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PCIe-connected FPGAs are gaining popularity as an accelerator technology in data centers. However, it is challenging to jointly develop and debug host software and FPGA hardware. Changes to the hardware design require a time-consuming FPGA…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-28 Shenghsun Cho , Mrunal Patel , Basavaraj Kaladagi , Han Chen , Tapti Palit , Michael Ferdman , Peter Milder

Currently, various hardware and software companies are developing augmented reality devices, most prominently Microsoft with its Hololens. Besides gaming, such devices can be used for serious pervasive applications, like interactive mobile…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-15 Christoph Dibak , Bernard Haasdonk , Andreas Schmidt , Frank Dürr , Kurt Rothermel

Interactive dynamic simulators are an accelerator for developing novel robotic control algorithms and complex systems involving humans and robots. In user training and synthetic data generation applications, high-fidelity visualizations…

Federated Learning (FL) has become a viable technique for realizing privacy-enhancing distributed deep learning on the network edge. Heterogeneous hardware, unreliable client devices, and energy constraints often characterize edge computing…

Machine Learning · Computer Science 2024-11-05 Herbert Woisetschläger , Alexander Erben , Ruben Mayer , Shiqiang Wang , Hans-Arno Jacobsen

An external drive can improve the coherence of a quantum many-body system by averaging out noise sources. It can also be used to realize models that are inaccessible in the static limit, through Floquet Hamiltonian engineering. The full…

Quantum Physics · Physics 2023-04-18 W. Morong , K. S. Collins , A. De , E. Stavropoulos , T. You , C. Monroe

This article presents the development and validation of a hybrid multi-sphere discrete element framework - Rigid3D, for the simulation of granular systems with arbitrarily shaped particles in 3D space. In this DEM framework, a non-spherical…

Computational Engineering, Finance, and Science · Computer Science 2023-06-27 Fei-Liang Yuan , Martin Sommerfeld , Pradeep Muramulla , Srikanth Gopireddy , Lars Pasternak , Nora Urbanetz , Thomas Profitlich

Mesoscopic simulations of hydrocarbon flow in source shales are challenging, in part due to the heterogeneous shale pores with sizes ranging from a few nanometers to a few micrometers. Additionally, the sub-continuum fluid-fluid and…

Computational Physics · Physics 2019-09-13 Yidong Xia , Ansel Blumers , Zhen Li , Lixiang Luo , Yu-Hang Tang , Joshua Kane , Hai Huang , Matthew Andrew , Milind Deo , Jan Goral

Graphics rendering that builds on machine learning and radiance fields is gaining significant attention due to its outstanding quality and speed in generating photorealistic images from novel viewpoints. However, prior work has primarily…

Graphics · Computer Science 2025-02-25 Junseo Lee , Jaisung Kim , Junyong Park , Jaewoong Sim

We introduce Capsule, a mechanism for seamlessly sharing datacenter resources across multiple players. It decouples player-local and global states to achieve isolation and to maximize cross-player sharing. Our evaluations show that Capsule…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-29 Zhouheng Du , Nima Davari , Li Li , Wei Sen Loi , Nodir Kodirov

The cryosphere plays a significant role in Earth's climate system. Therefore, an accurate simulation of sea ice is of great importance to improve climate projections. To enable higher resolution simulations, graphics processing units (GPUs)…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-29 Robert Jendersie , Christian Lessig , Thomas Richter

We test the performances of two different approaches to the computation of forces for molecular dynamics simulations on Graphics Processing Units. A "vertex-based" approach, where a computing thread is started per particle, is compared to a…

Computational Physics · Physics 2014-10-01 Lorenzo Rovigatti , Petr Šulc , István Z. Reguly , Flavio Romano

One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…

Graphics · Computer Science 2024-04-17 Pedro Centeno , João Madeiras Pereira

Quantum processing units (QPUs) are currently exclusively available from cloud vendors. However, with recent advancements, hosting QPUs is soon possible everywhere. Existing work has yet to draw from research in edge computing to explore…

Edge computing has emerged as an alternative to reduce transmission and processing delay and preserve privacy of the video streams. However, the ever-increasing complexity of Deep Neural Networks (DNNs) used in video-based applications…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Bryan Bo Cao , Abhinav Sharma , Manavjeet Singh , Anshul Gandhi , Samir Das , Shubham Jain

Large language models (LLMs) are becoming increasingly capable at small parameter scales. At the same time, conventional cloud-centric deployment introduces challenges around data privacy, latency, and cost that are acute in operational…

Hardware Architecture · Computer Science 2026-04-29 Harri Renney , Fouad Trad , Michael Mattarock , Zena Wood

The XDEM multi-physics and multi-scale simulation platform roots in the Ex- tended Discrete Element Method (XDEM) and is being developed at the In- stitute of Computational Engineering at the University of Luxembourg. The platform is an…

Computational Engineering, Finance, and Science · Computer Science 2018-08-27 Bernhard Peters , Maryam Baniasadi , Mehdi Baniasadi , Xavier Besseron , Alvaro Estupinan Donoso , Mohammad Mohseni , Gabriele Pozzetti

The rapid adoption of AI and convenience offered by cloud services have resulted in the growing demands for GPUs in the cloud. Generally, GPUs are physically attached to host servers as PCIe devices. However, the fixed assembly combination…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-10 Bowen He , Xiao Zheng , Yuan Chen , Weinan Li , Yajin Zhou , Xin Long , Pengcheng Zhang , Xiaowei Lu , Linquan Jiang , Qiang Liu , Dennis Cai , Xiantao Zhang

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

Visualizations have become an indispensable part of the scientific process. A vibrant ecosystem of visualization tools exists, catering to a wide variety of different needs. Real-time visualizations of numerical simulations offer scientists…

Graphics · Computer Science 2026-02-09 Hanno Rein

Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…

Data Structures and Algorithms · Computer Science 2021-03-10 Fatih Taşyaran , Berkay Demireller , Kamer Kaya , Bora Uçar