Related papers: A Benchmark for Gaussian Splatting Compression and…
Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and real worlds. However, the need for extensive manual…
Modern vision language pipelines are driven by RGB vision encoders trained on massive image text corpora. While these pipelines have enabled impressive zero-shot capabilities and strong transfer across tasks, they still inherit two…
Conventional image compression methods typically aim at pixel-level consistency while ignoring the performance of downstream AI tasks.To solve this problem, this paper proposes a Semantic-Assisted Image Compression method (SAIC), which can…
Achieving high-resolution novel view synthesis (HRNVS) from low-resolution input views is a challenging task due to the lack of high-resolution data. Previous methods optimize high-resolution Neural Radiance Field (NeRF) from low-resolution…
3D Gaussian Splat (3DGS) enables high-fidelity, real-time novel view synthesis by representing scenes with large sets of anisotropic primitives, but often requires millions of Splats, incurring significant storage and transmission costs.…
Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deployment in resource-constrained environments. Existing compression…
Modern compression systems use linear transformations in their encoding and decoding processes, with transforms providing compact signal representations. While multiple data-dependent transforms for image/video coding can adapt to diverse…
In the rapidly evolving field of 3D reconstruction, 3D Gaussian Splatting (3DGS) and 2D Gaussian Splatting (2DGS) represent significant advancements. Although 2DGS compresses 3D Gaussian primitives into 2D Gaussian surfels to effectively…
Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…
We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…
Deep clustering as an important branch of unsupervised representation learning focuses on embedding semantically similar samples into the identical feature space. This core demand inspires the exploration of contrastive learning and…
3D Gaussian Splatting produces high-quality scene reconstructions but generates hundreds of thousands of spurious Gaussians (floaters) scattered throughout the environment. These artifacts obscure objects of interest and inflate model…
Learning using privileged information is an attractive problem setting that helps many learning scenarios in the real world. A state-of-the-art method of Gaussian process classification (GPC) with privileged information is GPC+, which…
Recently, a series of algorithms have been explored for GAN compression, which aims to reduce tremendous computational overhead and memory usages when deploying GANs on resource-constrained edge devices. However, most of the existing GAN…
The amount of information lost in sub-Nyquist sampling of a continuous-time Gaussian stationary process is quantified. We consider a combined source coding and sub-Nyquist reconstruction problem in which the input to the encoder is a noisy…
3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates temporally deformable primitives with learnable latent embeddings…
GAN-based image compression schemes have shown remarkable progress lately due to their high perceptual quality at low bit rates. However, there are two main issues, including 1) the reconstructed image perceptual degeneration in color,…
In this work, we propose a novel compression framework for 3D Gaussian Splatting (3DGS) data. Building on anchor-based 3DGS methodologies, our approach compresses all attributes within each anchor by introducing a novel Hybrid Entropy Model…
Group-based sparse representation has shown great potential in image denoising. However, most existing methods only consider the nonlocal self-similarity (NSS) prior of noisy input image. That is, the similar patches are collected only from…
Compressed sensing (CS) is an emerging paradigm for acquisition of compressed representations of a sparse signal. Its low complexity is appealing for resource-constrained scenarios like sensor networks. However, such scenarios are often…