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Related papers: Neighborhood Stability in Assignments on Graphs

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It is often observed that agents tend to imitate the behavior of their neighbors in a social network. This imitating behavior might lead to the strategic decision of adopting a public behavior that differs from what the agent believes is…

Computer Science and Game Theory · Computer Science 2015-10-02 Vincenzo Auletta , Ioannis Caragiannis , Diodato Ferraioli , Clemente Galdi , Giuseppe Persiano

We study the three-dimensional stable matching problem with cyclic preferences. This model involves three types of agents, with an equal number of agents of each type. The types form a cyclic order such that each agent has a complete…

Computer Science and Game Theory · Computer Science 2019-05-09 Chi-Kit Lam , C. Gregory Plaxton

Although the computational and statistical trade-off for modeling single graphs, for instance, using block models is relatively well understood, extending such results to sequences of graphs has proven to be difficult. In this work, we take…

Machine Learning · Statistics 2018-09-19 Mehrnaz Amjadi , Theja Tulabandhula

We investigate the standard stable manifold theorem in the context of a partially hyperbolic singu-larity of a vector field depending on a parameter. We prove some estimates on the size of the neighbourhood where the local stable manifold…

Dynamical Systems · Mathematics 2018-04-18 Tom Dutilleul

We study the problem of allocating indivisible resources under the connectivity constraints of a graph $G$. This model, initially introduced by Bouveret et al. (published in IJCAI, 2017), effectively encompasses a diverse array of scenarios…

Computer Science and Game Theory · Computer Science 2024-08-27 Halvard Hummel , Ayumi Igarashi

An edge-colored directed graph is \emph{observable} if an agent that moves along its edges is able to determine his position in the graph after a sufficiently long observation of the edge colors. When the agent is able to determine his…

Multiagent Systems · Computer Science 2007-05-23 Raphael M. Jungers , Vincent D. Blondel

We introduce a simple network formation model for social networks. Agents are nodes, connecting to another agent by building a directed edge (or accepting a connection from another agent) has a cost, and reaching (or being reached by) other…

Social and Information Networks · Computer Science 2016-04-22 L. Elisa Celis , Aida Sadat Mousavifar

We provide a framework for the assignment of multiple robots to goal locations, when robot travel times are uncertain. Our premise is that time is the most valuable asset in the system. Hence, we make use of redundant robots to counter the…

Robotics · Computer Science 2019-04-21 Amanda Prorok

An instance $I$ of the Stable Matching Problem (SMP) is given by a bipartite graph with a preference list of neighbors for every vertex. A swap in $I$ is the exchange of two consecutive vertices in a preference list. A swap can be viewed as…

Data Structures and Algorithms · Computer Science 2022-11-16 Eduard Eiben , Gregory Gutin , Philip R. Neary , Clément Rambaud , Magnus Wahlström , Anders Yeo

The Seat Arrangement Problem is a problem of finding a desirable seat arrangement for given preferences of agents and a seat graph that represents a configuration of seats. In this paper, we consider decision problems of determining if an…

Computer Science and Game Theory · Computer Science 2025-01-14 Sota Kawase , Shuichi Miyazaki

We study the envy-free house allocation problem when agents have uncertain preferences over items and consider several well-studied preference uncertainty models. The central problem that we focus on is computing an allocation that has the…

Computer Science and Game Theory · Computer Science 2023-12-19 Haris Aziz , Isaiah Iliffe , Bo Li , Angus Ritossa , Ankang Sun , Mashbat Suzuki

This paper formulates a multitask optimization problem where agents in the network have individual objectives to meet, or individual parameter vectors to estimate, subject to a smoothness condition over the graph. The smoothness condition…

Multiagent Systems · Computer Science 2019-11-18 Roula Nassif , Stefan Vlaski , Cedric Richard , Ali H. Sayed

We propose a generalization of the classical stable marriage problem. In our model, the preferences on one side of the partition are given in terms of arbitrary binary relations, which need not be transitive nor acyclic. This generalization…

Computer Science and Game Theory · Computer Science 2014-07-28 Linda Farczadi , Konstantinos Georgiou , Jochen Könemann

Many countries around the world, including Korea, use the school choice lottery system. However, this method has a problem in that many students are assigned to less-preferred schools based on the lottery results. In addition, the task of…

Discrete Mathematics · Computer Science 2024-01-12 Seongbeom Park

In the recently introduced model of fair partitioning of friends, there is a set of agents located on the vertices of an underlying graph that indicates the friendships between the agents. The task is to partition the graph into $k$…

Computer Science and Game Theory · Computer Science 2025-03-17 Argyrios Deligkas , Eduard Eiben , Stavros D. Ioannidis , Dušan Knop , Šimon Schierreich

An undirected graph is said to have \emph{unique neighborhoods} if any two distinct nodes have also distinct sets of neighbors. In this way, the connections of a node to other nodes can characterize a node like an "identity", irrespectively…

Combinatorics · Mathematics 2025-05-13 Stefan Rass

This paper analyzes different online algorithms for the problem of assigning weights to edges in a fully-connected bipartite graph that minimizes the overall cost while satisfying constraints. Edges in this graph may disappear and reappear…

Computational Complexity · Computer Science 2011-05-03 Ankur Sahai

We consider two-sided matching markets, and study the incentives of agents to circumvent a centralized clearing house by signing binding contracts with one another. It is well-known that if the clearing house implements a stable match and…

Computer Science and Game Theory · Computer Science 2015-04-14 Nick Arnosti , Nicole Immorlica , Brendan Lucier

Given a graph G with n vertices and k players, each of which is placing a facility on one of the vertices of G, we define the score of the i'th player to be the number of vertices for which, among all players, the facility placed by the…

Data Structures and Algorithms · Computer Science 2017-06-06 Roee David , Nimrod Talmon

We study the problem of leader selection in leader-follower multi-agent systems that are subject to stochastic disturbances. This problem arises in applications such as vehicle formation control, distributed clock synchronization, and…

Optimization and Control · Mathematics 2014-10-27 Stacy Patterson