Related papers: A Note on the Conditional Optimality of Chiba and …
(I) We revisit the algorithmic problem of finding all triangles in a graph $G=(V,E)$ with $n$ vertices and $m$ edges. According to a result of Chiba and Nishizeki (1985), this task can be achieved by a combinatorial algorithm running in…
In this note we present an algorithm that lists all $4$-cycles in a graph in time $\tilde{O}(\min(n^2,m^{4/3})+t)$ where $t$ is their number. Notably, this separates $4$-cycle listing from triangle-listing, since the latter has a…
A graph is $k$-degenerate if any induced subgraph has a vertex of degree at most $k$. In this paper we prove new algorithms for cliques and similar structures for these graphs. We design linear time Fixed-Parameter Tractable algorithms for…
Listing copies of small subgraphs (such as triangles, $4$-cycles, small cliques) in the input graph is an important and well-studied problem in algorithmic graph theory. In this paper, we give a simple algorithm that lists $t$ (non-induced)…
We study finding and listing $k$-cliques in a graph, for constant $k\geq 3$, a fundamental problem of both theoretical and practical importance. Our main contribution is a new output-sensitive algorithm for listing $k$-cliques in graphs,…
This work considers the problem of output-sensitive listing of occurrences of $2k$-cycles for fixed constant $k\geq 2$ in an undirected host graph with $m$ edges and $t$ $2k$-cycles. Recent work of Jin and Xu (and independently Abboud,…
In this paper we present a modification of a technique by Chiba and Nishizeki [Chiba and Nishizeki: Arboricity and Subgraph Listing Algorithms, SIAM J. Comput. 14(1), pp. 210--223 (1985)]. Based on it, we design a data structure suitable…
The 3SUM conjecture has proven to be a valuable tool for proving conditional lower bounds on dynamic data structures and graph problems. This line of work was initiated by P\v{a}tra\c{s}cu (STOC 2010) who reduced 3SUM to an offline…
The "short cycle removal" technique was recently introduced by Abboud, Bringmann, Khoury and Zamir (STOC '22) to prove fine-grained hardness of approximation. Its main technical result is that listing all triangles in an $n^{1/2}$-regular…
We study subgraph counting over fully dynamic graphs, which undergo edge insertions and deletions. Counting subgraphs is a fundamental problem in graph theory with numerous applications across various fields, including database theory,…
Much progress has recently been made in understanding the complexity landscape of subgraph finding problems in the CONGEST model of distributed computing. However, so far, very few tight bounds are known in this area. For triangle (i.e.,…
We present the first truly subcubic, combinatorial algorithm for detecting an induced $4$-cycle in a graph. The running time is $O(n^{2.84})$ on $n$-node graphs, thus separating the task of detecting induced $4$-cycles from detecting…
The 3SUM problem is to decide, given a set of $n$ real numbers, whether any three sum to zero. It is widely conjectured that a trivial $O(n^2)$-time algorithm is optimal and over the years the consequences of this conjecture have been…
In an $m$-edge host graph $G$, all triangles can be listed in time $O(m^{1.5})$ [Itai, Rodeh '78], and all $k$-cycles can be listed in time $O(m^{2-1/{\lceil k/2 \rceil}} + t)$ where $t$ is the output size [Alon, Yuster, Zwick '97]. These…
The edge list model is arguably the simplest input model for graphs, where the graph is specified by a list of its edges. In this model, we study the quantum query complexity of three variants of the triangle finding problem. The first asks…
For an $m$-edge connected simple graph $G$, finding a spanning tree of $G$ with the maximum number of leaves is MAXSNP-complete. The problem remains NP-complete even if $G$ is planar and the maximal degree of $G$ is at most four. Lu and…
We present four novel approximation algorithms for finding triangulation of minimum treewidth. Two of the algorithms improve on the running times of algorithms by Robertson and Seymour, and Becker and Geiger that approximate the optimum by…
Detecting if a graph contains a $k$-Clique is one of the most fundamental problems in computer science. The asymptotically fastest algorithm runs in time $O(n^{\omega k/3})$, where $\omega$ is the exponent of Boolean matrix multiplication.…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
We give an algorithm that decides whether the bipartite crossing number of a given graph is at most $k$. The running time of the algorithm is upper bounded by $2^{O(k)} + n^{O(1)}$, where $n$ is the number of vertices of the input graph,…