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Holographic communications are gaining ground among emerging eXtended-Reality (XR) applications due to their potential to revolutionize human communication. However, these technologies are characterized by higher requirements in terms of…
Edge and mobile platforms for augmented and virtual reality, collectively referred to as extended reality (XR) must deliver deterministic ultra-low-latency performance under stringent power and area constraints. However, the diversity of XR…
Edge Computing exploits computational capabilities deployed at the very edge of the network to support applications with low latency requirements. Such capabilities can reside in small embedded devices that integrate dedicated hardware --…
Edge computing is an emerging paradigm to enable low-latency applications, like mobile augmented reality, because it takes the computation on processing devices that are closer to the users. On the other hand, the need for highly scalable…
Dealing with a growing amount of data is a crucial challenge for the future of information and communication technologies. More and more devices are expected to transfer data through the Internet, therefore new solutions have to be designed…
In order to mitigate the long processing delay and high energy consumption of mobile augmented reality (AR) applications, mobile edge computing (MEC) has been recently proposed and is envisioned as a promising means to deliver better…
Recent improvements in Extended Reality (XR) technology created an increase in XR products and solutions in the industry, while raising new requirements for new or improved architectural concepts. This need can be particularly complex as XR…
Video face detection and recognition in public places at the edge is required in several applications, such as security reinforcement and contactless access to authorized venues. This paper aims to maximize the simultaneous usage of…
Extended reality (XR) is touted as the next frontier of the digital future. XR includes all immersive technologies of augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR applications obtain the real-world context of the…
Accurately, efficiently, and stably computing complex fluid flows and their evolution near solid boundaries over long horizons remains challenging. Conventional numerical solvers require fine grids and small time steps to resolve near-wall…
The edge computing paradigm has emerged to handle cloud computing issues such as scalability, security and low response time among others. This new computing trend heavily relies on ubiquitous embedded systems on the edge. Performance and…
Edge computing technology has great potential to improve various computation-intensive applications in vehicular networks by providing sufficient computation resources for vehicles. However, it is still a challenge to fully unleash the…
Edge computing offers the distinct advantage of harnessing compute capabilities on resources located at the edge of the network to run workloads of relatively weak user devices. This is achieved by offloading computationally intensive…
Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…
Computer vision on low-power edge devices enables applications including search-and-rescue and security. State-of-the-art computer vision algorithms, such as Deep Neural Networks (DNNs), are too large for inference on low-power edge…
Reconstructing physically valid 3D scenes from single-view observations is a prerequisite for bridging the gap between visual perception and robotic control. However, in scenarios requiring precise contact reasoning, such as robotic…
This article presents a multi-physics methodology for the numerical simulation of physical systems that involve the non-linear interaction of multi-phase reactive fluids and elastoplastic solids, inducing high strain-rates and high…
The Metaverse is a virtual environment where users are represented by avatars to navigate a virtual world, which has strong links with the physical one. State-of-the-art Metaverse architectures rely on a cloud-based approach for avatar…
ExaHyPE ("An Exascale Hyperbolic PDE Engine") is a software engine for solving systems of first-order hyperbolic partial differential equations (PDEs). Hyperbolic PDEs are typically derived from the conservation laws of physics and are…
Harnessing modern parallel computing resources to achieve complex multi-physics simulations is a daunting task. The Multiphysics Object Oriented Simulation Environment (MOOSE) aims to enable such development by providing simplified…