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Related papers: LaRa: Efficient Large-Baseline Radiance Fields

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Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Michael Niemeyer , Fabian Manhardt , Marie-Julie Rakotosaona , Michael Oechsle , Daniel Duckworth , Rama Gosula , Keisuke Tateno , John Bates , Dominik Kaeser , Federico Tombari

We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we introduce a subtle yet impactful modification of the loss…

Classical light field rendering for novel view synthesis can accurately reproduce view-dependent effects such as reflection, refraction, and translucency, but requires a dense view sampling of the scene. Methods based on geometric…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Mohammed Suhail , Carlos Esteves , Leonid Sigal , Ameesh Makadia

Radiance field methods such as Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS), have revolutionized graphics and novel view synthesis. Their ability to synthesize new viewpoints with photo-realistic quality, as well as…

Robotics · Computer Science 2025-05-19 Maximum Wilder-Smith , Vaishakh Patil , Marco Hutter

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

We present a method for transferring the artistic features of an arbitrary style image to a 3D scene. Previous methods that perform 3D stylization on point clouds or meshes are sensitive to geometric reconstruction errors for complex…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Kai Zhang , Nick Kolkin , Sai Bi , Fujun Luan , Zexiang Xu , Eli Shechtman , Noah Snavely

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Tristan Aumentado-Armstrong , Ashkan Mirzaei , Marcus A. Brubaker , Jonathan Kelly , Alex Levinshtein , Konstantinos G. Derpanis , Igor Gilitschenski

In recent years, the development of Neural Radiance Fields has enabled a previously unseen level of photo-realistic 3D reconstruction of scenes and objects from multi-view camera data. However, previous methods use an oversimplified pinhole…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yi Hua , Christoph Lassner , Carsten Stoll , Iain Matthews

We present an explicit-grid based method for efficiently reconstructing streaming radiance fields for novel view synthesis of real world dynamic scenes. Instead of training a single model that combines all the frames, we formulate the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Lingzhi Li , Zhen Shen , Zhongshu Wang , Li Shen , Ping Tan

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

The goal of this work is to perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments (e.g., Street View). Given a sequence of posed RGB…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Konstantinos Rematas , Andrew Liu , Pratul P. Srinivasan , Jonathan T. Barron , Andrea Tagliasacchi , Thomas Funkhouser , Vittorio Ferrari

This paper presents a novel approach for sparse 3D reconstruction by leveraging the expressive power of Neural Radiance Fields (NeRFs) and fast transfer of their features to learn accurate occupancy fields. Existing 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Shubhendu Jena , Franck Multon , Adnane Boukhayma

Accurate reconstruction of plant phenotypes plays a key role in optimising sustainable farming practices in the field of Precision Agriculture (PA). Currently, optical sensor-based approaches dominate the field, but the need for…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Kewei Hu , Ying Wei , Yaoqiang Pan , Hanwen Kang , Chao Chen

In this study, we introduce BirdNeRF, an adaptation of Neural Radiance Fields (NeRF) designed specifically for reconstructing large-scale scenes using aerial imagery. Unlike previous research focused on small-scale and object-centric NeRF…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Huiqing Zhang , Yifei Xue , Ming Liao , Yizhen Lao

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have emerged as powerful tools for 3D reconstruction and SLAM tasks. However, their performance depends heavily on accurate camera pose priors. Existing approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Qingsong Yan , Qiang Wang , Kaiyong Zhao , Jie Chen , Bo Li , Xiaowen Chu , Fei Deng

We propose a novel approach for 3D mesh reconstruction from multi-view images. Our method takes inspiration from large reconstruction models like LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Peiye Zhuang , Songfang Han , Chaoyang Wang , Aliaksandr Siarohin , Jiaxu Zou , Michael Vasilkovsky , Vladislav Shakhrai , Sergey Korolev , Sergey Tulyakov , Hsin-Ying Lee

We propose a novel explicit dense 3D reconstruction approach that processes a set of images of a scene with sensor poses and calibrations and estimates a photo-real digital model. One of the key innovations is that the underlying volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Samir Aroudj , Steven Lovegrove , Eddy Ilg , Tanner Schmidt , Michael Goesele , Richard Newcombe

Recent feed-forward reconstruction models like VGGT and $\pi^3$ achieve impressive reconstruction quality but cannot process streaming videos due to quadratic memory complexity, limiting their practical deployment. While existing streaming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Tianye Ding , Yiming Xie , Yiqing Liang , Moitreya Chatterjee , Pedro Miraldo , Huaizu Jiang

Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Linning Xu , Yuanbo Xiangli , Sida Peng , Xingang Pan , Nanxuan Zhao , Christian Theobalt , Bo Dai , Dahua Lin