English

10 simple rules to create a serious game, illustrated with examples from structural biology

Computers and Society 2018-03-12 v2

Abstract

Serious scientific games are games whose purpose is not only fun. In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research. The number of serious games is increasing rapidly, in particular citizen science games, games that allow people to produce and/or analyze scientific data. Interestingly, it is possible to build a set of rules providing a guideline to create or improve serious games. We present arguments gathered from our own experience ( Phylo , DocMolecules , HiRE-RNA contest and Pangu) as well as examples from the growing literature on scientific serious games.

Keywords

Cite

@article{arxiv.1708.04176,
  title  = {10 simple rules to create a serious game, illustrated with examples from structural biology},
  author = {Marc Baaden and Olivier Delalande and Nicolas Ferey and Samuela Pasquali and Jérôme Waldispühl and Antoine Taly},
  journal= {arXiv preprint arXiv:1708.04176},
  year   = {2018}
}
R2 v1 2026-06-22T21:14:10.459Z