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Related papers: Differentiable Voxelization and Mesh Morphing

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Recent work on 3D object detection advocates point cloud voxelization in birds-eye view, where objects preserve their physical dimensions and are naturally separable. When represented in this view, however, point clouds are sparse and have…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Yin Zhou , Pei Sun , Yu Zhang , Dragomir Anguelov , Jiyang Gao , Tom Ouyang , James Guo , Jiquan Ngiam , Vijay Vasudevan

We present VoxelMorph, a fast learning-based framework for deformable, pairwise medical image registration. Traditional registration methods optimize an objective function for each pair of images, which can be time-consuming for large…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Guha Balakrishnan , Amy Zhao , Mert R. Sabuncu , John Guttag , Adrian V. Dalca

Mesh denoising, aimed at removing noise from input meshes while preserving their feature structures, is a practical yet challenging task. Despite the remarkable progress in learning-based mesh denoising methodologies in recent years, their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Wenbo Zhao , Xianming Liu , Deming Zhai , Junjun Jiang , Xiangyang Ji

3D convolutional neural networks (3D-CNN) have been used for object recognition based on the voxelized shape of an object. In this paper, we present a 3D-CNN based method to learn distinct local geometric features of interest within an…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Aditya Balu , Sambit Ghadai , Kin Gwn Lore , Gavin Young , Adarsh Krishnamurthy , Soumik Sarkar

In this work, we propose efficient and accurate numerical algorithms based on Difference Potentials Method for numerical solution of chemotaxis systems and related models in 3D. The developed algorithms handle 3D irregular geometry with the…

Numerical Analysis · Mathematics 2019-02-12 Yekaterina Epshteyn , Qing Xia

Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from replicating Gaussians across frames. To address this challenge,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Chun-Tin Wu , Jun-Cheng Chen

With the rising popularity of virtual worlds, the importance of data-driven parametric models of 3D meshes has grown rapidly. Numerous applications, such as computer vision, procedural generation, and mesh editing, vastly rely on these…

Computer Vision and Pattern Recognition · Computer Science 2024-02-19 Robert Kosk , Richard Southern , Lihua You , Shaojun Bian , Willem Kokke , Greg Maguire

This paper deals with an improvement of vertex based nonlinear diffusion for mesh denoising. This method directly filters the position of the vertices using Laplace, reduced centered Gaussian and Rayleigh probability density functions as…

Computer Vision and Pattern Recognition · Computer Science 2010-09-24 Mohammed EL Hassouni , Driss Aboutajdine

This paper presents a mutual information (MI) based algorithm for the estimation of full 6-degree-of-freedom (DOF) rigid body transformation between two overlapping point clouds. We first divide the scene into a 3D voxel grid and define…

Robotics · Computer Science 2018-09-26 Nikhil Mehta , James R. McBride , Gaurav Pandey

Traditional methods for high-dimensional diffeomorphic mapping often struggle with the curse of dimensionality. We propose a mesh-free learning framework designed for $n$-dimensional mapping problems, seamlessly combining variational…

Machine Learning · Computer Science 2025-11-05 Zhiwen Li , Cheuk Hin Ho , Lok Ming Lui

Differentiable rendering aims to compute the derivative of the image rendering function with respect to the rendering parameters. This paper presents a novel algorithm for 6-DoF pose estimation through gradient-based optimization using a…

Computer Vision and Pattern Recognition · Computer Science 2022-12-27 Ramchander Rao Bhaskara , Roshan Thomas Eapen , Manoranjan Majji

Triangular meshes are a widely used representation in the field of 3D modeling. In this paper, we present a novel approach for edge length-based linear subdivision on triangular meshes, along with two auxiliary techniques. We conduct a…

Graphics · Computer Science 2023-10-04 Junyi Shen

With the increase in computational power for the available hardware, the demand for high-resolution data in computer graphics applications increases. Consequently, classical geometry processing techniques based on linear algebra solutions…

Graphics · Computer Science 2024-10-08 Filippo Maggioli , Daniele Baieri , Zorah Lähner , Simone Melzi

Implicit neural representations (INRs) have been successfully used to compress a variety of 3D surface representations such as Signed Distance Functions (SDFs), voxel grids, and also other forms of structured data such as images, videos,…

Graphics · Computer Science 2025-04-03 Sai Karthikey Pentapati , Gregoire Phillips , Alan C. Bovik

Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

Deep convolutional neural networks are powerful tools for learning visual representations from images. However, designing efficient deep architectures to analyse volumetric medical images remains challenging. This work investigates…

Computer Vision and Pattern Recognition · Computer Science 2017-07-10 Wenqi Li , Guotai Wang , Lucas Fidon , Sebastien Ourselin , M. Jorge Cardoso , Tom Vercauteren

We present a method for the digital fabrication of surfaces whose appearance varies based on viewing direction. The surfaces are constructed from a mesh of bars arranged in a self-occluding colored heightfield that creates the desired…

Graphics · Computer Science 2023-10-06 Maxine Perroni-Scharf , Szymon Rusinkiewicz

The isometric embedding of surfaces in three-dimensional space is fundamental to various physical systems, from elastic sheets to programmable materials. While continuous surfaces typically admit unique solutions under suitable boundary…

Disordered Systems and Neural Networks · Physics 2025-05-13 Kyungeun Kim , Christian D. Santangelo

We show how shadows can be efficiently generated in differentiable rendering of triangle meshes. Our central observation is that pre-filtered shadow mapping, a technique for approximating shadows based on rendering from the perspective of a…

Graphics · Computer Science 2023-08-22 Markus Worchel , Marc Alexa

The shapes and morphology of the organs and tissues are important prior knowledge in medical imaging recognition and segmentation. The morphological operation is a well-known method for morphological feature extraction. As the morphological…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Chentian Li , Chi Ma , William W. Lu
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