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Related papers: NL2Contact: Natural Language Guided 3D Hand-Object…

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Posing high-contact interactions is challenging and time-consuming, with hand-object interactions being especially difficult due to the large number of degrees of freedom (DOF) of the hand and the fact that humans are experts at judging…

Graphics · Computer Science 2023-05-19 Arjun S. Lakshmipathy , Nicole Feng , Yu Xi Lee , Moshe Mahler , Nancy S. Pollard

Hand-object interaction (HOI) is fundamental for humans to express intent. Existing HOI generation research is predominantly confined to fixed grasping patterns, where control is tied to physical priors such as force closure or generic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Guangyi Han , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

Today's touch sensors come in many shapes and sizes. This has made it challenging to develop general-purpose touch processing methods since models are generally tied to one specific sensor design. We address this problem by performing…

Robotics · Computer Science 2024-09-13 Samanta Rodriguez , Yiming Dou , Miquel Oller , Andrew Owens , Nima Fazeli

Hand pose estimation from a single image has many applications. However, approaches to full 3D body pose estimation are typically trained on day-to-day activities or actions. As such, detailed hand-to-hand interactions are poorly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

This paper presents a novel object-centric contact representation ContactGen for hand-object interaction. The ContactGen comprises three components: a contact map indicates the contact location, a part map represents the contact hand part,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Shaowei Liu , Yang Zhou , Jimei Yang , Saurabh Gupta , Shenlong Wang

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

Dexterous manipulation with contact-rich interactions is crucial for advanced robotics. While recent diffusion-based planning approaches show promise for simple manipulation tasks, they often produce unrealistic ghost states (e.g., the…

Robotics · Computer Science 2025-06-18 Zhixuan Liang , Yao Mu , Yixiao Wang , Tianxing Chen , Wenqi Shao , Wei Zhan , Masayoshi Tomizuka , Ping Luo , Mingyu Ding

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Naru Suzuki , Takehiko Ohkawa , Tatsuro Banno , Jihyun Lee , Ryosuke Furuta , Yoichi Sato

Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Gang Li , Heliang Zheng , Chaoyue Wang , Chang Li , Changwen Zheng , Dacheng Tao

Recent remarkable advances in large-scale text-to-image diffusion models have inspired a significant breakthrough in text-to-3D generation, pursuing 3D content creation solely from a given text prompt. However, existing text-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Yang Chen , Yingwei Pan , Yehao Li , Ting Yao , Tao Mei

Articulated object generation has seen increasing advancements, yet existing models often lack the ability to be conditioned on text prompts. To address the significant gap between textual descriptions and 3D articulated object…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Hao Sun , Lei Fan , Donglin Di , Shaohui Liu

This paper focuses on a challenging setting of simultaneously modeling geometry and appearance of hand-object interaction scenes without any object priors. We follow the trend of dynamic 3D Gaussian Splatting based methods, and address…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hao Tian , Chenyangguang Zhang , Rui Liu , Wen Shen , Xiaolin Qin

Appearance-based generic object recognition is a challenging problem because all possible appearances of objects cannot be registered, especially as new objects are produced every day. Function of objects, however, has a comparatively small…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Tadashi Matsuo , Nobutaka Shimada

Large-scale text-to-image (T2I) diffusion models have showcased incredible capabilities in generating coherent images based on textual descriptions, enabling vast applications in content generation. While recent advancements have introduced…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Jiun Tian Hoe , Xudong Jiang , Chee Seng Chan , Yap-Peng Tan , Weipeng Hu

Text-guided diffusion models such as DALLE-2, Imagen, eDiff-I, and Stable Diffusion are able to generate an effectively endless variety of images given only a short text prompt describing the desired image content. In many cases the images…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Wan-Duo Kurt Ma , J. P. Lewis , Avisek Lahiri , Thomas Leung , W. Bastiaan Kleijn

We tackle the task of reconstructing hand-object interactions from short video clips. Given an input video, our approach casts 3D inference as a per-video optimization and recovers a neural 3D representation of the object shape, as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Yufei Ye , Poorvi Hebbar , Abhinav Gupta , Shubham Tulsiani

Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jiazhi Guan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Shengyi He , Zhiliang Xu , Haocheng Feng , Errui Ding , Jingdong Wang , Hongtao Xie , Youjian Zhao , Ziwei Liu

Our goal is to train a generative model of 3D hand motions, conditioned on natural language descriptions specifying motion characteristics such as handshapes, locations, finger/hand/arm movements. To this end, we automatically build pairs…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Léore Bensabath , Mathis Petrovich , Gül Varol

Extracting keypoint locations from input hand frames, known as 3D hand pose estimation, is a critical task in various human-computer interaction applications. Essentially, the 3D hand pose estimation can be regarded as a 3D point subset…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Wencan Cheng , Hao Tang , Luc Van Gool , Jong Hwan Ko

Acting in human environments is a crucial capability for general-purpose robots, necessitating a robust understanding of natural language and its application to physical tasks. This paper seeks to harness the capabilities of diffusion…

Robotics · Computer Science 2026-04-28 Jonas Bode , Raphael Memmesheimer , Sven Behnke