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Despite the significant improvement in the performance of monocular pose estimation approaches and their ability to generalize to unseen environments, multi-view (MV) approaches are often lagging behind in terms of accuracy and are specific…
While the accuracy of face recognition systems has improved significantly in recent years, the datasets used to train these models are often collected through web crawling without the explicit consent of users, raising ethical and privacy…
We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects…
Estimating 3D hand pose from single RGB images is a highly ambiguous problem that relies on an unbiased training dataset. In this paper, we analyze cross-dataset generalization when training on existing datasets. We find that approaches…
Large vision models based in deep learning architectures have been consistently advancing the state-of-the-art in biometric recognition. However, three weaknesses are commonly reported for such kind of approaches: 1) their extreme demands…
3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…
3D scene reconstruction from 2D images is one of the most important tasks in computer graphics. Unfortunately, existing datasets and benchmarks concentrate on idealized synthetic or meticulously captured realistic data. Such benchmarks fail…
New advancements for the detection of synthetic images are critical for fighting disinformation, as the capabilities of generative AI models continuously evolve and can lead to hyper-realistic synthetic imagery at unprecedented scale and…
With the development of the Generative Adversarial Networks (GANs) and DeepFakes, AI-synthesized images are now of such high quality that humans can hardly distinguish them from real images. It is imperative for media forensics to develop…
High Dynamic Range (HDR) content (i.e., images and videos) has a broad range of applications. However, capturing HDR content from real-world scenes is expensive and time-consuming. Therefore, the challenging task of reconstructing visually…
This paper introduces the Imperial Light-Stage Head (ILSH) dataset, a novel light-stage-captured human head dataset designed to support view synthesis academic challenges for human heads. The ILSH dataset is intended to facilitate diverse…
While deep learning has recently achieved great success on multi-view stereo (MVS), limited training data makes the trained model hard to be generalized to unseen scenarios. Compared with other computer vision tasks, it is rather difficult…
Recognizing pain in video is crucial for improving patient-computer interaction systems, yet traditional data collection in this domain raises significant ethical and logistical challenges. This study introduces a novel approach that…
High-fidelity 3D Gaussian head avatar generation is critical for applications such as AR/VR, telepresence, and digital humans. Existing methods depend on multi-view datasets, 3D captures, or intermediate 2D view synthesis. In contrast, we…
Human anatomy, morphology, and associated diseases can be studied using medical imaging data. However, access to medical imaging data is restricted by governance and privacy concerns, data ownership, and the cost of acquisition, thus…
The advancement in deep implicit modeling and articulated models has significantly enhanced the process of digitizing human figures in 3D from just a single image. While state-of-the-art methods have greatly improved geometric precision,…
Recent advances in deep learning have significantly increased the performance of face recognition systems. The performance and reliability of these models depend heavily on the amount and quality of the training data. However, the…
Detecting 3D objects keypoints is of great interest to the areas of both graphics and computer vision. There have been several 2D and 3D keypoint datasets aiming to address this problem in a data-driven way. These datasets, however, either…
Collecting and labeling training data is one important step for learning-based methods because the process is time-consuming and biased. For face analysis tasks, although some generative models can be used to generate face data, they can…
We propose Human Pose Models that represent RGB and depth images of human poses independent of clothing textures, backgrounds, lighting conditions, body shapes and camera viewpoints. Learning such universal models requires training images…