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The development of Neural Radiance Fields (NeRFs) has provided a potent representation for encapsulating the geometric and appearance characteristics of 3D scenes. Enhancing the capabilities of NeRFs in open-vocabulary 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Guibiao Liao , Kaichen Zhou , Zhenyu Bao , Kanglin Liu , Qing Li

Human-object interactions (HOIs) are crucial for human-centric scene understanding applications such as human-centric visual generation, AR/VR, and robotics. Since existing methods mainly explore capturing HOIs, rendering HOI remains less…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Zhi Hou , Baosheng Yu , Dacheng Tao

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Sida Peng , Zhen Xu , Junting Dong , Qianqian Wang , Shangzhan Zhang , Qing Shuai , Hujun Bao , Xiaowei Zhou

This paper presents ER-NeRF, a novel conditional Neural Radiance Fields (NeRF) based architecture for talking portrait synthesis that can concurrently achieve fast convergence, real-time rendering, and state-of-the-art performance with…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Jiahe Li , Jiawei Zhang , Xiao Bai , Jun Zhou , Lin Gu

3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the dependence to depth we propose SceneRF, a self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Anh-Quan Cao , Raoul de Charette

This paper proposes a new method for Non-Rigid Structure-from-Motion (NRSfM) from a long monocular video sequence observing a non-rigid object performing recurrent and possibly repetitive dynamic action. Departing from the traditional idea…

Computer Vision and Pattern Recognition · Computer Science 2018-04-19 Xiu Li , Hongdong Li , Hanbyul Joo , Yebin Liu , Yaser Sheikh

We present a method for learning 3D geometry and physics parameters of a dynamic scene from only a monocular RGB video input. To decouple the learning of underlying scene geometry from dynamic motion, we represent the scene as a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Yi-Ling Qiao , Alexander Gao , Ming C. Lin

Neural Radiance Fields (NeRFs) provide a high fidelity, continuous scene representation that can realistically represent complex behaviour of light. Despite works like Ref-NeRF improving geometry through physics-inspired models, the ability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Jack Naylor , Viorela Ila , Donald G. Dansereau

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhiyin Qian , Siwei Zhang , Bharat Lal Bhatnagar , Federica Bogo , Siyu Tang

We propose a novel visual re-localization method based on direct matching between the implicit 3D descriptors and the 2D image with transformer. A conditional neural radiance field(NeRF) is chosen as the 3D scene representation in our…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Jianlin Liu , Qiang Nie , Yong Liu , Chengjie Wang

Neural radiance fields (NeRFs) have emerged as a prominent pre-training paradigm for vision-centric autonomous driving, which enhances 3D geometry and appearance understanding in a fully self-supervised manner. To apply NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Hyeonjun Jeong , Juyeb Shin , Dongsuk Kum

We present Mesh2NeRF, an approach to derive ground-truth radiance fields from textured meshes for 3D generation tasks. Many 3D generative approaches represent 3D scenes as radiance fields for training. Their ground-truth radiance fields are…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Yujin Chen , Yinyu Nie , Benjamin Ummenhofer , Reiner Birkl , Michael Paulitsch , Matthias Müller , Matthias Nießner

Neural radiance fields (NeRFs) have enabled high fidelity 3D reconstruction from multiple 2D input views. However, a well-known drawback of NeRFs is the less-than-ideal performance under a small number of views, due to insufficient…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Mikaela Angelina Uy , Ricardo Martin-Brualla , Leonidas Guibas , Ke Li

We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Anpei Chen , Zexiang Xu , Fuqiang Zhao , Xiaoshuai Zhang , Fanbo Xiang , Jingyi Yu , Hao Su

The advent of generative radiance fields has significantly promoted the development of 3D-aware image synthesis. The cumulative rendering process in radiance fields makes training these generative models much easier since gradients are…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Xudong Xu , Xingang Pan , Dahua Lin , Bo Dai

Volumetric neural rendering methods, such as neural radiance fields (NeRFs), have enabled photo-realistic novel view synthesis. However, in their standard form, NeRFs do not support the editing of objects, such as a human head, within a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 ShahRukh Athar , Zexiang Xu , Kalyan Sunkavalli , Eli Shechtman , Zhixin Shu

Recent works use the Neural radiance field (NeRF) to perform multi-view 3D reconstruction, providing a significant leap in rendering photorealistic scenes. However, despite its efficacy, NeRF exhibits limited capability of learning…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Congyue Deng , Jiawei Yang , Leonidas Guibas , Yue Wang

Neural Radiance Fields (NeRF) is an emerging technique to synthesize 3D objects from 2D images with a wide range of potential applications. However, rendering existing NeRF models is extremely computation intensive, making it challenging to…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-25 Zhe Wang , Yifei Zhu

We present a first step towards 4D (3D and time) human video stylization, which addresses style transfer, novel view synthesis and human animation within a unified framework. While numerous video stylization methods have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tiantian Wang , Xinxin Zuo , Fangzhou Mu , Jian Wang , Ming-Hsuan Yang