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Related papers: Custom Cloth Creation and Virtual Try-on for Every…

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The tools for personal digital fabrication (DF) are on the verge of reaching mass-adoption beyond technology enthusiasts, empowering consumers to fabricate personalized artifacts. We argue that to achieve similar outreach and impact as…

Human-Computer Interaction · Computer Science 2021-01-08 Evgeny Stemasov , Enrico Rukzio , Jan Gugenheimer

Mobile Artificial Intelligence-Generated Content (AIGC) technology refers to the adoption of AI algorithms deployed at mobile edge networks to automate the information creation process while fulfilling the requirements of end users. Mobile…

Networking and Internet Architecture · Computer Science 2023-07-25 Jiayuan Chen , Changyan Yi , Hongyang Du , Dusit Niyato , Jiawen Kang , Jun Cai , Xuemin , Shen

Generative AI evolves the execution of complex workflows in industry, where the large multimodal model empowers fashion design in the garment industry. Current generation AI models magically transform brainstorming into fancy designs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Hui Li , Yi You , Qiqi Chen , Bingfeng Zhang , George Q. Huang

Many approaches to draping individual garments on human body models are realistic, fast, and yield outputs that are differentiable with respect to the body shape on which they are draped. However, they are either unable to handle…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Ren Li , Benoît Guillard , Pascal Fua

Customizing pre-trained text-to-image generation model has attracted massive research interest recently, due to its huge potential in real-world applications. Although existing methods are able to generate creative content for a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yufan Zhou , Ruiyi Zhang , Jiuxiang Gu , Tong Sun

Recent advances in garment simulation have brought high-quality results closer to real-time performance. Physics-based simulators can produce accurate motion, but remain too computationally expensive for interactive applications. In…

The development of virtual try-on has revolutionized online shopping by allowing customers to visualize themselves in various fashion items, thus extending the in-store try-on experience to the cyber space. Although virtual try-on has…

Multimedia · Computer Science 2024-04-23 Mingzhe Yu , Yunshan Ma , Lei Wu , Kai Cheng , Xue Li , Lei Meng , Tat-Seng Chua

This research presents Spiritus, an AI-assisted creation tool designed to streamline 2D character animation creation while enhancing creative flexibility. By integrating natural language processing and diffusion models, users can…

Human-Computer Interaction · Computer Science 2025-03-13 Qirui Sun , Yunyi Ni , Teli Yuan , Jingjing Zhang , Fan Yang , Zhihao Yao , Haipeng Mi

The Diffusion model has a strong ability to generate wild images. However, the model can just generate inaccurate images with the guidance of text, which makes it very challenging to directly apply the text-guided generative model for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Shufang Zhang , Minxue Ni , Lei Wang , Wenxin Ding , Shuai Chen , Yuhong Liu

The goal of image-based virtual try-on is to generate an image of the target person naturally wearing the given clothing. However, existing methods solely focus on the frontal try-on using the frontal clothing. When the views of the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Haoyu Wang , Zhilu Zhang , Donglin Di , Shiliang Zhang , Wangmeng Zuo

E-commerce has revolutionized retail, yet its traditional workflows remain inefficient, with significant resource costs tied to product design and inventory. This paper introduces a novel system deployed at Alibaba that uses AI-generated…

Information Retrieval · Computer Science 2025-12-22 Jianghao Lin , Peng Du , Jiaqi Liu , Weite Li , Yong Yu , Weinan Zhang , Yang Cao

Customers all over the world want to see how the clothes fit them or not before purchasing. Therefore, customers by nature prefer brick-and-mortar clothes shopping so they can try on products before purchasing them. But after the Pandemic…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Kirolos Attallah , Girgis Zaky , Nourhan Abdelrhim , Kyrillos Botros , Amjad Dife , Nermin Negied

The process of fashion design usually involves sketching, refining, and coloring, with designers drawing inspiration from various images to fuel their creative endeavors. However, conventional image search methods often yield irrelevant…

Human-Computer Interaction · Computer Science 2024-10-01 Jianan Jiang , Di Wu , Hanhui Deng , Yidan Long , Wenyi Tang , Xiang Li , Can Liu , Zhanpeng Jin , Wenlei Zhang , Tangquan Qi

Video try-on replaces clothing in videos with target garments. Existing methods struggle to generate high-quality and temporally consistent results when handling complex clothing patterns and diverse body poses. We present 3DV-TON, a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Min Wei , Chaohui Yu , Jingkai Zhou , Fan Wang

Artificial Intelligence Generated Content(AIGC), known for its superior visual results, represents a promising mitigation method for high-cost advertising applications. Numerous approaches have been developed to manipulate generated content…

Artificial Intelligence · Computer Science 2024-05-30 Shusong Xu , Peiye Liu

Image-based virtual try-on for fashion has gained considerable attention recently. The task requires trying on a clothing item on a target model image. An efficient framework for this is composed of two stages: (1) warping (transforming)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Surgan Jandial , Ayush Chopra , Kumar Ayush , Mayur Hemani , Abhijeet Kumar , Balaji Krishnamurthy

3D digital garment generation and editing play a pivotal role in fashion design, virtual try-on, and gaming. Traditional methods struggle to meet the growing demand due to technical complexity and high resource costs. Learning-based…

Graphics · Computer Science 2025-09-23 Ruiyan Wang , Zhengxue Cheng , Zonghao Lin , Jun Ling , Yuzhou Liu , Yanru An , Rong Xie , Li Song

Online clothing catalogs lack diversity in body shape and garment size. Brands commonly display their garments on models of one or two sizes, rarely including plus-size models. To our knowledge, our paper presents the first method for…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Kathleen M. Lewis , John Guttag

We present ClothCombo, a pipeline to drape arbitrary combinations of clothes on 3D human models with varying body shapes and poses. While existing learning-based approaches for draping clothes have shown promising results, multi-layered…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Dohae Lee , Hyun Kang , In-Kwon Lee

The idea of \textit{Virtual Try-ON} (VTON) benefits e-retailing by giving an user the convenience of trying a clothing at the comfort of their home. In general, most of the existing VTON methods produce inconsistent results when a person…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Debapriya Roy , Sanchayan Santra , Diganta Mukherjee , Bhabatosh Chanda