Related papers: A Benchmark for Gaussian Splatting Compression and…
2D Gaussian Splatting (2DGS) has recently become a promising paradigm for high-quality video representation. However, existing methods employ content-agnostic or spatio-temporal feature overlapping embeddings to predict canonical Gaussian…
Remote-sensing (RS) image compression at extremely low bitrates has always been a challenging task in practical scenarios like edge device storage and narrow bandwidth transmission. Generative models including VAEs and GANs have been…
Most existing approaches for image and video compression perform transform coding in the pixel space to reduce redundancy. However, due to the misalignment between the pixel-space distortion and human perception, such schemes often face the…
Gaussian splatting (GS) for 3D reconstruction has become quite popular due to their fast training, inference speeds and high quality reconstruction. However, GS-based reconstructions generally consist of millions of Gaussians, which makes…
3D Gaussian Splatting (3D-GS) enables efficient novel view synthesis, but treats all frequencies uniformly, making it difficult to separate coarse structure from fine detail. Recent works have started to exploit frequency signals, but lack…
We propose the notion of a sample distortion (SD) function for independent and identically distributed (i.i.d) compressive distributions to fundamentally quantify the achievable reconstruction performance of compressed sensing for certain…
The problem of performing similarity queries on compressed data is considered. We focus on the quadratic similarity measure, and study the fundamental tradeoff between compression rate, sequence length, and reliability of queries performed…
3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be achieved by using a large number of 3D Gaussians. However,…
The advent of 3D Gaussian Splatting has revolutionized graphics rendering by delivering high visual quality and fast rendering speeds. However, training large-scale scenes at high quality remains challenging due to the substantial memory…
Generative adversarial networks (GANs) have gained increasing popularity in various computer vision applications, and recently start to be deployed to resource-constrained mobile devices. Similar to other deep models, state-of-the-art GANs…
Gaussian processes offer a flexible kernel method for regression. While Gaussian processes have many useful theoretical properties and have proven practically useful, they suffer from poor scaling in the number of observations. In…
The Gaussian splatting methods are getting popular. However, their loss function only contains the $\ell_1$ norm and the structural similarity between the rendered and input images, without considering the edges in these images. It is…
3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…
Gaussian Splatting (GS) has emerged as an efficient approach for high-quality novel view synthesis. While early GS variants struggled to accurately model the scene's geometry, recent advancements constraining the Gaussians' spread and…
2D Gaussian Splatting has emerged as a novel image representation technique that can support efficient rendering on low-end devices. However, scaling to high-resolution images requires optimizing and storing millions of unstructured…
Sampling-based algorithms are classical approaches to perform Bayesian inference in inverse problems. They provide estimators with the associated credibility intervals to quantify the uncertainty on the estimators. Although these methods…
Visual data compression is shifting from human-centered reconstruction to machine-oriented representation coding. In this setting, an image is often mapped to a compact semantic embedding, which is then compressed and transmitted for…
Xampling generalizes compressed sensing (CS) to reduced-rate sampling of analog signals. A unified framework is introduced for low rate sampling and processing of signals lying in a union of subspaces. Xampling consists of two main blocks:…
3D open-vocabulary scene understanding, which accurately perceives complex semantic properties of objects in space, has gained significant attention in recent years. In this paper, we propose GAGS, a framework that distills 2D CLIP features…
Sparse representation leads to an efficient way to approximately recover a signal by the linear composition of a few bases from a learnt dictionary, based on which various successful applications have been achieved. However, in the scenario…