English
Related papers

Related papers: 6DGS: 6D Pose Estimation from a Single Image and a…

200 papers

This paper presents a pose-free, feed-forward 3D Gaussian Splatting (3DGS) framework designed to handle unfavorable input views. A common rendering setup for training feed-forward approaches places a 3D object at the world origin and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Yuki Fujimura , Takahiro Kushida , Kazuya Kitano , Takuya Funatomi , Yasuhiro Mukaigawa

In this paper, we present a novel, end-to-end 6D object pose estimation method that operates on RGB inputs. Our approach is composed of 2 main components: the first component classifies the objects in the input image and proposes an initial…

Computer Vision and Pattern Recognition · Computer Science 2020-10-08 Ameni Trabelsi , Mohamed Chaabane , Nathaniel Blanchard , Ross Beveridge

3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and refining under-reconstructed regions. This process is slow, as it requires multiple densification steps where Gaussians are…

Graphics · Computer Science 2026-02-13 Dmytro Kotovenko , Olga Grebenkova , Björn Ommer

Dynamic videos with small baseline motions are ubiquitous in daily life, especially on social media. However, these videos present a challenge to existing pose estimation frameworks due to ambiguous features, drift accumulation, and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yuxin Yao , Yan Zhang , Zhening Huang , Joan Lasenby

Reconstructing high-quality 3D models from sparse 2D images has garnered significant attention in computer vision. Recently, 3D Gaussian Splatting (3DGS) has gained prominence due to its explicit representation with efficient training speed…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Keng-Wei Chang , Zi-Ming Wang , Shang-Hong Lai

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

6D pose recognition has been a crucial factor in the success of robotic grasping, and recent deep learning based approaches have achieved remarkable results on benchmarks. However, their generalization capabilities in real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Hongpeng Cao , Lukas Dirnberger , Daniele Bernardini , Cristina Piazza , Marco Caccamo

3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Chong Cheng , Zijian Wang , Sicheng Yu , Yu Hu , Nanjie Yao , Hao Wang

6 DoF poses estimation problem aims to estimate the rotation and translation parameters between two coordinates, such as object world coordinate and camera world coordinate. Although some advances are made with the help of deep learning,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Haowen Sun , Taiyong Wang

In this paper, we present a novel linear algorithm to estimate the 6 DoF relative pose from consecutive frames of stereo rolling shutter (RS) cameras. Our method is derived based on the assumption that stereo cameras undergo motion with…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Ke Wang , Bin Fan , Yuchao Dai

We present a parallelized optimization method based on fast Neural Radiance Fields (NeRF) for estimating 6-DoF pose of a camera with respect to an object or scene. Given a single observed RGB image of the target, we can predict the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Yunzhi Lin , Thomas Müller , Jonathan Tremblay , Bowen Wen , Stephen Tyree , Alex Evans , Patricio A. Vela , Stan Birchfield

This paper addresses the task of estimating the 6D pose of a known 3D object from a single RGB-D image. Most modern approaches solve this task in three steps: i) Compute local features; ii) Generate a pool of pose-hypotheses; iii) Select…

Computer Vision and Pattern Recognition · Computer Science 2017-01-03 Frank Michel , Alexander Kirillov , Eric Brachmann , Alexander Krull , Stefan Gumhold , Bogdan Savchynskyy , Carsten Rother

Omnidirectional 3D Gaussian Splatting with panoramas is a key technique for 3D scene representation, and existing methods typically rely on slow SfM to provide camera poses and sparse points priors. In this work, we propose a pose-free…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Chuanqing Zhuang , Xin Lu , Zehui Deng , Zhengda Lu , Yiqun Wang , Junqi Diao , Jun Xiao

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with position and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Tong Wu , Yu-Jie Yuan , Ling-Xiao Zhang , Jie Yang , Yan-Pei Cao , Ling-Qi Yan , Lin Gao

Real-time robotic grasping, supporting a subsequent precise object-in-hand operation task, is a priority target towards highly advanced autonomous systems. However, such an algorithm which can perform sufficiently-accurate grasping with…

Computer Vision and Pattern Recognition · Computer Science 2021-11-12 Tuan-Tang Le , Trung-Son Le , Yu-Ru Chen , Joel Vidal , Chyi-Yeu Lin

Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhijing Wu , Longguang Wang

The point pair feature (PPF) is widely used for 6D pose estimation. In this paper, we propose an efficient 6D pose estimation method based on the PPF framework. We introduce a well-targeted down-sampling strategy that focuses more on edge…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Chenyi Liu , Fei Chen , Lu Deng , Renjiao Yi , Lintao Zheng , Chenyang Zhu , Jia Wang , Kai Xu

This paper presents a novel approach to estimating the continuous six degree of freedom (6-DoF) pose (3D translation and rotation) of an object from a single RGB image. The approach combines semantic keypoints predicted by a convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-03-16 Georgios Pavlakos , Xiaowei Zhou , Aaron Chan , Konstantinos G. Derpanis , Kostas Daniilidis

The accurate estimation of six degrees-of-freedom (6DoF) object poses is essential for many applications in robotics and augmented reality. However, existing methods for 6DoF pose estimation often depend on CAD templates or dense support…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Panwang Pan , Zhiwen Fan , Brandon Y. Feng , Peihao Wang , Chenxin Li , Zhangyang Wang

Estimating the 6D pose of textureless objects from RGB images is an important problem in robotics. Due to appearance ambiguities, rotational symmetries, and severe occlusions, single-view based 6D pose estimators are still unable to handle…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Jun Yang , Wenjie Xue , Sahar Ghavidel , Steven L. Waslander