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Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

We investigate the perception of visual variables on wall-sized tiled displays within an immersive environment. We designed and conducted two formal user studies focusing on elementary visualization reading tasks in VR. The first study…

Human-Computer Interaction · Computer Science 2025-01-20 Dongyun Han , Anastasia Bezerianos , Petra Isenberg , Isaac Cho

Among the most impressive recent applications of neural decoding is the visual representation decoding, where the category of an object that a subject either sees or imagines is inferred by observing his/her brain activity. Even though…

Neural and Evolutionary Computing · Computer Science 2018-11-06 Angeliki Papadimitriou , Nikolaos Passalis , Anastasios Tefas

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

Human-Computer Interaction · Computer Science 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

Human-Computer Interaction · Computer Science 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

As robots begin to cohabit with humans in semi-structured environments, the need arises to understand instructions involving rich variability---for instance, learning to ground symbols in the physical world. Realistically, this task must…

Artificial Intelligence · Computer Science 2017-06-02 Yordan Hristov , Svetlin Penkov , Alex Lascarides , Subramanian Ramamoorthy

Context: Most prior software visualisation (SV) research has focused primarily on making aspects of intangible software product artefacts more evident. While undoubtedly useful, this focus has meant that software process visualisation has…

Software Engineering · Computer Science 2021-05-04 Mujtaba Alshakhouri , Jim Buchan , Stephen G. MacDonell

Multimodal machine learning algorithms aim to learn visual-textual correspondences. Previous work suggests that concepts with concrete visual manifestations may be easier to learn than concepts with abstract ones. We give an algorithm for…

Computation and Language · Computer Science 2018-05-25 Jack Hessel , David Mimno , Lillian Lee

Humans effortlessly "program" one another by communicating goals and desires in natural language. In contrast, humans program robotic behaviours by indicating desired object locations and poses to be achieved, by providing RGB images of…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Hsiao-Yu Fish Tung , Adam W. Harley , Liang-Kang Huang , Katerina Fragkiadaki

This study investigates the potential of virtual reality (VR) for enhancing sales skills training using a Cave Automatic Virtual Environment (CAVE). VR technology enables users to practice interpersonal and negotiation skills in controlled,…

Human-Computer Interaction · Computer Science 2025-10-17 Francesco Vona , Michael Stern , Navid Ashrafi , Julia Schorlemmer , Jessica Stemann , Jan-Niklas Voigt-Antons

Visual Commonsense Reasoning (VCR) calls for explanatory reasoning behind question answering over visual scenes. To achieve this goal, a model is required to provide an acceptable rationale as the reason for the predicted answers. Progress…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Zhenyang Li , Yangyang Guo , Kejie Wang , Xiaolin Chen , Liqiang Nie , Mohan Kankanhalli

This paper presents a detailed study of improving visual representations for vision language (VL) tasks and develops an improved object detection model to provide object-centric representations of images. Compared to the most widely used…

Computer Vision and Pattern Recognition · Computer Science 2021-03-11 Pengchuan Zhang , Xiujun Li , Xiaowei Hu , Jianwei Yang , Lei Zhang , Lijuan Wang , Yejin Choi , Jianfeng Gao

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

Human-Computer Interaction · Computer Science 2022-11-22 Andres Pinilla , Jaime Garcia , William Raffe , Jan-Niklas Voigt-Antons , Robert Spang , Sebastian Möller

How do we imagine visual objects and combine them to create new forms? To answer this question, we need to explore the cognitive, computational and neural mechanisms underlying imagery and creativity. The body of research on deep learning…

Neurons and Cognition · Quantitative Biology 2021-12-14 Shekoofeh Hedayati , Roger Beaty , Brad Wyble

Creativity is an indispensable part of human cognition and also an inherent part of how we make sense of the world. Metaphorical abstraction is fundamental in communicating creative ideas through nuanced relationships between abstract…

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Human-Computer Interaction · Computer Science 2022-11-17 Alejandro Martin-Gomez , Alexander Winkler , Rafael de la Tijera Obert , Javad Fotouhi , Daniel Roth , Ulrich Eck , Nassir Navab

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl

Vision language models (VLMs) are AI systems paired with both language and vision encoders to process multimodal input. They are capable of performing complex semantic tasks such as automatic captioning, but it remains an open question…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Tyler Tran , Sangeet Khemlani , J. G. Trafton

Software testing is a critical activity to ensure that software complies with its specification. However, current software testing activities tend not to be completely effective when applied in specific software domains in Virtual Reality…

Software Engineering · Computer Science 2020-09-21 Stevao A. Andrade , Fatima L. S. Nunes , Marcio E. Delamaro

We study the performance of brain computer interface (BCI) system in a virtual reality (VR) environment and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography…

Human-Computer Interaction · Computer Science 2020-06-19 Reza Abbasi-Asl , Mohammad Keshavarzi , Dorian Yao Chan