Related papers: 360VFI: A Dataset and Benchmark for Omnidirectiona…
Capitalizing on the rapid development of neural networks, recent video frame interpolation (VFI) methods have achieved notable improvements. However, they still fall short for real-world videos containing large motions. Complex deformation…
Video Frame Interpolation (VFI) is a crucial technique in various applications such as slow-motion generation, frame rate conversion, video frame restoration etc. This paper introduces an efficient video frame interpolation framework that…
Monocular omnidirectional visual odometry (OVO) systems leverage 360-degree cameras to overcome field-of-view limitations of perspective VO systems. However, existing methods, reliant on handcrafted features or photometric objectives, often…
Recent progress in large-scale text-to-video (T2V) and image-to-video (I2V) diffusion models has greatly enhanced video generation, especially in terms of keyframe interpolation. However, current image-to-video diffusion models, while…
Blurry video frame interpolation (BVFI) aims to generate high-frame-rate clear videos from low-frame-rate blurry videos, is a challenging but important topic in the computer vision community. Blurry videos not only provide spatial and…
In this paper, we firstly present a dataset (X4K1000FPS) of 4K videos of 1000 fps with the extreme motion to the research community for video frame interpolation (VFI), and propose an extreme VFI network, called XVFI-Net, that first handles…
Video Frame Interpolation (VFI) aims to synthesize non-existent intermediate frames between existent frames. Flow-based VFI algorithms estimate intermediate motion fields to warp the existent frames. Real-world motions' complexity and the…
Omnidirectional Videos (or 360{\deg} videos) are widely used in Virtual Reality (VR) to facilitate immersive and interactive viewing experiences. However, the limited spatial resolution in 360{\deg} videos does not allow for each degree of…
Omnidirectional videos that capture the entire surroundings are employed in a variety of fields such as VR applications and remote sensing. However, their wide field of view often causes unwanted objects to appear in the videos. This…
Video frame interpolation(VFI) has witnessed great progress in recent years. While existing VFI models still struggle to achieve a good trade-off between accuracy and efficiency: fast models often have inferior accuracy; accurate models…
Video frame interpolation (VFI) is a challenging task that aims to generate intermediate frames between two consecutive frames in a video. Existing learning-based VFI methods have achieved great success, but they still suffer from limited…
Video frame interpolation (VFI) is a fundamental vision task that aims to synthesize several frames between two consecutive original video images. Most algorithms aim to accomplish VFI by using only keyframes, which is an ill-posed problem…
Video frame interpolation (VFI) serves as a useful tool for many video processing applications. Recently, it has also been applied in the video compression domain for enhancing both conventional video codecs and learning-based compression…
Video frame interpolation (VFI) offers a way to generate intermediate frames between consecutive frames of a video sequence. Although the development of advanced frame interpolation algorithms has received increased attention in recent…
Video Frame Interpolation (VFI) remains a cornerstone in video enhancement, enabling temporal upscaling for tasks like slow-motion rendering, frame rate conversion, and video restoration. While classical methods rely on optical flow and…
We present a novel simple yet effective algorithm for motion-based video frame interpolation. Existing motion-based interpolation methods typically rely on a pre-trained optical flow model or a U-Net based pyramid network for motion…
Video frame interpolation aims to synthesize nonexistent frames in-between the original frames. While significant advances have been made from the recent deep convolutional neural networks, the quality of interpolation is often reduced due…
Omnidirectional video is an essential component of Virtual Reality. Although various methods have been proposed to generate content that can be viewed with six degrees of freedom (6-DoF), existing systems usually involve complex depth…
Existing video frame interpolation (VFI) methods often adopt a frame-centric approach, processing videos as independent short segments (e.g., triplets), which leads to temporal inconsistencies and motion artifacts. To overcome this, we…
Optical flow computation is essential in the early stages of the video processing pipeline. This paper focuses on a less explored problem in this area, the 360$^\circ$ optical flow estimation using deep neural networks to support…