAIP) agents it is important that we understand the range and utility of these communication channels. Our…

Artificial Intelligence · Computer Science 2020-12-01 Alan Lindsay , Bart Craenen , Sara Dalzel-Job , Robin L. Hill , Ronald P. A. Petrick

In many settings, an effective way of evaluating objects of interest is to collect evaluations from dispersed individuals and to aggregate these evaluations together. Some examples are categorizing online content and evaluating student…

Computer Science and Game Theory · Computer Science 2016-06-23 Alice Gao , James R. Wright , Kevin Leyton-Brown

We study a dynamic information design problem in a finite-horizon setting consisting of two strategic and long-term optimizing agents, namely a principal (he) and a detector (she). The principal observes the evolution of a Markov chain that…

Computer Science and Game Theory · Computer Science 2020-03-19 Farzaneh Farhadi , Demosthenis Teneketzis

We study principal-agent problems in which a principal commits to an outcome-dependent payment scheme (a.k.a. contract) so as to induce an agent to take a costly, unobservable action. We relax the assumption that the principal perfectly…

Computer Science and Game Theory · Computer Science 2021-06-02 Matteo Castiglioni , Alberto Marchesi , Nicola Gatti
‹ Prev 1 8 9 10 Next ›