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Related papers: 6DGS: 6D Pose Estimation from a Single Image and a…

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COLMAP-free 3D Gaussian Splatting (3D-GS) has recently attracted increasing attention due to its remarkable performance in reconstructing high-quality 3D scenes from unposed images or videos. However, it often struggles to handle scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yu Wei , Jiahui Zhang , Xiaoqin Zhang , Ling Shao , Shijian Lu

Pose estimation of 3D objects in monocular images is a fundamental and long-standing problem in computer vision. Existing deep learning approaches for 6D pose estimation typically rely on the assumption of availability of 3D object models…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Fu Li , Hao Yu , Ivan Shugurov , Benjamin Busam , Shaowu Yang , Slobodan Ilic

The emergence of neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS) has advanced novel view synthesis (NVS). These methods, however, require high-quality RGB inputs and accurate corresponding poses, limiting robustness under…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yunsoo Kim , Changki Sung , Dasol Hong , Hyun Myung

Accurate 6D object pose estimation is an important task for a variety of robotic applications such as grasping or localization. It is a challenging task due to object symmetries, clutter and occlusion, but it becomes more challenging when…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Thomas Jantos , Mohamed Amin Hamdad , Wolfgang Granig , Stephan Weiss , Jan Steinbrener

3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of unstable pose estimation and scene representation distortion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Meijun Guo , Yongliang Shi , Caiyun Liu , Yixiao Feng , Ming Ma , Tinghai Yan , Weining Lu , Bin Liang

6D object pose estimation is the problem of identifying the position and orientation of an object relative to a chosen coordinate system, which is a core technology for modern XR applications. State-of-the-art 6D object pose estimators…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Thomas Pöllabauer , Jiayin Li , Volker Knauthe , Sarah Berkei , Arjan Kuijper

3D Gaussian Splatting (3DGS) techniques have recently enabled high-quality 3D scene reconstruction and real-time novel view synthesis. These approaches, however, are limited by the pinhole camera model and lack effective modeling of defocus…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yujie Wang , Praneeth Chakravarthula , Baoquan Chen

It is possible to associate a highly constrained subset of relative 6 DoF poses between two 3D shapes, as long as the local surface orientation, the normal vector, is available at every surface point. Local shape features can be used to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Anders Glent Buch , Lilita Kiforenko , Dirk Kraft

Most self-supervised 6D object pose estimation methods can only work with additional depth information or rely on the accurate annotation of 2D segmentation masks, limiting their application range. In this paper, we propose a 6D object pose…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yang Hai , Rui Song , Jiaojiao Li , David Ferstl , Yinlin Hu

Reliable object grasping is one of the fundamental tasks in robotics. However, determining grasping pose based on single-image input has long been a challenge due to limited visual information and the complexity of real-world objects. In…

Robotics · Computer Science 2025-05-21 Yiming Li , Hanchi Ren , Yue Yang , Jingjing Deng , Xianghua Xie

3D Gaussian Splatting (3DGS) has emerged as a powerful representation due to its efficiency and high-fidelity rendering. 3DGS training requires a known camera pose for each input view, typically obtained by Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zhen-Hui Dong , Sheng Ye , Yu-Hui Wen , Nannan Li , Yong-Jin Liu

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

Global visual localization estimates the absolute pose of a camera using a single image, in a previously mapped area. Obtaining the pose from a single image enables many robotics and augmented/virtual reality applications. Inspired by…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Mohammad Altillawi , Shile Li , Sai Manoj Prakhya , Ziyuan Liu , Joan Serrat

Recent advances in 3D Gaussian Splatting (3DGS) have enabled high-quality, real-time novel-view synthesis from multi-view images. However, most existing methods assume the object is captured in a single, static pose, resulting in incomplete…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Ting-Yu Yen , Yu-Sheng Chiu , Shih-Hsuan Hung , Peter Wonka , Hung-Kuo Chu

Differentiable rendering aims to compute the derivative of the image rendering function with respect to the rendering parameters. This paper presents a novel algorithm for 6-DoF pose estimation through gradient-based optimization using a…

Computer Vision and Pattern Recognition · Computer Science 2022-12-27 Ramchander Rao Bhaskara , Roshan Thomas Eapen , Manoranjan Majji

This paper presents an approach to estimating the continuous 6-DoF pose of an object from a single RGB image. The approach combines semantic keypoints predicted by a convolutional network (convnet) with a deformable shape model. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Karl Schmeckpeper , Philip R. Osteen , Yufu Wang , Georgios Pavlakos , Kenneth Chaney , Wyatt Jordan , Xiaowei Zhou , Konstantinos G. Derpanis , Kostas Daniilidis

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

Implicit neural representation and explicit 3D Gaussian Splatting (3D-GS) for novel view synthesis have achieved remarkable progress with frame-based camera (e.g. RGB and RGB-D cameras) recently. Compared to frame-based camera, a novel type…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Jian Huang , Chengrui Dong , Xuanhua Chen , Peidong Liu

Compared to 2D object bounding-box labeling, it is very difficult for humans to annotate 3D object poses, especially when depth images of scenes are unavailable. This paper investigates whether we can estimate the object poses effectively…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Zongxin Yang , Xin Yu , Yi Yang

3D Gaussian Splatting (3DGS) achieves an appealing balance between rendering quality and efficiency, but relies on approximating 3D Gaussians as 2D projections--an assumption that degrades accuracy, especially under generic large…

Graphics · Computer Science 2026-03-13 Zixun Huang , Cho-Ying Wu , Yuliang Guo , Xinyu Huang , Liu Ren
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