Related papers: Experimenting with Adaptive Bitrate Algorithms for…
360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…
We propose ASL360, an adaptive deep reinforcement learning-based scheduler for on-demand 360$^\circ$ video streaming to mobile VR users in next generation wireless networks. We aim to maximize the overall Quality of Experience (QoE) of the…
The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…
Pareto-front optimization is crucial for addressing the multi-objective challenges in video streaming, enabling the identification of optimal trade-offs between conflicting goals such as bitrate, video quality, and decoding complexity. This…
HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent…
In an adaptive bitrate streaming application, the efficiency of video compression and the encoded video quality depend on both the video codec and the quality metric used to perform encoding optimization. The development of such a quality…
We present an efficient finetuning methodology for neural-network filters which are applied as a postprocessing artifact-removal step in video coding pipelines. The fine-tuning is performed at encoder side to adapt the neural network to the…
HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…
Conventional model quantization methods use a fixed quantization scheme to different data samples, which ignores the inherent "recognition difficulty" differences between various samples. We propose to feed different data samples with…
The unprecedented growth of mobile video traffic is adding significant pressure to the energy drain at both the network and the end user. Energy efficient video transmission techniques are thus imperative to cope with the challenge of…
While the rollout of the fifth-generation mobile network (5G) is underway across the globe with the intention to deliver 4K/8K UHD videos, Augmented Reality (AR), and Virtual Reality (VR) content to the mass amounts of users, the coverage…
HTTP Adaptive Streaming (HAS) is a widely adopted method for delivering video content over the Internet, requiring each video to be encoded at multiple bitrates and resolution pairs, known as representations, to adapt to various network…
In video streaming applications, a fixed set of bitrate-resolution pairs (known as a bitrate ladder) is typically used during the entire streaming session. However, an optimized bitrate ladder per scene may result in (i) decreased storage…
Neural Radiance Fields (NeRF) have revolutionized the field of 3D visual representation by enabling highly realistic and detailed scene reconstructions from a sparse set of images. NeRF uses a volumetric functional representation that maps…
Contemporary Virtual Reality (VR) setups often include an external source delivering content to a Head-Mounted Display (HMD). "Cutting the wire" in such setups and going truly wireless will require a wireless network capable of delivering…
Vehicular WiFi is different from conventional WiFi access. Firstly, as the connections arise opportunistically, they are short lived and intermittent. Secondly, at vehicular speeds channel conditions change rapidly. Under these conditions,…
In this paper we consider the problem of adaptive video streaming over an LTE-A network that utilizes Licensed Assisted Access (LAA) which is an instance of LTE Unlicensed. With LTE Unlicensed users of the LTE-A network opportunisti- cally…
With the ongoing advancement of video technology and the emergence of new video platforms, suppliers of video contents are striving to ensure that the video quality meets the desire of consumers. Accessing a limited amount of channel…
Remaining a dominant force in Internet traffic, video streaming captivates end users, service providers, and researchers. This paper takes a pragmatic approach to reviewing recent advances in the field by focusing on the prevalent streaming…
Neural Radiance Field (NeRF) based rendering has attracted growing attention thanks to its state-of-the-art (SOTA) rendering quality and wide applications in Augmented and Virtual Reality (AR/VR). However, immersive real-time (> 30 FPS)…