Related papers: 360VFI: A Dataset and Benchmark for Omnidirectiona…
$360^{\circ}$ omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications. However, capturing such images is expensive and requires…
Effectively extracting inter-frame motion and appearance information is important for video frame interpolation (VFI). Previous works either extract both types of information in a mixed way or elaborate separate modules for each type of…
Video frame interpolation (VFI) works generally predict intermediate frame(s) by first estimating the motion between inputs and then warping the inputs to the target time with the estimated motion. This approach, however, is not optimal…
We propose a light-weight video frame interpolation algorithm. Our key innovation is an instance-level supervision that allows information to be learned from the high-resolution version of similar objects. Our experiment shows that the…
In existing restoration-oriented Video Frame Interpolation (VFI) approaches, the motion estimation between neighboring frames plays a crucial role. However, the estimation accuracy in existing methods remains a challenge, primarily due to…
The growing interest in omnidirectional videos (ODVs) that capture the full field-of-view (FOV) has gained 360-degree saliency prediction importance in computer vision. However, predicting where humans look in 360-degree scenes presents…
Self-supervised methods have showed promising results on depth estimation task. However, previous methods estimate the target depth map and camera ego-motion simultaneously, underusing multi-frame correlation information and ignoring the…
This paper describes the subjective experiments and subsequent analysis carried out to validate the application of one of the most robust and influential video quality metrics, Video Multimethod Assessment Fusion (VMAF), to 360VR contents.…
360 depth estimation has recently received great attention for 3D reconstruction owing to its omnidirectional field of view (FoV). Recent approaches are predominantly focused on cross-projection fusion with geometry-based re-projection:…
With the prosperity of digital video industry, video frame interpolation has arisen continuous attention in computer vision community and become a new upsurge in industry. Many learning-based methods have been proposed and achieved…
Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…
Video frame interpolation has been actively studied with the development of convolutional neural networks. However, due to the intrinsic limitations of kernel weight sharing in convolution, the interpolated frame generated by it may lose…
360-degree video has become increasingly popular in content consumption. However, finding the viewing direction for important content within each frame poses a significant challenge. Existing approaches rely on either viewer input or…
Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t ("time indexing"), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many…
Video frame interpolation (VFI) that leverages the bio-inspired event cameras as guidance has recently shown better performance and memory efficiency than the frame-based methods, thanks to the event cameras' advantages, such as high…
Prevailing video frame interpolation algorithms, that generate the intermediate frames from consecutive inputs, typically rely on complex model architectures with heavy parameters or large delay, hindering them from diverse real-time…
Despite the recent progress, existing frame interpolation methods still struggle with processing extremely high resolution input and handling challenging cases such as repetitive textures, thin objects, and large motion. To address these…
Video inbetweening aims to synthesize intermediate video sequences conditioned on the given start and end frames. Current state-of-the-art methods primarily extend large-scale pre-trained Image-to-Video Diffusion Models (I2V-DMs) by…
360{\deg} images are widely available over the last few years. This paper proposes a new technique for single 360{\deg} image depth prediction under open environments. Depth prediction from a 360{\deg} single image is not easy for two…
Video frame interpolation typically involves two steps: motion estimation and pixel synthesis. Such a two-step approach heavily depends on the quality of motion estimation. This paper presents a robust video frame interpolation method that…