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This work presents FG-Net, a general deep learning framework for large-scale point clouds understanding without voxelizations, which achieves accurate and real-time performance with a single NVIDIA GTX 1080 GPU. First, a novel noise and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Kangcheng Liu , Zhi Gao , Feng Lin , Ben M. Chen

Adopting Neural Radiance Fields (NeRF) to long-duration dynamic sequences has been challenging. Existing methods struggle to balance between quality and storage size and encounter difficulties with complex scene changes such as topological…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Minye Wu , Tinne Tuytelaars

Rendering photo-realistic novel-view images of complex scenes has been a long-standing challenge in computer graphics. In recent years, great research progress has been made on enhancing rendering quality and accelerating rendering speed in…

Graphics · Computer Science 2024-02-21 Tiansong Zhou , Yebin Liu , Xuangeng Chu , Chengkun Cao , Changyin Zhou , Fei Yu , Yu Li

We present a neural point cloud rendering pipeline through a novel multi-frequency-aware patch adversarial learning framework. The proposed approach aims to improve the rendering realness by minimizing the spectrum discrepancy between real…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Jay Karhade , Haiyue Zhu , Ka-Shing Chung , Rajesh Tripathy , Wei Lin , Marcelo H. Ang

Neural radiance fields enable state-of-the-art photorealistic view synthesis. However, existing radiance field representations are either too compute-intensive for real-time rendering or require too much memory to scale to large scenes. We…

Computer Vision and Pattern Recognition · Computer Science 2023-02-24 Christian Reiser , Richard Szeliski , Dor Verbin , Pratul P. Srinivasan , Ben Mildenhall , Andreas Geiger , Jonathan T. Barron , Peter Hedman

Neural radiance fields (NeRFs) show potential for transforming images captured worldwide into immersive 3D visual experiences. However, most of this captured visual data remains siloed in our camera rolls as these images contain personal…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Zaid Tasneem , Akshat Dave , Abhishek Singh , Kushagra Tiwary , Praneeth Vepakomma , Ashok Veeraraghavan , Ramesh Raskar

The recent research explosion around implicit neural representations, such as NeRF, shows that there is immense potential for implicitly storing high-quality scene and lighting information in compact neural networks. However, one major…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Thomas Neff , Pascal Stadlbauer , Mathias Parger , Andreas Kurz , Joerg H. Mueller , Chakravarty R. Alla Chaitanya , Anton Kaplanyan , Markus Steinberger

We present TimeNeRF, a generalizable neural rendering approach for rendering novel views at arbitrary viewpoints and at arbitrary times, even with few input views. For real-world applications, it is expensive to collect multiple views and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Hsiang-Hui Hung , Huu-Phu Do , Yung-Hui Li , Ching-Chun Huang

In the last few years, deep neural networks opened the doors for big advances in novel view synthesis. Many of these approaches are based on a (coarse) proxy geometry obtained by structure from motion algorithms. Small deficiencies in this…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Linus Franke , Darius Rückert , Laura Fink , Matthias Innmann , Marc Stamminger

Recent works in spatiotemporal radiance fields can produce photorealistic free-viewpoint videos. However, they are inherently unsuitable for interactive streaming scenarios (e.g. video conferencing, telepresence) because have an inevitable…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Shengze Wang , Alexey Supikov , Joshua Ratcliff , Henry Fuchs , Ronald Azuma

We present a novel approach to learning a point-wise, meaningful embedding for point-clouds in an unsupervised manner, through the use of neural-networks. The domain of point-cloud processing via neural-networks is rapidly evolving, with…

Graphics · Computer Science 2019-03-12 Matan Shoef , Sharon Fogel , Daniel Cohen-Or

Recent advances in mapping techniques have enabled the creation of highly accurate dense 3D maps during robotic missions, such as point clouds, meshes, or NeRF-based representations. These developments present new opportunities for reusing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Lintong Zhang , Yifu Tao , Jiarong Lin , Fu Zhang , Maurice Fallon

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

This paper presents NGP-RT, a novel approach for enhancing the rendering speed of Instant-NGP to achieve real-time novel view synthesis. As a classic NeRF-based method, Instant-NGP stores implicit features in multi-level grids or hash…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Yubin Hu , Xiaoyang Guo , Yang Xiao , Jingwei Huang , Yong-Jin Liu

Since the introduction of NeRFs, considerable attention has been focused on improving their training and inference times, leading to the development of Fast-NeRFs models. Despite demonstrating impressive rendering speed and quality, the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Francesco Di Sario , Riccardo Renzulli , Enzo Tartaglione , Marco Grangetto

Learning accurate and parsimonious point cloud representations of scene surfaces from scratch remains a challenge in 3D representation learning. Existing point-based methods often suffer from the vanishing gradient problem or require a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Yanshu Zhang , Shichong Peng , Alireza Moazeni , Ke Li

Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to the need for multiple network forwardings to render a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yushuang Wu , Xiao Li , Jinglu Wang , Xiaoguang Han , Shuguang Cui , Yan Lu

Predictive applications of machine learning often rely on small (sub 1 Bn parameter) specialized models tuned to particular domains or modalities. Such models often achieve excellent performance, but lack flexibility. LLMs and VLMs offer…

Machine Learning · Computer Science 2026-04-30 Benjamin Feuer , Lennart Purucker , Oussama Elachqar , Chinmay Hegde

We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields. To this end, we designed and built a custom multi-camera rig to…

Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less areas in typical indoor scenes make existing methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Jiepeng Wang , Peng Wang , Xiaoxiao Long , Christian Theobalt , Taku Komura , Lingjie Liu , Wenping Wang