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Related papers: Serious Game for Physics as an Active and Gamified…

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This is a report of a course on modern physics designed and taught to undergraduate science and engineering students in the Spring of 2013. The course, meant for freshmen, attempts to integrate statistical mechanics into non-classical…

Physics Education · Physics 2013-08-21 Muhammad Sabieh Anwar

We present Particle Builder, an online board game which teaches students about concepts from the Standard Model of Particle Physics at a high school level. This short activity resulted in a gain of 0.16, indicating that students learned a…

Thermodynamics could be seen as an expression of physics at a high epistemic level. As such, its potential as an inductive bias to help machine learning procedures attain accurate and credible predictions has been recently realized in many…

Machine Learning · Computer Science 2023-05-29 Elias Cueto , Francisco Chinesta

Serious scientific games are games whose purpose is not only fun. In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research. The number of serious games is increasing rapidly, in…

Computers and Society · Computer Science 2018-03-12 Marc Baaden , Olivier Delalande , Nicolas Ferey , Samuela Pasquali , Jérôme Waldispühl , Antoine Taly

There are countless reasons cited in scientific studies to explain the difficulties in programming learning. The reasons range from the subject's complexity, the ineffective teaching and study methods, to psychological aspects such as…

Computers and Society · Computer Science 2020-06-26 Alberto Simões , Ricardo Queirós

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

In recent years, computing has become an important part of the way we teach and learn physics. Teachers, both at high school and college levels, now use computational activities in many of their courses. Physics departments are offering…

Physics Education · Physics 2023-08-31 Hannah C. Sabo , Tor Ole B. Odden , Marcos D. Caballero

Students must learn effective problem solving strategies in order to develop expertise in physics. Effective problem solving strategies include a conceptual analysis of the problem followed by planning of the solution, and then…

Physics Education · Physics 2016-05-03 Andrew J. Mason , Chandralekha Singh

Engaging in playful activities, such as playing a musical instrument, learning a language, or performing sports, is a fundamental aspect of human life. We present a quantitative empirical analysis of the engagement dynamics into playful…

Physics and Society · Physics 2019-11-06 David Reguera , Pol Colomer-de-Simón , Iván Encinas , Manel Sort , Jan Wedekind , Marián Boguñá

Real-life control tasks involve matters of various substances---rigid or soft bodies, liquid, gas---each with distinct physical behaviors. This poses challenges to traditional rigid-body physics engines. Particle-based simulators have been…

Machine Learning · Computer Science 2019-04-19 Yunzhu Li , Jiajun Wu , Russ Tedrake , Joshua B. Tenenbaum , Antonio Torralba

The use of educational games for pedagogical practice can provide new conceptions of teaching-learning in an interactive environment stimulating the acquisition of new knowledge. The so-called serious games are focused on the goal of…

Computers and Society · Computer Science 2017-10-12 Fernando Almeida

Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent challenges remain, however, including static scenario design, authoring bottlenecks, limited learner modeling, and…

Artificial Intelligence · Computer Science 2026-05-22 Priyamvada Tripathi , Bill Kapralos

This study investigates a group of high school students in a physics classroom interacting with a computer simulation that simulates the electrostatic interaction as a hockey game, the Electric Field Hockey. The activity featured in this…

Physics Education · Physics 2017-07-04 Ying Cao

Developing expert-like problem-solving skills is a central goal of undergraduate physics education. In this study, we investigate the impact of teaching explicit problem-solving frameworks, combined with deliberate practice, on students'…

Physics Education · Physics 2025-08-12 Kelly Miller , Olivia Miller , Georgia Lawrence

Gamification refers to the process of adding game elements to a task. Of late, this process has been introduced in pedagogical settings to capture the attention and interest of students. In our study, we apply the process to Anatomy…

Applications · Statistics 2018-10-23 De-Zhang Lee , Vik Gopal , Jia-Min Chan , Li-Shia Ng , Eng-Tat Ang

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

Human-Computer Interaction · Computer Science 2018-11-27 Heinrich Söbke , Maria Reichelt

Programming courses in computing science are important because they are often the first introduction to computer programming for many students. Many university students are overwhelmed with the information they must learn for an…

Computers and Society · Computer Science 2023-09-25 Kashif Ishaq , Atif Alvi

Studying physics of very large scale like the solar system is difficult in real life, using telescope on clear skies over years. We are probably a world first to create four well designed gravity computer models to serve as powerful…

Physics Education · Physics 2013-03-04 Loo Kang Wee , Giam Hwee Goh , Charles Chew

National studies conducted over many years show that, while most Americans are interested in science and support federal funding of scientific research, the scientific literacy of the public is very low. Why this situation exists and who is…

Physics Education · Physics 2007-05-23 C. J. Efthimiou , R. Llewellyn