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M-GWAP is a multimodal game with a purpose of that leverages on the wisdom of crowds phenomenon for the annotation of multimedia data in terms of mental states. This game with a purpose is developed in WordPress to allow users implementing…

Computation and Language · Computer Science 2019-05-31 Fabio Paolizzo

Dynamic zero-sum games are an important class of problems with applications ranging from evasion-pursuit and heads-up poker to certain adversarial versions of control problems such as multi-armed bandit and multiclass queuing problems.…

Computer Science and Game Theory · Computer Science 2015-06-12 Martin Haugh , Chun Wang

We propose InfoChess, a symmetric adversarial game that elevates competitive information acquisition to the primary objective. There is no piece capture, removing material incentives that would otherwise confound the role of information.…

Multiagent Systems · Computer Science 2026-04-20 Kieran A. Murphy

Mobile edge computing (MEC), affords service to the vicinity of mobile devices (MDs), has become a key technology for future network. Offloading big data to the MEC server for preprocessing is a attractive choice of MDs. In the paper, we…

Computer Science and Game Theory · Computer Science 2017-09-14 Tian Zhang , Wei Chen , Feng Yang

Lewis signaling games are a class of simple communication games for simulating the emergence of language. In these games, two agents must agree on a communication protocol in order to solve a cooperative task. Previous work has shown that…

Multiagent Systems · Computer Science 2022-10-18 Mathieu Rita , Corentin Tallec , Paul Michel , Jean-Bastien Grill , Olivier Pietquin , Emmanuel Dupoux , Florian Strub

Synergy between evolutionary dynamics of cooperation and fluctuating state of shared resource being consumed by the cooperators is essential for averting the tragedy of the commons. Not only in humans, but also in the cognitively-limited…

Populations and Evolution · Quantitative Biology 2025-12-05 Samrat Sohel Mondal , Sagar Chakraborty

Collaboration is an integral part of human dialogue. Typical task-oriented dialogue games assign asymmetric roles to the participants, which limits their ability to elicit naturalistic role-taking in collaboration and its negotiation. We…

Computation and Language · Computer Science 2025-05-22 Isidora Jeknić , David Schlangen , Alexander Koller

One major function of social networks (e.g., massive online social networks) is the dissemination of information such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…

Computer Science and Game Theory · Computer Science 2010-08-13 Dmitry Zinoviev , Vy Duong

This article studies the value of information in route choice decisions when a fraction of players have access to high accuracy information about traffic incidents relative to others. To model such environments, we introduce a Bayesian…

Computer Science and Game Theory · Computer Science 2016-03-30 Jeffrey Liu , Saurabh Amin , Galina Schwartz

Computation offloading via device-to-device (D2D) communication, or D2D offloading, has recently been proposed to enhance mobile computing performance by exploiting spare computing resources of nearby user devices. The success of D2D…

Computer Science and Game Theory · Computer Science 2017-09-25 Jie Xu , Lixing Chen , Kun Liu , Cong Shen

The computation of a solution concept of a cooperative game usually employs values of all coalitions. However, in some applications, the values of some of the coalitions might be unknown due to high costs associated with their determination…

Computer Science and Game Theory · Computer Science 2023-03-31 Martin Cerny , Michel Grabisch

The paper discusses coordination games with remote players that have access to an entangled quantum state. It shows that the entangled state cannot be used by players for communicating information, but that in certain games it can be used…

Quantum Physics · Physics 2007-05-23 Vladislav Kargin

We offer a new approach to the information decomposition problem in information theory: given a 'target' random variable co-distributed with multiple 'source' variables, how can we decompose the mutual information into a sum of non-negative…

Information Theory · Computer Science 2019-10-15 Nihat Ay , Daniel Polani , Nathaniel Virgo

This paper investigates the use of WiFi and mobile device-to-device networks, with vehicular ad hoc networks being a typical example, as a complementary means to offload and reduce the traffic load of cellular networks. A novel cooperative…

Networking and Internet Architecture · Computer Science 2017-01-05 Guoqiang Mao , Xiaofeng Tao

We introduce some preliminaries about game theory and information security. Then surveying a subset of the literature, we identify opportunities for future research.

Cryptography and Security · Computer Science 2021-03-24 Erick Galinkin

We release FoolMeTwice (FM2 for short), a large dataset of challenging entailment pairs collected through a fun multi-player game. Gamification encourages adversarial examples, drastically lowering the number of examples that can be solved…

Computation and Language · Computer Science 2021-04-13 Julian Martin Eisenschlos , Bhuwan Dhingra , Jannis Bulian , Benjamin Börschinger , Jordan Boyd-Graber

Consider a multiplayer game, and assume a system level objective function, which the system wants to optimize, is given. This paper aims at accomplishing this goal via potential game theory when players can only get part of other players'…

Optimization and Control · Mathematics 2018-07-17 Changxi Li , Fenghua He , Hongsheng Qi , Daizhan Cheng

Mass emergencies increasingly pose significant threats to human life, with a disproportionate burden being incurred by older adults. Research has explored how mobile technology can mitigate the effects of mass emergencies. However, less…

Human-Computer Interaction · Computer Science 2020-01-22 Yixuan Zhang , Nurul Suhaimi , Rana Azghandi , Mary Amulya Joseph , Miso Kim , Jacqueline Griffin , Andrea G. Parker

Opportunistic mobile networks consisting of intermittently connected mobile devices have been exploited for various applications, such as computational offloading and mitigating cellular traffic load. In contrast to existing work, in this…

Networking and Internet Architecture · Computer Science 2017-03-28 Zongqing Lu , Xiao Sun , Thomas La Porta

We consider a set of cellular users associated with a base station (BS) in a cellular network that employs Device-to-device (D2D) communication. A subset of the users request for some files from the BS. Now, some of the users can…

Information Theory · Computer Science 2019-12-17 Aditya MVS , Chitrarth Shrivastava , Gaurav S. Kasbekar