10 simple rules to create a serious game, illustrated with examples from structural biology
Computers and Society
2018-03-12 v2
Abstract
Serious scientific games are games whose purpose is not only fun. In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research. The number of serious games is increasing rapidly, in particular citizen science games, games that allow people to produce and/or analyze scientific data. Interestingly, it is possible to build a set of rules providing a guideline to create or improve serious games. We present arguments gathered from our own experience ( Phylo , DocMolecules , HiRE-RNA contest and Pangu) as well as examples from the growing literature on scientific serious games.
Keywords
Cite
@article{arxiv.1708.04176,
title = {10 simple rules to create a serious game, illustrated with examples from structural biology},
author = {Marc Baaden and Olivier Delalande and Nicolas Ferey and Samuela Pasquali and Jérôme Waldispühl and Antoine Taly},
journal= {arXiv preprint arXiv:1708.04176},
year = {2018}
}